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Posts by PhilipK

  • Some of my art

    • PhilipK
    • November 1, 2005 at 7:51 AM

    some stuff there.

  • Happy Hallowweeeeen!

    • PhilipK
    • October 31, 2005 at 9:49 PM

    cute fettr~!

  • zp_santeria sauce lolz

    • PhilipK
    • October 31, 2005 at 8:49 PM

    Actually I just made a little floor in sci fi theme..

    If u wanna u can use it... it's dirtier than ur theme tho.

    Dunno if the gamma and colours r fked since I'm not friends with my tft settings yet (and I was too lazy to start the crt for this).

    [Blocked Image: http://philipk.net/other/sci_floor.jpg]

    (pic from polybump)

    It's got diffuse, normal and spec (even tho the spec isn't the best ever made...)

    dl: http://philipk.net/other/sci_floor.zip

  • zp_santeria sauce lolz

    • PhilipK
    • October 31, 2005 at 5:59 PM

    Last pix looking a lot better.

    My advise would be to dirty the texes up a few notches tho.

    I know the originals were clean (too clean) but it will look a lot better if you add "smart dirt"

    Anyway good job

  • MAPCORE ACCOUNT PIMPING

    • PhilipK
    • October 30, 2005 at 10:11 PM

    This is a great idea btw.

    It will probably be damn helpful for a lot of people.

    Good initiative!

  • Quake 4 sky environment - Quake II style

    • PhilipK
    • October 30, 2005 at 8:16 PM

    not bad at all d3.

    very doomsdayish =)

  • Lost Coast is out

    • PhilipK
    • October 30, 2005 at 9:07 AM

    yeah worked when i got some new drivers. ran quite good.

  • Lost Coast is out

    • PhilipK
    • October 29, 2005 at 12:20 PM
    Quote from Thrik

    Got a 128mb video card, Philip?

    my comp spec:

    p4 3600MHz

    GF 78000GTX 256MB

    2GB dual DDR ram

    I think it SHOULD be able to run on my comp.. but apparently not. :roll:

  • Lost Coast is out

    • PhilipK
    • October 29, 2005 at 1:08 AM

    hmm it freezes for me like every 25 seconds or so.

    Just wierd...

  • MAPCORE ACCOUNT PIMPING

    • PhilipK
    • October 28, 2005 at 12:10 PM

    Oh noes! D:

  • MAPCORE ACCOUNT PIMPING

    • PhilipK
    • October 28, 2005 at 11:56 AM

    A new user.

    Welcome to .core!

  • My school project

    • PhilipK
    • October 27, 2005 at 10:44 AM

    really cool stuff. I like what you've done to the edges of the circular thing there. And the round ceiling lights looks very cool.

  • totally random texture thread

    • PhilipK
    • October 24, 2005 at 9:30 PM

    yes definitely an improvement.

    I'd try to still paint over some stuff on the edges making them both not so straight and a bit smoother.

  • dod_salerno

    • PhilipK
    • October 23, 2005 at 10:03 PM

    omai! luking awesome insta~~ !

  • de_corse

    • PhilipK
    • October 23, 2005 at 9:47 PM

    well better to see good stuff in present gen than bad stuff in next gen

  • totally random texture thread

    • PhilipK
    • October 23, 2005 at 9:37 PM

    I think i undestand the idea you want there. It's nice so far. But I think it suffers from the same "disease" as a lot of other textures with seams like that. It's like the seams and plates are not the same texture. IMO they need to "interact" with each other more. The seams are dirt, then some dirt should get up on the edges of the tiles etc. Don't know if that was unclear enough

  • Best fighting game ever ?

    • PhilipK
    • October 22, 2005 at 12:49 PM

    where is killer instinct? =)

  • The Official Quake IV release thread

    • PhilipK
    • October 21, 2005 at 8:28 PM

    bought it today. havent got a chance to test yet but will tomorrow !

  • Need a bit of advice

    • PhilipK
    • October 21, 2005 at 12:14 PM

    I think the seams are too thick. Even if you want a style which is thick it's more like stones placed in concrete right now. I think you need to work some on the actual seams more as well add some color and dirt and try to somehow connect it more to the tiles.

  • The Official Quake IV release thread

    • PhilipK
    • October 20, 2005 at 8:26 PM
    Quote from von*ferret

    why would you look at it like that if you were a programmer? just so specs run faster?

    Looks like you shouldn't skip school to play Q4 all day after all

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