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  3. Minos

Posts by Minos

  • Far Cry 2 review

    • Minos
    • October 23, 2008 at 2:44 PM

    Africa is probably the brownest place on earth stepp

  • The only constant in the world is change

    • Minos
    • October 23, 2008 at 3:11 AM

    The first step to become a better artist is to learn to accept criticism. People are obviously entitled to their own opinions and you as an artist have to stand to your points but some people are so protective over their work that they just skip any criticism. I'm glad people like that are scarce here at mapcore, but they do exist.

  • Deus Ex 1 too slow paced, not memorable enough

    • Minos
    • October 23, 2008 at 12:55 AM

    You guys know absolutely nothing about the game and are already throwing shit at it... way to go mapcore

  • Somebody at 2KSports forgot something

    • Minos
    • October 22, 2008 at 6:28 PM
    Quote from 2d-chris

    Hehe, sometimes the easiest things to do are forgotten Not anywhere close to the level of epic fail but when INS first released we forgot to add TK protection, the game was plagued with idiots an till the next patch

    Steppenwolf also screwed up all skyboxes a few days before release and that caused all maps to run terribly bad. For some reason Source was just ignoring vis portals due to skyboxes being compiled wrong and rendering the entire map at once.

  • WIP in WIP, post your level screenshots!

    • Minos
    • October 22, 2008 at 6:24 PM

    Duke Nukem 3D Forever - a project by Quakis

  • Quake Live Beta

    • Minos
    • October 22, 2008 at 6:23 PM

    Somebody give me a beta key ffs

  • What have you purchased recently?

    • Minos
    • October 22, 2008 at 2:17 PM
    Quote from Erratic

    http://gaygamer.net/images/fable2box.jpg

    Busted

  • Somebody at 2KSports forgot something

    • Minos
    • October 22, 2008 at 2:10 PM

    Wow that's just plain stupid.

  • DM-Grand-Diablo_Beta3 Mega Update !!!! image heavy

    • Minos
    • October 21, 2008 at 2:04 PM
    Quote

    ":3s2l1uqy]imho, what looks weird is those blue lamps!I can see what you tried to make there, everything's red and orange, I'm gonna use some blues to give it some contrasts. thing is, cooler colors, don't go along with warmer colors that much, for obvious reasons!

    Here, take a look at this warm colors list, and pick a better one: http://www.december.com/html/spec/color1.html

    Uh what the hell are you talking about, cool colors always go well with warm colors! The current hues fit each other perfectly... don't touch them Warby!

    One thing Warby could try to reduce visual noise is making the flames smaller and less important to the composition. Think of them as visual supports instead of the main focus. Would make the map less polluted (which is why I don't really dig Unreal 3 maps, they have so much visual noise!) and more inviting in my opinion.

  • What have you purchased recently?

    • Minos
    • October 21, 2008 at 1:55 PM

    Congrats man =) You also got the best game ever since Fallout 2!

  • WIP in WIP, post your level screenshots!

    • Minos
    • October 21, 2008 at 1:54 PM

    I think it's time for TF2 mappers to start trying new lighting settings? This one is getting old...

  • Far Cry 2: Realtime damage!

    • Minos
    • October 20, 2008 at 10:26 PM

  • DM-Grand-Diablo_Beta3 Mega Update !!!! image heavy

    • Minos
    • October 20, 2008 at 9:48 PM

    It's hard to please everyone's eyes when you have so much contrast going on. Is that the cathedral from hessi's map by the way?

    PS: Looks way better now

  • Fallout 3

    • Minos
    • October 20, 2008 at 4:37 PM

    It does scare impatient players away though

  • The Suffering - Now free for PC users

    • Minos
    • October 19, 2008 at 11:49 PM

    Looks like a game D3 would dig

  • Love

    • Minos
    • October 18, 2008 at 3:39 PM

    I'm totally against projects like this. They can render our jobs totally pointless one day.

  • My Portfolio

    • Minos
    • October 18, 2008 at 1:08 AM

    Yup you need to focus your work... looking at your portfolio I can't really decide what position you are looking for. Perhaps you could have two portfolios, one for level design and another one (a deviantart page maybe) for illustrations and RPG stuff.

  • 2d-Chris you should get prepared for Deutschland!

    • Minos
    • October 17, 2008 at 11:28 PM

    This one will be specially useful:

    http://www.spiegel.de/international/0,1 ... 12,00.html

  • Left 4 Dead

    • Minos
    • October 16, 2008 at 3:48 PM

    Source is not outdated... it's just got a different focus than cryengine2 and unreal3.

  • Congrats Mino!!!!

    • Minos
    • October 16, 2008 at 3:10 AM

    Thanks guys

    Unfortunately the studio opening was delayed and I'll only start in Nov 3rd.

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