1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Ewok

Posts by Ewok

  • Hostile Intent

    • Ewok
    • January 9, 2004 at 12:16 AM

    From what i've seen I kinda like this mod, it's a lil buggy and can be annoying at times, but I like the asthetic value in the maps. Although I don't think the maps play very well as far as gameplay goes. Animations are seriously lacking, guy just dissapears at death. But as a mod goes, i've seen far worse. I still want to try it with more people. Cause gun fights feel cool in it, if a little slow to react.

    - Ewok

  • Good Idea, Bad Idea - Ewok

    • Ewok
    • January 9, 2004 at 12:05 AM

    /me takes notes.

    - Ewok

  • Good Idea, Bad Idea - Ewok

    • Ewok
    • January 6, 2004 at 11:15 PM

    Agreed.

    I don't even know where that came from. I guess being an asshole comes easy to Duffy. Fat? um ... no, far from it.

    - Ewok

  • 512x512 Havana-ish wall contest.

    • Ewok
    • January 5, 2004 at 11:06 PM

    Not bad, but as you said the border must go. I really like the earthy bit under the paint at the bottom of the texture, looks great. Btw, welcome to mapcore.

    - Ewok

  • 512x512 Havana-ish wall contest.

    • Ewok
    • January 4, 2004 at 11:24 AM

    This_is_the_clown is getting really good imo.

    1 thing that I think that will help your doors and such is shadowing on the rims / patterns on the doorway border. Hard to explain, but you have the door, then the border. The border seems to have lots of paralel lines that don't have depth. If they create shadows they would seem more real. Also more detail on the door's wood itself.

  • yep...today is the day

    • Ewok
    • January 3, 2004 at 11:17 PM

    Happy Birthday Izuno! Hope you have some awesome years to come. To old to map!? Never too old.

    - Ewok

  • Good Idea, Bad Idea - Ewok

    • Ewok
    • January 3, 2004 at 6:19 PM

    lol people. Keep them coming.

    And Holeman, I ruined a good joke? It really happened nob, but yes it was meant to be humourous. And I don't like always walking with shoes, you must have some real pussy feet if you can't take walking on tar with your bare feet.

    - Ewok

  • Good Idea, Bad Idea - Ewok

    • Ewok
    • January 3, 2004 at 12:40 AM

    Good Idea - Take the dog on a walk on tar with your shoes on.

    Bad Idea - Take a Amstaff (American Staffordshire Terrier) showdog on a walk without shoes. To get pulled downhill (had to run to keep up with running train-monster-dog) and slamming on anchors with your bare feet on rocky broken tar roads with only your skin to slow you down.

    Conclusion - Ewok's feet got messed. Take shoes next time.

    _____________________________________________________________

    Want pics? Give me a host heh.

    - Ewok

  • You'r X-mas tree

    • Ewok
    • January 3, 2004 at 12:28 AM

    I wish I poster mine sooner. I'll take one with my webcam if I can.

    And dudes, you're not meant to rip off each others trees. And PLZ Duffles, my shlong is waaaay bigger than yours.

    - Ewok

  • .jpg worm posted by the_one (aka spanky`)

    • Ewok
    • January 3, 2004 at 12:22 AM

    He did something like that!? Spanky is a fuc... *inhale* *exhale*.

    He's a turd.

    Didn't see him lately, have my dreams come true and he's been banned from the core? Hope so. I tryed to like him, but what can I say, there's nothing in the pus... *inhale* *exhale* ... to like.

    Over.

    - Ewok

  • TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL

    • Ewok
    • December 31, 2003 at 2:06 PM

    Wow, nice one this_is_the_clown. Love the rust look. You getting better. In fact I think all the serious textures that were handed in were all better than zilla's attempts.

    - Ewok

  • Household Death

    • Ewok
    • December 30, 2003 at 11:12 PM

    That's because it does own.

  • !REQUEST subway tiles texture 256X256 - Ewok

    • Ewok
    • December 18, 2003 at 7:19 PM

    They have to be good. And. Actually load.

    Thanks for spending the time making them, just wish I could see them.

    - Ewok

  • Household Death

    • Ewok
    • December 3, 2003 at 6:33 PM

    Yeah, give the mod a try, i mean really, it's so small (and so fun). I took me close to nothing to download and i'm on 56krap. Click on the link and then go make a coffee. When you done, it will be complete.

    Here some more screens of the map i did. Rather just try the mod out though. The map is still currently being worked on as it's still pretty basic.

    Main Hall.

    [Blocked Image: http://www.loveandnature.co.za/ewoksden/images/hd_house/hd_house0001.jpg]

    WaCky doorway view.


    3 piece swinging stair-case.

    [Blocked Image: http://www.loveandnature.co.za/ewoksden/images/hd_house/hd_house0005.jpg]

    later.

    - Ewok

  • Nightwatch Media Updates - Lotsa pics beware

    • Ewok
    • December 3, 2003 at 2:09 AM

    Yeah, seriously texture misalignments pfft. Wait, i think i'll just endthis here. Man i've been keeping my eye on this mod and wow. I love the level design, got to be it's strongest attribute. Keep it up Nightwatch team.

    - Ewok

  • 512x512 Havana-ish wall contest.

    • Ewok
    • November 25, 2003 at 12:35 AM

    Yeah, I asked this before and got ignored and now so has curman asked the same thing. This pack needs a sidewalk, purhaps a roof too. This is not enough to base any map on alone. I just hope others have been busy on completing this core.havana texture pack.

    I was thinking, maybe there can be a group effort to make a map or something. Maybe something like HL2 looking (as in city17). I know i'd be keen to be one of the mappers, anyone else?

    - Ewok

  • ts_1984 - taking up offers...

    • Ewok
    • November 24, 2003 at 11:51 PM

    Yeah, not such a bad idea, but doesn't fit in with TS at all. Maybe I misunderstood something. But if it is for TS, the idea will never take off imo. Good luck.

    - Ewok

  • !REQUEST subway tiles texture 256X256 - Ewok

    • Ewok
    • November 20, 2003 at 11:08 PM

    I need a new Subway Tile texture for the Station map. It needs better textures. Realistic is what i'am going for, and kinda grimey.

    There are going to be stairs going down. So i guess i need a texture that works well in that situation as well. Maybe 2? Who knows. Cause borders on the bottom of the tiles look cool. But the stairs become a problem.

    American subway style please. Think Max Payne. Maybe even a yellow tint. I'll even be posting one later maybe, see how I do eh. I'm a nub.

    - Ewok

  • 512x512 Havana-ish wall contest.

    • Ewok
    • November 20, 2003 at 10:30 PM

    Thanks mike, that really is cool how you posted the layers and give a little hint about how you make textures. Thanks

    - Ewok

  • FLFD

    • Ewok
    • November 19, 2003 at 12:28 PM

    Hey DD

    I've pretty much finished the house map. Chat some time in Mapcore when i'm around nub! So i can send it. Theres that lil skybox prob remember? Not sure how to fix that. And 1 texture misalignment i'll fix. Everything else is finshed. Including that last room. And there 1 new sound by the way. Email me or something.

    - Ewok

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™