1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Minos

Posts by Minos

  • What are you playing now?

    • Minos
    • March 27, 2011 at 11:31 PM
    Quote from Rick_D

    30 minutes of gaming without any autosave and i forgot to quicksave.this is why we have checkpoints and autosaves, game developers, because now i quit your fucking game out of rage and i don't want to do the same badly scripted shit twice, you faggots.

    You talking about STALKER I guess... I know what you mean.

  • Black Mesa Source

    • Minos
    • March 27, 2011 at 10:01 PM

    [Blocked Image: http://29.media.tumblr.com/tumblr_l61mlsMpzq1qzgeemo1_500.gif]

  • Crysis 2

    • Minos
    • March 26, 2011 at 8:25 PM

    Downloading now... first time I pay 59,90 for a game on Steam, it better be worth!!

  • japan earthquakes aftermath

    • Minos
    • March 26, 2011 at 4:35 PM

    http://www.businessinsider.com/japan-ya ... rts-2011-3

  • THE CUBE CHALLENGE: Rules and discussion

    • Minos
    • March 25, 2011 at 5:33 PM

    a new challenge idea: rats maps!

  • Post Your Pic Extravaganza

    • Minos
    • March 25, 2011 at 3:28 AM
    Quote from kleinluka

    AAAAAAAAWWWWWWWW YEEEEEEAAAAAA[Blocked Image: http://a5.sphotos.ak.fbcdn.net/hphotos-ak-snc6/190588_10150107693672374_235436022373_6586943_1865577_n.jpg]

    already posted in the cool pics thread ¬¬

  • Unreal Engine 3.9

    • Minos
    • March 24, 2011 at 2:06 AM
    Quote from dux

    How is that woman able to impale that thing 2ft off of the ground? I

    because she is cliff's girlfriend?

  • Unreal Engine 3.9

    • Minos
    • March 23, 2011 at 11:04 PM
    Quote from Sentura

    Don't give me that shit. The problem is not texture or mesh resolution, not even lack of AA or full dynamic lighting on consoles, but stupid post process filters and bland lighting.

    The tech demo is actually from 2004. It's from 7 years ago and still looks impressive:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    so... you're saying that their level designers are awful?

    uh? I'm talking about the art direction, not about the level design (which is great in GOW btw).

    Something happened along the way that made someone decide to go from this:

    [Blocked Image: http://i.imgur.com/2acvw.jpg]

    [Blocked Image: http://i.imgur.com/K1BSb.jpg]

    [Blocked Image: http://i.imgur.com/34dWd.jpg]

    to this:

    [Blocked Image: http://pcmedia.ign.com/pc/image/article/824/824946/gears-of-war-20071003095635080.jpg]

    I'm not talking about texture or lightmap resolution but about post-processes, environment colors, contrast etc.

    Couldn't this screenshot below look much better with better lighting and colors?

    [Blocked Image: http://i.imgur.com/Jo2kE.png]

    The good news is that Epic finally realized that and GOW 3 might actually live up to its potential. The grass is green now at least.

    [Blocked Image: http://i.imgur.com/KBx2k.jpg]

  • Unreal Engine 3.9

    • Minos
    • March 23, 2011 at 7:19 PM

    I still think that looks much better than a lot of triple A games coming out recently! (Art direction wise)

  • Unreal Engine 3.9

    • Minos
    • March 23, 2011 at 2:31 PM
    Quote from deceiver

    Optimization for the consoles? And post-processing and fog lol? iono.

    Don't give me that shit. The problem is not texture or mesh resolution, not even lack of AA or full dynamic lighting on consoles, but stupid post process filters and bland lighting.

    The tech demo is actually from 2004. It's from 7 years ago and still looks impressive:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Unreal Engine 3.9

    • Minos
    • March 23, 2011 at 2:16 PM

    I don't get Epic. The Unreal 3 tech demo from 2005 looks so much better and compelling than anything else they have done since then:

    [Blocked Image: http://pcmedia.ign.com/pc/image/article/515/515431/unreal-30-engine-screens-20040513083736063.jpg]

    [Blocked Image: http://pcmedia.ign.com/pc/image/article/515/515431/unreal-30-engine-screens-20040513083757453.jpg]

    [Blocked Image: http://pcmedia.ign.com/pc/image/article/526/526179/new-unreal-engine-3-views-20040624041530573.jpg]

    [Blocked Image: http://pcmedia.ign.com/pc/image/article/526/526179/new-unreal-engine-3-views-20040624041521104.jpg]

    If they had kept that art style for GOW it would have been the best looking console game for quite some time I bet.

    But instead, they gave us this:

    [Blocked Image: http://pcmedia.ign.com/pc/image/article/824/824946/gears-of-war-20071003095635080.jpg]

    I'd really like to know what happened between the tech demo and GOW.

  • Unreal Engine 3.9

    • Minos
    • March 23, 2011 at 2:10 PM
    Quote from Seldoon182

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    [Blocked Image: http://i.imgur.com/zz0RY.jpg]

  • UDK - 1930's Cinema W.I.P

    • Minos
    • March 23, 2011 at 2:03 PM

    Well I think you should stick to your references and maybe try to recreate one of them. The building itself looks like a Frankenstein when it comes to architecture styles.

  • Crysis 2

    • Minos
    • March 22, 2011 at 6:11 PM
    Quote from Gloglebag

    Wasn't uncharted 2 the king of console graphics?

    Isn't this just a reviewer's opinion?

    I hate myself for having missed the pre-order discount on Steam. It's 59 USD now (not implying that the game isn't worth 59, but for that price I'd rather get the retail version!)

  • Post Your Pic Extravaganza

    • Minos
    • March 22, 2011 at 3:26 PM
    Quote from Thrik

    lol Seldoon182 you vandal. Work is doing new staff photos, I approve of mine.

    [attachment=0]photo.jpg[/attachment]

    The lighting is being cast by the sun, yet the background is supposed to be in a studio. That's a photoshop I say.

    Images

    • photo.webp
      • 22.73 kB
      • 507 × 570
  • Pintos photo thread

    • Minos
    • March 21, 2011 at 4:13 PM

    I came to this thread expecting to see close-up pics of penises but I see these amazing photos. Good job Pint0!

  • THE CUBE CHALLENGE: Rules and discussion

    • Minos
    • March 21, 2011 at 7:13 AM

    Wow great entries everyone!

    I had a lot of fun (and went through a lot of stress too ) while working on my entry!

  • THE CUBE CHALLENGE: Submission Thread

    • Minos
    • March 21, 2011 at 4:56 AM

    dm_zest

    Download link

    A small 1x1 map for HL2DM made with textures from my Zest Foundation scene. Hope you like it!!

    [Blocked Image: http://www.thiagoklafke.com/misc/temp/dm_zest01.jpg]

    [Blocked Image: http://www.thiagoklafke.com/misc/temp/dm_zest03.jpg]

    [Blocked Image: http://www.thiagoklafke.com/misc/temp/dm_zest02.jpg]

  • What are you playing now?

    • Minos
    • March 20, 2011 at 4:48 PM

    I was playing STALKER yesterday. I learned that the game doesn't have an autosave the hard way

  • Source reflections problem

    • Minos
    • March 19, 2011 at 6:38 PM

    Ok, it works now. I just had to exit the game and reload the map after building the cubemaps.

    Thanks guys, sorry for the stupd thread!

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. [ @TESTED TODAY ] Temu "𝕮𝖔𝖚𝖕𝖔𝖓" Code ["alb780086"] - 100% Working Code [[ CANADA SPECIAL ]]

    toofan
    July 31, 2026 at 8:01 PM
  2. [ @ACTIVE 2026 ] Temu "𝕮𝖔𝖚𝖕𝖔𝖓" Code ["alb780086"] - Instant $100 Savings [[ UK / EUROPE ]]

    toofan
    July 31, 2026 at 7:59 PM
  3. [ @EXCLUSIVE 2026 ] Temu "𝕮𝖔𝖚𝖕𝖔𝖓" Code ["alb780086"] - 90% Off Discount [[ AUSTRALIA ]]

    toofan
    July 31, 2026 at 7:57 PM
  4. Current Limited-Time Offer SHRUTID139 – Claim $100 Reward

    hytfhyfhy
    July 31, 2026 at 7:00 PM
  5. Current Referral Promotion with SHRUTID139 – Earn $100 Today

    hytfhyfhy
    July 31, 2026 at 6:58 PM
  6. Current Referral Promotion with SHRUTID139 – Earn $100 Today

    hytfhyfhy
    July 31, 2026 at 6:56 PM
  7. Current Welcome Reward SHRUTID139 – Receive $100 Now

    hytfhyfhy
    July 31, 2026 at 6:55 PM
  8. Current Savings Opportunity with SHRUTID139 – Unlock $100 Today

    hytfhyfhy
    July 31, 2026 at 6:54 PM
  9. Current Savings Opportunity with SHRUTID139 – Unlock $100 Today

    hytfhyfhy
    July 31, 2026 at 6:51 PM
  10. Current Referral Bonus SHRUTID139 – Get Your Free $100 Reward

    hytfhyfhy
    July 31, 2026 at 6:50 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™