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  3. Minos

Posts by Minos

  • Ubisoft opens a new production studio... in Brazil!

    • Minos
    • June 26, 2008 at 7:47 PM

    Oh yeah I'm finishing my demo reel atm

  • E3 2008

    • Minos
    • June 26, 2008 at 4:05 AM

    Yeah I can't wait for the new 50 cent game as well =)

  • Ubisoft opens a new production studio... in Brazil!

    • Minos
    • June 26, 2008 at 3:15 AM
    Quote

    Today Ubisoft announced the expansion of its award-winning development teams with the opening of its first production studio in South America.The decision to establish a studio in Sao Paulo was directly tied to the fact that the city is the economic capital of Brazil, itself the economic leader in South America. As well as being a cultural hotspot, with a young and creative population that has shown a passion for new technology and media, Sao Paulo boasts the largest grouping of universities on the continent.

    The studio will open its doors in late July with a team of 20 developers and the goal of growing to 200 team members in four years. The opening of Ubisoft Sao Paulo marks a milestone in the group’s expansion, with development studios now on five continents.

    “The cultural richness of Sao Paulo, coupled with its leading university network will bring a unique set of fresh talent to Ubisoft’s international development community,” said Christine Burgess-Quémard, executive director of worldwide studios at Ubisoft. “We look forward to tapping into the exceptional talent in South America in order to continue our global expansion.”

    After an initial training period, Ubisoft Sao Paulo will work closely with other Ubisoft studios on the development of family-oriented titles for portable and home consoles.

    The studio will be headed by Bertrand Chaverot, who has four years’ experience in the country, operating Ubisoft’s Brazilian sales subsidiary from 1999 through 2003. Most recently he served at the company’s headquarters in Paris as managing director of the company’s external development department for Europe, the Middle East and Asia.

    http://www.ubi.com/UK/News/Info.aspx?nId=5293

    I hope game development finally rockets in Brazil now =)

  • Euro Cup 2008

    • Minos
    • June 18, 2008 at 10:20 PM
    Quote from PhilipK

    Bah. Sweden played like crap

    Yeah, the swedish team is way too conservative. They also lack stronger offensive players, as the current ones are pretty lame (except for Ibrahimovic of course but he's kinda hurt and can't do all the work alone D: )

  • TF2 Pyro Update THIS WEEK!?!

    • Minos
    • June 18, 2008 at 1:24 PM

    /me eats skdr~~

  • Ultra high quality WWII photos

    • Minos
    • June 16, 2008 at 9:58 PM
    Quote from Nexus

    please show more

    neg

  • Ultra high quality WWII photos

    • Minos
    • June 16, 2008 at 4:26 AM
    Quote from Furyo

    Reenactment ftw. Those are some very accurate shots though

    How would they fill the hangar with so many WWII planes??

  • Ultra high quality WWII photos

    • Minos
    • June 16, 2008 at 2:03 AM

    http://freeforumzone.leonardo.it/discus ... dd=7155592

    That is super creepy, don't know what to think of it.

  • fake vac moderator trying to get my pass :p

    • Minos
    • June 16, 2008 at 1:50 AM
    Quote from kleinluka

    "Don't be smart with me!" -Valve lol

    ahaha

  • Mapcore mapping contest?

    • Minos
    • June 14, 2008 at 8:51 PM

    I can't be arsed to work with source anymore. I'll be done with it as soon as I finish my INS map.

  • Spoilers, spoilers, spoilers!

    • Minos
    • June 14, 2008 at 3:07 PM
    Quote

    Dath Vader is Lucky's father

  • Euro Cup 2008

    • Minos
    • June 14, 2008 at 3:04 PM

    ah yeah netherlands vs france was definately the best game so far. Netherlands are lucky to have such an awesome keeper. The last goal was also aweomse.

    So yeah, Spain vs Sweden in a few hours... Hope Ibrahimovic pwns those spaniards real good =)

  • your computer 2008

    • Minos
    • June 13, 2008 at 3:56 AM

    Core2duo 2.4

    2gb ram

    320gb hd

    GeForce 8500gt 512mb

    17" wide monitor

    wacom graphire a6

    A pair of nice speakers + subwoofer

  • Euro Cup 2008

    • Minos
    • June 12, 2008 at 10:22 PM
    Quote from kleinluka

    At least they are in the tournament

    ahaha

  • Unreal 3 "Old School Contest"

    • Minos
    • June 12, 2008 at 3:50 PM

    http://www.3dbuzz.com/vbforum/sv_ut3_landing.php

    Is anyone going to participate in this one? The prizes seem pretty good, too bad the deadline is real close now

  • PC Adventure Game Accused Of Ripping Assets

    • Minos
    • June 12, 2008 at 2:23 PM

    What a bunch of jerks

  • WIP in WIP, post your level screenshots!

    • Minos
    • June 12, 2008 at 2:00 PM

    Oh yeah very nice textures =)

  • IT University Game Development 2008 project videos

    • Minos
    • June 12, 2008 at 2:00 PM

    I like to think that it's not about how good or bad a course is, but how interested YOU are. I'm saying this because there are 35 students in my class (I study Graphics and Product Design) and only about 5 out of them are really interested (myself included). Those are the people who research new techniques, browse design sites daily, buy design mags, take all assignments seriously and most specially, spend their free time improving their skills instead of just waiting for a teacher to teach them everything. Those people usually surprise teachers with inovative and good looking works, whereas the rest of the class just go with the flow and don't give a shit to anything, creating shitty designs and just wasting their time and money.

    If an outsider look at my work he's going to think my course is the best. If the same people look at some of the "crowd guys"'s work he's gonna think the exact opposite.

    My course is pretty generalistic but I have always had in mind what i wanted to do, so I "specialize" myself in my free time. This should be the case for game courses student, they should decide which field they want to work and improve their skills in their free time. Being a generalist is not bad but you have to excel in at least the area most interests you.

  • My new portfolio - thiagoklafke.com (updated 06/12)

    • Minos
    • June 12, 2008 at 1:32 PM

    Env Artist and Level Designer are not the same Env art does the beauty and level designer does the gameplay. As for contact info, I already embeded my email to all the pictures (at the bottom of each, it's very subtle), so it won't be a problem if someone saves them.

    As for download links I don't think that's a good idea, with so many people stealing other people's work these days. I learned from my mistakes and will never release source files for my work again!

  • Trials 2

    • Minos
    • June 12, 2008 at 2:23 AM

    Kickass graphics but I hate how the bike tends to flip all the time.

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