Posts by Minos
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PlanetHalfLife included? fuck
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Quote from D3ads
High-five man, let's do this shit!
Oh ok, you were being sarcastic.. but yeah I just can't believe they want to reinvent Max Payne like this. Why the fuck do people keep trying to change franchises? Silent Hill Homecoming tried to change the franchise by making it more combat orientated and thus completely missed the point, Resident Evil went from zombies in a fictional US mansion to alien hybrids (or whatever they are) in Africa and now Max Payne is going to Brazil!
Looking at the shots of Sao Paulo, it seems like it could work very well, just give Max his trademark jacket back, make him less hairy and set the game at night (cause you know.. MP never had any levels in the daytime) and it could be something special. I can't believe that they said in that article they went to large lengthes to research Sao Paulo when it's actually just a generic Rio setting which looks like borrowed content from the upcoming Modern Warfare 2!
I might buy it, but I'll be waiting for the reviews and youtube videos of people actually playing the game before I decide to make a purchase or not.
The two movies they cited as reference (city of god and elite squad) take place in Rio


It's like comparing Los Angeles to New York... makes no fucking sense.
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I got Fallout 1 & 2 on GOG =)
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I was rather excited when I saw Max Payne 3 would take place in Sao Paulo, which is a very dark, tough and gritty city. Think of a fucked up New York. But those screenshots have nothing to do with Sao Paulo... slums here are flat and not as colorful as those in Rio... Sao Paulo also doesn't have any cliffs in the middle of the city as one of the screenshots show. It seems like they are basing their work on City of God (that takes place in Rio, which is a very sloppy city) and claiming it's Sao Paulo just for the sake of it.
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Sao Paulo slum:
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Rio slum:
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I'm rather hopeless now that I've seen those screenshots. Sure, I'll play it when it comes out because I'm a huge Max Payne fan but it seems like they really suck at researching

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Nice stuff HP, the normal map works really well!
I'd like to see less damage on the paint layer though since the rest of your texture has little to no damage. Moreover, the "hard metal surface tutorial" trick is rather overused nowadays (i've raped it myself a few times too
) and unless you use it subtly you should stay away from it. And how about throwing some color variation in there? Maybe blue paint somwhere to contrast with all the orange? Just a few ideas to spice things up =) -
Yup nice stuff. Did you use floaters for the carvings?
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Speedy of the night, first time trying indoor environments and reflections. Learning a lot with these speedies =) I'm not quite happy with the walls though, so crits are welcome!
Kinda inspired by Deus ex 3 btw... /pets klein ~
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Quote from acapulco
Okay, didn't want to say your workflow is shit, but you could get out a hell lot more of your pictures if you would sit down few hours for thinking and working. So for example the guy on the left would never fit through the door on the right, which also seems a bit broad. It's all so clean and not one trace of a little more detail. You could do some real nice environment pieces if you cared about your subject. Use references and stuff and find out whats in those scenes and how windows in buildings could look like. You are wasting your ideas.
My 2cents... no offence, just my opinion.
No offence taken, your points are valid and I agree with them. I've been focusing more on the technique than on subject/design tbh. If I don't nail the basics down first I'll never be able to make kickass paintings. I'll do a few more "meaningless" envs until I feel confident enough to tackle on a more ambitious painting. "A good man knows his limitations" =)
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Grats emo boy =)
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Thanks everyone

I'm calling this final. Time to move on to something else now!
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Good ones mazy =)
Round two:
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.oh man this thread makes me want to revisit all these classics =)
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Thanks for the replies everyone. I think I got a nice workflow going. Update time:
[Blocked Image: http://www.thiagoklafke.com/misc/sketches/sp_013_alley.jpg]
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Mass Effect OST is AWESOME. My favourite ones:
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.oh and Bionic Commando of course, both the original and the rearmed remixes
This one is so chill and nice (kinda reminds me of Wellington Sears by Slagsmalsklubben):
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Wow thanks a lot Corwin, that's exactly what I had in mind color wise! I'll detail it more tonight and then color it.
I actually found it a lot easier to build/details shapes painting in black & white only, since you can focus on the composition/details etc... but it gets a lot harder to get the right colors in the end.
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Quote from FrieChamp
Shoe buying frenzy!!! [Blocked Image: http://slamxhype.com/wp-content/uploads/2009/04/nike-tennis-classic-vintage-1.jpg]
Couldn't help but pick them up in the Nike store when I've been to London.
ohh those look very nice. I used to hate Nike and their fancy shoes but these new sneakers look neat =)
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":12tjouk6]My record is 1542Thanks for literally stop the art dep on the company I work at for a whole afternoon, LOL. this shit's addictive.
hah same here =)
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New one. Now I need to figure out a way to color this naturally. I want to keep it quite desaturated but I still wanna have some color variation. Any suggestions??
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Beware. One of the most addictive flash games ever made ahead:
http://adamatomic.com/gravity/
(my personal best: 1010)
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