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  3. PhilipK

Posts by PhilipK

  • tmp_lodge -updates-

    • PhilipK
    • December 18, 2005 at 12:00 AM

    Indeed. Really great work. I'm impressed.

    Got a nice xmas feeling as well with those little decorations

  • Midway keeps closing studios

    • PhilipK
    • December 16, 2005 at 6:38 PM

    Ah nice. That's a neat plus then Zap

  • zbrush test

    • PhilipK
    • December 16, 2005 at 5:55 PM

    It's like a sculpting program.

    Simply: You paint in 3D.

    Very useful for highpoly characters and other models for normal maps.

    Of course as well for world texture normals.

  • Forum Features / Suggestions

    • PhilipK
    • December 15, 2005 at 10:59 PM

    Yeah nice kinda "Rally text" now

    Cool new icons as well.

  • Midway keeps closing studios

    • PhilipK
    • December 15, 2005 at 7:47 PM

    Omg...

    Damn. Sorry to hear that :\

  • Forum Features / Suggestions

    • PhilipK
    • December 15, 2005 at 4:57 PM

    Nice a new logo.

    One step

    I'd say loose as much of these fkn borders and stuff on the forums as possible.

    I really hate when there's too many borders and lines.

  • Its the new mazy.net!

    • PhilipK
    • December 14, 2005 at 8:51 PM

    Bst evr!!

    /me pets

  • A Bone

    • PhilipK
    • December 14, 2005 at 10:59 AM

    Well, perhaps try to get it down instead of up? Could fix itself if u drink a lot of water. Can be a bit hard if it really got stuck tho.

    If it starts to really bother you perhaps go see a doctor.

  • Forum Features / Suggestions

    • PhilipK
    • December 14, 2005 at 10:57 AM

    Quick replies would indeed be nice to see.

  • [WIP] Presidio

    • PhilipK
    • December 13, 2005 at 8:43 PM

    Town is looking nice

    With some neat details it can be really cool.

    I'm not a fan of the very soft "rocks" tho. Would love to see more edgy stuff.

  • zbrush test

    • PhilipK
    • December 13, 2005 at 2:07 PM

    I like the jaws. Looking nice there.

  • What part of sucks ass doesn't Uwe Boll understand?

    • PhilipK
    • December 13, 2005 at 2:06 PM

    Wtf.. A Dungeon Siege movie?....

  • What part of sucks ass doesn't Uwe Boll understand?

    • PhilipK
    • December 12, 2005 at 1:42 PM
    Quote from Kosmo

    But I'm glad that Uwe didn't get the Hitman rights.

    Mazzle disagrees!!

  • What part of sucks ass doesn't Uwe Boll understand?

    • PhilipK
    • December 12, 2005 at 11:50 AM

    He's friends with Chuck Norris.

    Seriously tho. I have no idea and I'm just trying to stay as far away from his "creations" as possible.

  • WIP in WIP, post your level screenshots!

    • PhilipK
    • December 11, 2005 at 10:08 PM

    Looking great there Deckaux!

    I love the detail in the beam work =)

  • Mapcore official 'members'?

    • PhilipK
    • December 11, 2005 at 11:40 AM

    Doesn't seem like a good idea to me either.

    If we could live with the "show more, whine less" standards here this place would get a whole lot better instantly.

  • WIP in WIP, post your level screenshots!

    • PhilipK
    • December 11, 2005 at 11:26 AM

    Looking damn nice there.

    It would probably be damn fun too

    Only thing it lacks atm IMO is a nice 3d skybox.

  • [WIP] Vehicle - Audi Quattro

    • PhilipK
    • December 9, 2005 at 4:48 PM

    Kickass tire!

  • WIP in WIP, post your level screenshots!

    • PhilipK
    • December 8, 2005 at 5:18 PM

    Omg.. shame really.

    Such a great editor.

  • WIP in WIP, post your level screenshots!

    • PhilipK
    • December 8, 2005 at 11:52 AM

    Hmm.. Thought they were working on displacement editor in Quark?

    I mean they have beziers support for Q3 so shouldn't be impossible for them to get some displacement stuff in there.

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