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  3. PhilipK

Posts by PhilipK

  • totally random texture thread

    • PhilipK
    • July 2, 2006 at 8:30 PM

    Nice ones. I like the bottom right one most I think.

    I made a worn floor texture. Very simple shit tho and only diffuse :-|

    [Blocked Image: http://philipk.net/other/pm_floor.jpg]

  • Brilliance has a new name: Locoroco

    • PhilipK
    • July 2, 2006 at 7:22 PM

    waiting for my copy now !

  • Brilliance has a new name: Locoroco

    • PhilipK
    • July 2, 2006 at 4:24 PM

    the demo was fun

    Just gotta get the real game now.

  • warby presents: de_wanda 100% custom map for cs-source

    • PhilipK
    • June 24, 2006 at 9:46 PM

    Looks really nice so far.

    The bloom is very strong tho

    I really dig the custom windows and doors!

  • My Portfolio that got me a job

    • PhilipK
    • June 24, 2006 at 11:48 AM

    Oh I like your portfolio design !

    Very simplistic and nice set of colours.

    The content is shit tho!

  • Spellborn levels panorama pics + painting

    • PhilipK
    • June 23, 2006 at 6:26 PM

    yes very nice style. i like a lot

    great job dudes!

  • Prey Demo

    • PhilipK
    • June 22, 2006 at 5:28 PM

    Yeah gotta agree with mazy.

    It feels just too much graphicwise.. so many little texture details it gets irritating tbh.

    But yeah i really dig some of the stuff in it. Portals and gravity stuff.

    Gave a small shot at mp too. Felt really slow. But tried it for such a short while it really isn't fair to say anything before trying it out more.

  • Yet another reason why NOT to use Mayang

    • PhilipK
    • June 19, 2006 at 6:50 PM
    Quote from Sa74n

    really i couldnt care less

  • WIP in WIP, post your level screenshots!

    • PhilipK
    • June 19, 2006 at 3:52 PM

    nice start there kfs

    the first mod pic looks cool the second is a bit like quakis said.

    it's cool tho you've made custom textures at least

  • The World Cup 2006 thread

    • PhilipK
    • June 18, 2006 at 11:08 PM

    1-1 france-korea

    I so hope france will loose their group. :party:

  • best convo i have ever had *its funny*

    • PhilipK
    • June 18, 2006 at 11:05 PM

    I will apply for this mod right away!

  • Quake 2 mappers get your hiking gear! (PIX ON PAGE 2!)

    • PhilipK
    • June 18, 2006 at 3:50 PM

    quark ftw!

  • Evening shots

    • PhilipK
    • June 18, 2006 at 1:13 PM

    yes that second pic sure is amazing.

  • El Paso [Outlaws&Lawmen] (updated 17 jan)

    • PhilipK
    • June 15, 2006 at 6:51 PM
    Quote from Pericolos0

    eventhough the textures and geometry are very simple, it looks amazingly realistic

  • dm_avon [Half-Life 2 deathmatch)

    • PhilipK
    • June 14, 2006 at 10:38 PM

    luks very 1337 mino!

    great job ! makes me all :megaman:

  • got a job

    • PhilipK
    • June 14, 2006 at 3:40 PM

    I just waited for this to happen satan

    Congrats! Well deserved! !

  • Underwater Low Poly Level

    • PhilipK
    • June 13, 2006 at 8:51 AM

    looks pretty cool. nice job.

  • New Quake4 Textures by Lunaran

    • PhilipK
    • June 13, 2006 at 8:00 AM

    yeah looks really neat.

    the pipe texture is very nifty

  • 2006 Mapping competition.

    • PhilipK
    • June 11, 2006 at 2:52 PM

    oh the last one looks sexy!

  • Favourite expansion packs?

    • PhilipK
    • June 8, 2006 at 7:16 PM

    Omg Dissolution Of Eternity. Had totally forgotten about that one.

    Had some really nice stuff

    It had those glow versions of the nailgun etc right?

    Anyway I enjoyed both Quake1 mission packs at the time

    I'd have to go ahead and say Op4 too. But Blueshift wasn't bad either.

    Also I can't help but I kinda enjoyed Quake 3 Team Arena too.

    Had some really cool maps and weapons. Might be because I really like Q3 tho.

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