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Posts by Minos

  • Open Source Map Pack

    • Minos
    • July 13, 2005 at 4:37 AM

    Cant you guys import rmfs in Hammer 4 ?

  • Docks tour trip #2

    • Minos
    • July 13, 2005 at 12:23 AM

    The water reflection on the first pic looks so special

  • Open Source Map Pack

    • Minos
    • July 13, 2005 at 12:04 AM

    nah, just .wad sirep. They are mostly 256x256, and I dont even have the psds anymore.

  • Crates and Barrels!

    • Minos
    • July 13, 2005 at 12:03 AM

    woah thats such a waste of time, why would anyone make a site like that well, yeah nevermind, cool site.

  • Haxed.core?

    • Minos
    • July 13, 2005 at 12:00 AM

    I was like "what the fuck is going on with this browser"

  • Open Source Map Pack

    • Minos
    • July 12, 2005 at 11:55 PM

    I decided to release all my Half-Life maps as open source files. That means you can do whatever you want with them, as long as you give me proper credits. The pack includes:

    * 15 .rmfs, including CO_PARAGON, TS_SHADY, DM_FETID, SW_COLDSTONE and many more...

    * 181 custom made textures

    * Many custom made skyboxes, models and sprite

    * .rad files

    If you can support me with a mirror Id very thankful.

    Download:

    http://www.3decade.com/downloads/mino_o ... cepack.rar (skdr)

    http://www.leveldesign.com.br/minotauro/ma...nsourcepack.rar (MiB)

    http://birozzastudios.brlogic.com/fergo_va...nsourcepack.rar ( Fergo )

    Preview:

    [Blocked Image: http://www.leveldesign.com.br/minotauro/maps/opensource1.jpg]

    [Blocked Image: http://www.leveldesign.com.br/minotauro/maps/opensource3.jpg]

    [Blocked Image: http://www.leveldesign.com.br/minotauro/maps/opensource2.jpg]

    Have fun people <3

  • HELP I'M GONNA PUKE

    • Minos
    • July 12, 2005 at 11:53 PM

    Why should he be pissed off ? People remake official maps all the time, theres nothing wrong with that...

  • Hummingbird

    • Minos
    • July 7, 2005 at 8:03 PM

    hmm it looks cool but the colors need some work. I dunno, they seem to be too generic. Try some shit with weird colors

  • WIP in WIP, post your level screenshots!

    • Minos
    • July 7, 2005 at 8:01 PM

    mike-o: More shadows would give it a nice touch

    erratic: that looks pretty cool but the displacements are way too high in some places.

  • de_battleship

    • Minos
    • July 7, 2005 at 7:59 PM

    Looks like a cool map. It needs railings on the prow, better lighting and a subtle fog maybe ? It could hide the map edges at least.

  • War of the Worlds....

    • Minos
    • July 7, 2005 at 7:55 PM

    The village got crappy comments and I found the idea to be pretty cool. I usually dont read reviews, I dont want anyone else's opinion, I wanna have my own. Its cool reading them after seeing the movie though.

  • Freak explosions in London

    • Minos
    • July 7, 2005 at 7:50 PM

    I hope crazymac is safe

  • Insomniac Games placed third among top 50 companies~

    • Minos
    • July 7, 2005 at 7:48 PM

    It must be true, spyro games rocked and was one of the only games pos-snes that had soul

  • Google Earth - Mapcore Members

    • Minos
    • July 6, 2005 at 1:49 AM

    Minotaur0

    campo grande, mato grosso do sul, brazil (I think its on the old map)

  • War of the Worlds....

    • Minos
    • July 6, 2005 at 1:40 AM

    I have to agree with grayfox on this, specially when they bashed fight club over here back in 1999 because some stupid psycho broke into a theater and sprayed his gun on the people watching the movie. Then society had to blame something and they blamed the movie and doom. (The guy assumed he never watched the movie and didnt even know what movie was being played on the room).

    Im looking really forward to seeing this movie, I saw the trailler and it looked pretty good!

  • WIP in WIP, post your level screenshots!

    • Minos
    • July 5, 2005 at 11:56 PM

    That looks cool jamin, way too dead tho.

  • CO_Paragon_beta (w/ download)

    • Minos
    • June 18, 2005 at 8:56 PM
    Quote from mike-0

    looks good. but i hope youre crouching in some of those pics, it looks overscaled...

    Yeah Im crouching in some pics and jumping in these ones

    http://www.leveldesign.com.br/minotauro ... ta0007.jpg

    http://www.leveldesign.com.br/minotauro ... ta0010.jpg

    Quote

    lol this gives me inspiration to work on my CO map... but Insta is to lazy to finish it. (It was a colaboration project.)

    gogo finish that map, it looks really cool cj~

  • GTA sex game ?

    • Minos
    • June 18, 2005 at 9:44 AM

    hmmpf

  • CO_Paragon_beta (w/ download)

    • Minos
    • June 18, 2005 at 8:05 AM

    yeah NS_ is cooler than CO_ but I cant be arsed to work on the same map for over 4 months (a good ns_ map usually takes 8/9 months)

  • Gearbox Software Is Hiring

    • Minos
    • June 18, 2005 at 2:59 AM

    I can do all that stuff but I dont wanna move to texas... jk

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