1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Minos

Posts by Minos

  • The random model thread!

    • Minos
    • February 7, 2007 at 2:56 PM

    ah I should get mudbox too

  • Stumbled over some 3d apps.

    • Minos
    • February 7, 2007 at 2:46 PM

    this one looks interseting

    http://www.delgine.com/index.php?filena ... 6fb8b9dd8b

  • 3d Studio vs Maya (for game development)

    • Minos
    • February 7, 2007 at 2:10 PM
    Quote from Hourences

    Max at least have an fps camera build in so thats something already.

    How can I use it ? I've tried to find an fps camera in max for years and years but could never find

  • 3d Studio vs Maya (for game development)

    • Minos
    • February 7, 2007 at 2:31 AM

    That's not completely true. All the Resident Evil 4 level design was done in Maya as seen in the making of.

  • Resident Evil 4 has finally come to PC...

    • Minos
    • February 6, 2007 at 8:08 PM

    I'd rather play the ps2 version on my... ps2

  • Resident Evil 4 has finally come to PC...

    • Minos
    • February 6, 2007 at 4:24 PM

    aw the hud looks really shitty :/ The game still looks awsome though.

  • 3d Studio vs Maya (for game development)

    • Minos
    • February 6, 2007 at 2:44 PM

    Yeah I'm downloading Maya 7 personal learning edition now. I just wanted to hear from people who used both 3d studio and maya.

  • 3d Studio vs Maya (for game development)

    • Minos
    • February 6, 2007 at 2:22 PM

    I've been considering a lot switching to maya to model props and eventual levels. Is that a wise thing to do ? I mean, what are the real advantages and what version should I get ? I heard the latest versions are kind of buggy.

    (I'm not talking about weapons/characters but level design specific stuff btw)

  • awesome portable games artist

    • Minos
    • February 5, 2007 at 3:33 PM

    wow I just found this guy's portfolio and it looks totally kickass. He has worked on many GBA/DS/PSP games.

    anyways, this is his site. I'm totaly in love with it.

    http://www.pixinspace.com/

  • Post your pic extravaganza 2007!!!~

    • Minos
    • February 5, 2007 at 2:07 PM

    I gots rid of my goatee

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/beforeafter.jpg]

  • WIP in WIP, post your level screenshots!

    • Minos
    • February 5, 2007 at 2:55 AM

    hmm I think it sould be better if you used a lighter-gray color for the fog I love that kind of environment, keep it up moroes

  • /!\ OLD SCHOOL CONTEST /!\

    • Minos
    • February 5, 2007 at 2:51 AM

    Sorry for disappearing... it wouldn't be fair to release all these kickass maps at an "almost-finished" state, so I decided to extend the deadline for another week. That's right, the new deadline is feb 12. This will be last time I extend it so you guys better get everything done and polished by the end

    This' being a kickass contest indeed, and I can't wait to test all the maps and prepare the map pack

    Keep it fellas

  • /!\ OLD SCHOOL CONTEST /!\

    • Minos
    • February 2, 2007 at 3:03 PM

    Beta 1 of my map is ready but I'll have to recompile it to improve lighting in some places (some places are pitch black ). Anyways, I'm very glad I managed to finish this one, I had a lot of fun working on a hldm map again

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/avon_beta1_03.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/avon_beta1_04.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/avon_beta1_02.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/avon_beta1_01.jpg]

    I'll be posting a beta bsp as soon as I sort things out and recompile it (the damn thing is taking almost 4 hours to compile on normal vis)

  • /!\ OLD SCHOOL CONTEST /!\

    • Minos
    • January 31, 2007 at 11:32 PM

    we can always extend the deadline if most of you arent gonna finish your maps in time

  • Is there a good way to rescale textures...

    • Minos
    • January 31, 2007 at 3:55 PM

    The only way is to repaint it

    Poop in my mouth has an article about that http://www.poopinmymouth.com/tutorial/resize.htm

  • Good sign references?

    • Minos
    • January 31, 2007 at 3:53 PM

    sxc.hu is free btw

  • /!\ OLD SCHOOL CONTEST /!\

    • Minos
    • January 31, 2007 at 2:23 PM

    Cool stuff

    My map is about 90% done (all the basic routes are already laid out). All I have to do is detail them and do some entity work. Hope to post updates tonight

  • Random drawings

    • Minos
    • January 29, 2007 at 9:38 PM

    I made these @ my shitty call center job They aren't intended to be masterpieces obviously. All of them (except the "juca" gay and the animated pixel art building) were done in MS Paint.

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/predio01_animado.gif]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/predio01.png]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/punk.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/urubu.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/cowboy.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/juca.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/auau.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/autoescolazezao.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/zezao.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v404/zona69/obradearte2.jpg]

  • Boys, dinner's ready!

    • Minos
    • January 29, 2007 at 2:40 PM

    Thats really cool zappy The door's texture could use some work imo. It looks a bit too uninteresting (maybe adding some stickers etc would help)

  • mapcore family reunion warby zacker and mazy at ioi office

    • Minos
    • January 29, 2007 at 2:34 PM

    Sounds cool warby I'm sure you will make it.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 3, 2026 at 6:14 PM
  2. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  3. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  4. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  5. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  6. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™