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Posts by Minos

  • Competition: HL2DM 1024-unit Official Entries

    • Minos
    • May 14, 2007 at 7:35 PM
    Quote from ReNo

    Nimrod

    Beautiful, but not a great use of the available space IMO. I wouldn't want to play this as anything more than a 1v1, but in that scenario it could work pretty well. Lovely 3D skybox on all but one of the sides of the map, and tragically that is the side that needed it the most Obviously this leads to the disappearing into nothing edge looking pretty daft, but the overall impression of the map is still one of "wow". The ladders aren't particularly well done which is a shame given their importance in the layout of the map, but they are useable once you figure out how. Also didn't like the pink blob of light above the 2 chargers, but I guess the deadline removed the opportunity to tweak it and that is really the only visual issue besides the missing skybox section. Good level.

    Yeah that's pretty much what I think about it I had problems with my internets for 2 or 3 weeks and steam wouldn't start in off-line mode. Then I had little to no time to properly tweak/test it. But I'm glad that the map didn't turn out totaly crappy

    I'd definately fix the ladders bug and the 3d sky emptiness for the final map pack. Maybe we should give another week so everyone can tweak their maps and we can have a real horrorshow map pack ? This is mapcore's first mappack afterall

  • Competition: HL2DM 1024-unit Official Entries

    • Minos
    • May 11, 2007 at 10:14 PM

    like I said, we have many PHP coders here (Thrik, Tarky etc), we could ask one of them to create a simple rating system (it could even be in a separate page if it's too hard to implement it into phpbb..)

  • WIP in WIP, post your level screenshots!

    • Minos
    • May 11, 2007 at 5:03 AM

    wow fantastic lighting! good job

  • FY Caerlaverock

    • Minos
    • May 11, 2007 at 4:25 AM

    Looks good for a CS 1.6 map, nice brushwork. The lighting looks a little weird though imo. You should either have gone for a colder (with blue/green'ish lights) or for a more dramatic look (with strong contrast/brighter point lights + high -gamma value). At the moment it's just generic point lights all over the map. And add the lamp's texture to the lights.rad file so it looks bright ingame.

  • Future Contest suggestions

    • Minos
    • May 11, 2007 at 4:14 AM

    A contest with limited materials would be nice, just like the 52hr contests. We have lots of artists here, I'm pretty sure we can make a nice texture pack.

  • Cs_occupation

    • Minos
    • May 10, 2007 at 8:04 PM

    Some areas look really flat (specially the outside) but the map looks fine overall.

  • this is the Fallout 3 teaser countdooOOooown

    • Minos
    • May 9, 2007 at 5:27 PM

    lol

  • retardedly large UE3 screens

    • Minos
    • May 9, 2007 at 5:17 PM

    This guy looks like Bruce Willis

    http://mediaviewer.ign.com/ignMediaPage ... 253p1.html

  • de_nighthawk

    • Minos
    • May 9, 2007 at 5:08 PM

    Nice theme, at least stands out from most of the other cs maps. The lighting needs some work imo. It looks a bit generic and adds nothing to the atmosphere. It will be cool if you get another skybox, maybe make one ? You can use Terragen for this.

  • Write about the person above you...

    • Minos
    • May 9, 2007 at 5:00 PM

    Makes good use of color correction in his maps

  • Unknown Worlds looking for artists for Natural Selection 2

    • Minos
    • May 9, 2007 at 5:30 AM

    Yeah that sounds like a good plan to me. Valve did it with CS and DoD maps and it worked quite well. I also think that having your work published in a commercial game is way more important than some money, at least for those who plan on working in the industry. I see this rather as a good opportunity to draw attention to my portfolio than to make easy/quick money.

  • Write about the person above you...

    • Minos
    • May 9, 2007 at 4:04 AM

    Makes good mosque maps.

  • Competition: HL2DM 1024-unit Official Entries

    • Minos
    • May 8, 2007 at 6:53 PM

    Maybe someone could code a simple php page with the rating system ? I doesn't really need to be embedded into the forums imo.

  • Write about the person above you...

    • Minos
    • May 8, 2007 at 6:51 PM

    Is a bit arrogant and idolizes ken20banks

  • Write about the person above you...

    • Minos
    • May 8, 2007 at 5:21 PM

    has a hairy butt

  • Write about the person above you...

    • Minos
    • May 8, 2007 at 3:43 PM

    Posts way too much in this thread

  • PA Handheld Device

    • Minos
    • May 8, 2007 at 4:18 AM

    Ferret: It's not meant to be used ingame or anything...

    Rick_D: I'll make another render with regular lights instead of skylight. You can hardly notice bumps/specs with skylights.

  • Little urban intervention thing I did with some friends

    • Minos
    • May 7, 2007 at 7:41 PM

    Phil <3

    Haven't seen you in quite a while~~

  • The Weapon Shop

    • Minos
    • May 7, 2007 at 6:50 PM

    That looks really good

  • The random model thread!

    • Minos
    • May 7, 2007 at 6:47 PM

    Nice model. Getting colision models to work on source is a bit annoying though

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