Well, right now you only have one large light source in that room.
Try to have small sources of lights slightly different coloured than the large one close to the walls.
Perhaps a table with some chairs and a table lamp could be a nice spot.
And a floor light as well in another place.
Even wall lights like this style kinda could work:
[Blocked Image: http://www.loc.gov/jefftour/cm/images/cm-light.jpg]
The idea of having lights close/on the walls is that the walls themselves will look a lot nicer with some breakup lighting..
Otherwise it's looking quite cosy.
I'd make the doors around 8-16 units lower and the same about the width. Comparing with the player model the handle is now at the chest and the door already seems a bit stretched sideways (even if it's not it gives that illusion by having such a wide door with a texture like that imo).
Hope that made some sense ![]()