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Posts by Minos

  • 3DS Max Quick Normal Map Tutorial

    • Minos
    • October 20, 2006 at 1:51 AM

    Hey phill, I followed the tutorial and my normal turned out kind of flat. Any ideas on what I did wrong ? Thanks.

    this is what I got:

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/wall01c_mino_normal.jpg]

    from this:

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/wall01c_mino_normal_model.jpg]

  • The day habeas corpus died

    • Minos
    • October 19, 2006 at 4:54 AM

    ... and now Mr Bush declared the USA "owners of the space".

    WASHINGTO (AFP) -

    President George W. Bush has approved a new national space policy aimed at denying "adversaries'" the use of space capabilities deemed hostile to US interests.

    http://news.yahoo.com/s/afp/20061019/wl ... 1018184046

    gogo amerika

  • Matte Painting [WIP]

    • Minos
    • October 18, 2006 at 12:00 PM

    http://www.mapcore.net/forums/viewtopic.php?t=6841

  • Apocalypse! [Matte Painting]

    • Minos
    • October 18, 2006 at 4:15 AM

    OK this is finally finished. Thanks to everyone who gave feedback and sugestions

    [Blocked Image: http://img.photobucket.com/albums/v404/zo…pse_final-1.jpg]

    original image:

    http://insmod.net/filebox/upload/original.jpg

    WIP progress thread:

    http://www.mapcore.net/forums/viewtopic ... 20&start=0

  • Matte Painting [WIP]

    • Minos
    • October 18, 2006 at 3:03 AM
    Quote from st0lve

    Do you just add photos and such to the base one? I never understood this shit.

    Basically yeah.

    http://www.mattepainting.org/index.php? ... ctionid=23

  • ol_styx (Off Limits map)

    • Minos
    • October 17, 2006 at 2:17 PM

    An arcade machine!! rad shit boy

  • Matte Painting [WIP]

    • Minos
    • October 17, 2006 at 1:37 PM

    Small update:

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/matte_painting_wip4.jpg]

    JonM: Yeah I agree, I had the same impression. I have already started to draw some buildings in the background.

    H2: here's a version with a different color correction for you. I should remove some lighting for this version to look right but yeah, you can get the idea It also looks very terminator'ish.

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/matte_painting_wip4_h2.jpg]

  • Matte Painting [WIP]

    • Minos
    • October 17, 2006 at 12:20 AM
    Quote from dissonance

    the birds seem a little out of place.keep them, though; they add to the affect.

    They are vultures

  • dm_manila

    • Minos
    • October 16, 2006 at 11:04 PM

    happy birthday btw moroes

  • [UT2k4] DM_Baroque

    • Minos
    • October 16, 2006 at 10:52 PM

    That looks damn nice A lot different from your other maps KIIIA. Good job.

  • Post Your Pic Extravaganza 2006 ~~!

    • Minos
    • October 16, 2006 at 10:50 PM

    Nice chest, I'd hit it

  • dm_drift - Back with a vengeance!

    • Minos
    • October 16, 2006 at 7:00 PM
    Quote from dux

    http://developer.valvesoftware.com/wiki/Color_correction

    This is amazing, thanks for the link dude

  • dm_drift - Back with a vengeance!

    • Minos
    • October 16, 2006 at 5:04 PM

    Yeah how did you achive such a high contrast ? Does -gamma work in HL2 too ? I never tried it

    Amazing map, I particularly love this screen http://dux.interlopers.net/dm_drift08.jpg

    editing: ops nevermind me

  • Matte Painting [WIP]

    • Minos
    • October 16, 2006 at 4:59 PM
    Quote from NykO18

    I prefer the second version.Also, the crane seems a bit too large.

    Look at the plane, it's almost the same size.

    The plane is supposed to be just a small executive jet (although I use a 767 photo)

    Quote

    very nice but concider the fact that it wouldnt pass as REAL in the backgroudn of a movie or anythign because it has static valutures static rain static smoke and static fire Wink you should make proper matte masks for those areas and add little dynamic layers and than render an avi or something in premiere or something NOW THAT WOULD BE PIMP ^^

    lol

  • insta grins

    • Minos
    • October 16, 2006 at 1:15 PM

    I heard phillip is the biggest sucker at pool...ever

  • Matte Painting [WIP]

    • Minos
    • October 16, 2006 at 12:43 PM

    Here's a version with no high contrast, what you guys think ?

    It's cool cause it has a more sober tone.

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/matte_painting_wip2.jpg]

  • Matte Painting [WIP]

    • Minos
    • October 16, 2006 at 5:01 AM

    Hey folks, I have been working on this all night long. It's still heavily wip, a lot of damage has yet to be added but I gotta go to bed now . C&C please

    [Blocked Image: http://insmod.net/filebox/upload/matte_painting_wip3.jpg]

    original image: http://insmod.net/filebox/upload/original.jpg

  • The 'Core Sketch Thread!?

    • Minos
    • October 16, 2006 at 1:51 AM

    Terragen sky ?

  • warby presents: de_wanda 100% custom map for cs-source

    • Minos
    • October 16, 2006 at 1:35 AM

    I'm speechless. That building facade is one of the coolest things I have ever seen. You could render some shadows on that samurai tho. It looks rather plain because of that.

  • New skinning tutorial finished -dl inside

    • Minos
    • October 15, 2006 at 4:49 PM

    Minotaur0 likes the effort. Good job vivi

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