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Posts by Minos

  • TS_antrodome – The Ghost from 2004!~

    • Minos
    • December 31, 2007 at 2:34 AM

    Can't you just go and extract the textures from the bsp? I'm pretty sure stratty wouldn't mind, since it's an old map.

  • Max Freeman

    • Minos
    • December 31, 2007 at 1:50 AM

    That looks so bad lol

  • totally random texture thread

    • Minos
    • December 27, 2007 at 3:20 PM

    That tutorial is in almost every major CG site lol

  • Christmas Presents

    • Minos
    • December 26, 2007 at 11:57 PM

    A perfume and a dinosaur toy

  • totally random texture thread

    • Minos
    • December 24, 2007 at 4:59 PM

    Nice stuff RC_, looks a bit too symmetrical though.

    Small texture I made for a speed texturing thing (HL1 specs ftl ). It's my favourite hl.wad texture!

    [Blocked Image: http://labs.leveldesign.com.br/texturas/desafio_01/minotaur0_c3a1_w5d.jpg]

    kkk nother one:

    [Blocked Image: http://labs.leveldesign.com.br/texturas/desafio_01/minotaur0_crete4w3.jpg]

  • [Release] Cp_studio_rc1

    • Minos
    • December 24, 2007 at 3:29 PM

    Looks awesome, love the BTTF area

  • Hurrican

    • Minos
    • December 24, 2007 at 3:20 PM

    ahh looks solid and fun, must suck to play it on the keyboard though

  • Our First models.. Of ourselves!

    • Minos
    • December 24, 2007 at 3:14 PM

    Larsen looks amazine

    [Blocked Image: http://fagweb.hin.no/axs/3dsmax/3Dmodellering_klassebilder_2007-filer/image020.jpg]

  • A Halo fan speaks out

    • Minos
    • December 24, 2007 at 3:10 PM

    Someone close this thread already...

  • WIP in WIP, post your level screenshots!

    • Minos
    • December 24, 2007 at 6:04 AM
    Quote from FrieChamp

    Marcos

  • winter outside

    • Minos
    • December 24, 2007 at 6:02 AM

    Those are really amazing, totally golden pearl of splendor worthy!

  • The 'Core Sketch Thread!?

    • Minos
    • December 23, 2007 at 3:56 AM

    I think this one lacks a lot of depth, unlike your usual sketches kokos

  • The random model thread!

    • Minos
    • December 23, 2007 at 2:49 AM

    I was pretty bored tonight and decided to try some cave modeling on max... thanks hourences for the great tutorial

    [Blocked Image: http://leveldesign.com.br/minotaur0/cave_wip1.jpg]

    Now I need to figure out vertexpainting and add lots of details to it so I can have something good for my portfolio

  • HOLP Map Pack for UT3

    • Minos
    • December 22, 2007 at 7:52 PM

    Ah nice old school maps, I like the colors a lot! But why are the shadows so bland in those maps? Was it done on purpose? Maybe you could also post more pics for those who hasn't got UT3

  • The random model thread!

    • Minos
    • December 22, 2007 at 5:47 PM

    Made this for a game-artist.net speed modeling contest

    [Blocked Image: http://www.uploadhouse.com/fileuploads/94…0e9ce6511b7.jpg]

    wireframe

  • dod_kolsch

    • Minos
    • December 22, 2007 at 12:48 PM

    hessis~~~~~~~~

  • WIP in WIP, post your level screenshots!

    • Minos
    • December 21, 2007 at 10:20 PM

    Yeah nice curves hourences

  • The random model thread!

    • Minos
    • December 21, 2007 at 7:34 PM

    lol looks nice. I have also been trying to get into zbrush coincidently

  • Fistful of Frags released!

    • Minos
    • December 21, 2007 at 7:32 PM

    Looks pretty solid from the screenshots, I'll check it out soon

  • The Duke is still alive, teaser incoming

    • Minos
    • December 19, 2007 at 11:08 PM

    STOP WHINING!!! THIS IS DUKE NUKEM FOR FUCK'S SAKE!!!

    I'm with klein on this one, who cares about half-arsed models if it's as fun as the original game?

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