awesome stuff ferr@von~~
really likes it so far.
awesome stuff ferr@von~~
really likes it so far.
awsome contrast and focus.
I like the last one most.
if those are my model they were designed to look good in a redish lighting.. now they look very green.
Congrats KFS
! Cool news.
nah they aren't for games. just wanna use as much as possible at this.
Ty. I came up with a cool idea while taking a shit.
Im gonna make a worn "20 years after" version as well. With broken shit and rust etc everywhere. So one clean and one worn version ![]()
Thats a cool clip cjay. I wanna see more! ![]()
Quote from slickyyea same, i still prefer the graphics for oblivion, even if the poly counts arent quite on the UT par, thats not everything. i think the art direction is better and i also think UT suffers a bit from the doom3 shiny play-doh looking characters.
lookit here http://%7boption%7d
now this is pretty fckn much what I like:
[Blocked Image: http://www.elderscrolls.com/images/art/obliv/obliv01B.jpg]
Didn't figure out vray very much yet.
So here's some more progress...
[Blocked Image: http://blaz.csbanana.com/new_scene8.jpg]
And a test with shitty lighting (not using vray)
[Blocked Image: http://blaz.csbanana.com/new_scene_shittylights.jpg]
And yes Im aware of the carpet ![]()
It will be worked on..
Enough work for today tho.
ah nice. thanks a lot for that info ![]()
I tried to install vgui but didnt seem to work ![]()
Yeah 2048 map for the whole table that is.
Ah yeah, had that in mind peri ![]()
I know nothing about lighting or materials really. But Im def gonna try using some cool effects.
Here is an overview of the whole room so far.. gives u an idea of how much is to be made still ![]()
[Blocked Image: http://blaz.csbanana.com/new_scene7.jpg]
This is with a 2048x2048 texture on the table instead.
[Blocked Image: http://blaz.csbanana.com/new_scene6.jpg]
Btw. All textures you see are very wip atm.
I'm also gonna smack in a lot more details like cords, a mouse, papers, lamps etc on the table.
Thought I'd make an own post for this instead of spamming that Wip-thread ![]()
My goal is to make a room with quite a lot of details in 3ds max. Since I'm quite a n00b at the program I thought this would be a nice exercise to get a bit better.
Anyway here is the most recent screen. (I might change the table uvw to 2048 instead since it looks a bit overscaled atm)
[Blocked Image: http://blaz.csbanana.com/new_scene5.jpg]
thx mazzle ![]()
yeah it's gonna take a while to skin it.
Added some more details. Still a lot to go.
[Blocked Image: http://blaz.csbanana.com/new_scene4.jpg]
Also started skinning a bit already on certain parts.
it's supposed to be a "hurts". Dunno what that is called in english.
[Blocked Image: http://www.ikea.com/PIAimages/09703_PE086032_S4.jpg]
Made a new room instead. This time I'm concentrating it a lot more on details.
Still extremely wip as u can see ![]()
[Blocked Image: http://blaz.csbanana.com/new_scene2.jpg]
[Blocked Image: http://blaz.csbanana.com/new_scene3.jpg]
Saw it today. It ruined the whole day...
I hated it.
Seeing some really cool shit in here, keep it up.
Working on a lousy max scene atm.. trying to learn some rendering n shit..
As u can see I didn't learn much ![]()
[Blocked Image: http://blaz.csbanana.com/scene_verywip.jpg]