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  3. PhilipK

Posts by PhilipK

  • CONGRATULATIONS FERRET!

    • PhilipK
    • October 4, 2006 at 10:07 PM

    Oh man, that's awesome

    Big congrats to you sir! well deserved

  • totally random texture thread

    • PhilipK
    • October 3, 2006 at 4:21 PM

    That looks really nice IR!

    I like it a lot.

    Good job sir.

  • Post Your Pic Extravaganza 2006 ~~!

    • PhilipK
    • October 2, 2006 at 6:35 PM

    Damn, you remind me of petter teddybear.

    And not the regular petter but the electronic artist petter

    [Blocked Image: http://noll8.nu/foto/chiaro5.jpg]

    not a good pic tho

  • pvk_fort map WIP

    • PhilipK
    • October 2, 2006 at 5:24 PM

    cant you just use a decal for that?

  • A WIP.. and a hello

    • PhilipK
    • October 2, 2006 at 5:06 PM

    starting to look really nice there. will be very interesting to see with some lights in the scene later.

  • pvk_fort map WIP

    • PhilipK
    • October 2, 2006 at 3:18 PM

    i really like the first shot there skjalg

    perhaps just some more hanging vines on the walls would be sweet. It's really good with that roof color breaking up all the wall colours good.

  • The random model thread!

    • PhilipK
    • October 1, 2006 at 8:51 PM

    The sign won't be that big. plus i cant have more polies on this one.

    I promise there will be enough goodies in that room so you won't be distracted by the o's having 12 polies too little

  • The random model thread!

    • PhilipK
    • October 1, 2006 at 12:08 PM

    Damn nice there vivi.

    And damn that is cool warbeast really close to colossus

    Made some entrance stuff for a hotel.

    [Blocked Image: http://philipk.net/other/entrance_models.jpg]

  • totally random texture thread

    • PhilipK
    • October 1, 2006 at 1:24 AM

    Damn, thanks for all great comments

    Really glad you like it.

    I'll see if I can get off my lazy ass and write a little tutorial later.

  • The 'Core Sketch Thread!?

    • PhilipK
    • September 30, 2006 at 6:22 PM

    damn, that's great peris!

    really like the colours.

    thats damn cool too h2

    and koko, that's awesome as usual from you.

  • totally random texture thread

    • PhilipK
    • September 30, 2006 at 12:41 PM

    Thanks

    Quote from h2

    Thats really nice phil! What's your process? Do you just mess around with some colors and then import it to the zbrush and refine stuff later?

    Well this is how I did it for this: max -> zbr -> max (export normal), create diffuse and then specular. Of course the normal can be edited some in ps too. Personally I would have done the stones a lot sharper but it just takes too long Could have done them in a lot of other ways too (i.e. model in max instantly) and this way it got quite a nice wastelandish feeling imo so i decided to keep it as it is.

  • Alan Wake

    • PhilipK
    • September 30, 2006 at 2:24 AM

    That is.. beautiful. Damn.

  • Bioshock footage

    • PhilipK
    • September 30, 2006 at 1:09 AM

    damn hot trailer!

  • totally random texture thread

    • PhilipK
    • September 30, 2006 at 1:07 AM

    hmm ctf well maybe some day.

    random shit again

    [Blocked Image: http://www.philipk.net/portfolio/textures/textures_9.jpg]

  • Level Designer at IO Interactive? Yes sir!

    • PhilipK
    • September 28, 2006 at 10:27 PM

    omg! congrats sir!

    Watch out for mazzle tho!

  • Portfolio ?!

    • PhilipK
    • September 28, 2006 at 8:30 PM

    Nice update yepp

    I updated mine too

    Mainly because I hardly ever wrote any news posts and when I did the comments were flooded by spambots. So just made one new with extremly spartan design.

  • Portfolio ?!

    • PhilipK
    • September 28, 2006 at 11:12 AM

    Really got some great stuff in there.

    Just the far right two pics in the top row stands out as a bit old. But might be good to have that in too

    Rest is yummy. Just one note, the title of all images is neotokyo art. I suppose not all is for neotokyo tho

  • Post Your Pic Extravaganza 2006 ~~!

    • PhilipK
    • September 28, 2006 at 10:17 AM

    Do you really want to know?

  • The random model thread!

    • PhilipK
    • September 27, 2006 at 10:34 PM

    yay, looks nice there tomtom, a little squarish perhaps in parts. but that might just be the angles or lighting. will be nice to see ingame

  • totally random texture thread

    • PhilipK
    • September 27, 2006 at 10:31 PM

    hehe

    Well I've had some vague crazy ideas in my head (Something much, much cooler than this) for a new set. It would be based on heavily self illuminated textures as well as getting part organic feeling into them. I think I'd need to sketch some stuff down on paper really.

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