the cool dudes over at http://%7boption%7d are doing the music for the game, in their honor I made a duck bill accessory that will be in the next build:
[Blocked Image: http://dl.dropbox.com/u/461612/hyperduck.jpg]
the cool dudes over at http://%7boption%7d are doing the music for the game, in their honor I made a duck bill accessory that will be in the next build:
[Blocked Image: http://dl.dropbox.com/u/461612/hyperduck.jpg]
did you check your spam folder? Or did it tell you it was out of keys?
All the keys we put in there for now have been taken, we will add more next week!
ok, I have to test our little beta signup page - go grab some beta keys: http://%7boption%7d
let me know if you get a key ok and it works, etc.
We were planning on releasing our new trailer once we had the beta signups up and running, but the IGF entrants ninja'ed us was sooner than I expected. So here is Zero Gear's page: http://www.igf.com/php-bin/entry2010.php?id=112
and here is our new trailer:
Yea, one step closer to becoming the go-to platform for indie games (at least games that aren't platformers made in gamemaker)
we have figured out that you can make almost any of our characters white and put bunny ears on them and they look like rabbids ![]()
a handful more screenshots from a ZG playtest / LAN party we had this weekend. The build is looking pretty good to open up soon, still a few usability things to implement / tweak and a couple of random hardware issues to sort out, but nothing incredibly major.
[Blocked Image: http://myzerogear.com/images/screen22.jpg]
[Blocked Image: http://myzerogear.com/images/screen21.jpg]
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new screenshots! A new trailer and an open beta are coming soon - I promise! (we are busting our asses on it)
I also re-vamped our game website: http://myzerogear.com
[Blocked Image: http://myzerogear.com/images/screen18.jpg]
[Blocked Image: http://myzerogear.com/images/screen17.jpg]
[Blocked Image: http://myzerogear.com/images/screen16.jpg]
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[Blocked Image: http://myzerogear.com/images/screen8.jpg]
Quote from st0lveGot some Ogre error right after install, some dx .dll missing, posted on the forums, then you remade them, and it's gone
Did I forget to install something?
Oops, sorry for deleting your post! You just need a newer version of direct x which you can download from here: http://www.microsoft.com/downloads/deta ... laylang=en
We forgot to put it in the installer process for steam, it's going in the next update.
new IKWYDLW is up for last week if anyone wants to look at our progress under the microscope: http://www.nimblebit.com/?p=1520
yep, you might want to delete your local content though and re-download the whole thing again. We have noticed some of the very old files from the previous builds messing about with things.
Hey guys, we just got our build back onto Steam - and we are going to be ramping up testing quite quickly in the next 2 months. I have some keys to give away specifically to mapcore but I want to give them out to groups of people that will actually play together. Post here if you know up to 8 other people that you are sure will try out the game with you (in your office, or other people you play steam games with) and I will PM you 8 keys.
We will be having a simple sign up soon with many more keys but we have a few old ones laying around I want to give back to my mapcore homies.
Valve can exploit me any day.
it's called Zero Gear because a long time ago in a galaxy far far away, we made a list of a ton of different words and phrases and put them in a bag and mixed them up and that was the combination we thought sounded good ![]()
no next one until the game is released! ![]()
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We recently got the 12th and last map before release put into the game. It is a little hard to appreciate how many maps we have made over the last 2 years, so I decided to put them all together in one graphic for visualization.
[Blocked Image: http://myzerogear.com/mapgallery.jpg]
on the game progress front, we are back to having closed private beta tests every week, and we hope to move to an open beta at the end on November.
that wouldn't be very hard to put into the settings at all, I will make a note of it.