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Posts by zaphod

  • Zaphod's new web project: devbump

    • zaphod
    • September 13, 2006 at 6:26 PM
    Quote from Thrik

    I saw the devbump digg post in the proper games category last night.

    woa, really?? /me runs to look

    *edit* I can't find it?

  • Zaphod's new web project: devbump

    • zaphod
    • September 13, 2006 at 6:09 PM

    speaking of feedback, this would be a nice post to put thoughts in

    http://devbump.com/story.php?title=Devb ... sers-later

  • Zaphod's new web project: devbump

    • zaphod
    • September 12, 2006 at 12:19 AM

    did someone here post about the site on polycount? mucho gracias if so, looks a lot better than lame me posting about my kewl new site with a 1 postcount.

  • Zaphod's new web project: devbump

    • zaphod
    • September 11, 2006 at 4:42 AM

    If anyone else wants to re-post it or post about it on any other site, be my guest

  • Zaphod's new web project: devbump

    • zaphod
    • September 10, 2006 at 7:59 PM

    well I sent a tip to slashdot too, so maybe I'll get lucky there

  • Zaphod's new web project: devbump

    • zaphod
    • September 10, 2006 at 6:05 PM

    I can't find where the digg article went, it's not in upcoming stories anymore but I don't see it on the front page

  • Zaphod's new web project: devbump

    • zaphod
    • September 9, 2006 at 11:14 PM

    26 diggs, it's near the top of the most popular upcoming gaming stories

    http://digg.com/gaming_news/devbump_com ... developers

  • Zaphod's new web project: devbump

    • zaphod
    • September 9, 2006 at 7:49 PM

    wow, holy hell that was hard to find. thanks

  • Zaphod's new web project: devbump

    • zaphod
    • September 9, 2006 at 7:38 PM

    anyone know how to submit something to be on joystiq? or do they only work by picking things up on thier own?

    the devbump digg article in on the front "most popular" ranked upcoming news stories in games!

  • Zaphod's new web project: devbump

    • zaphod
    • September 9, 2006 at 7:20 AM

    ok, a digg article is up here: http://digg.com/gaming_news/devbump_com ... developers

    be sure to bump and defend me against the salivating digg fanboys wanting to put my head on a pike for copying digg.

  • Zaphod's new web project: devbump

    • zaphod
    • September 9, 2006 at 6:30 AM
    Quote from Bic-B@ll

    how about you stick it on digg and we'll all digg it

    did I mention I'm paying the server bills myself?

    I think me and eeen are at a stopping point for the site, and are going to open the floodgates on trying to recruit more people to be involved. Anyone should feel free to pimp the site in thier own communities, or submit it to whatever news site they want. I'm going to spend all night hitting the streets and posting in small random game developer forums to enlighten the people themselves about devbump.

    And lets not forget to keep bumping people!

  • Zaphod's new web project: devbump

    • zaphod
    • September 9, 2006 at 5:08 AM

    we just put a nod to pligg in our new FAQ page here: http://www.devbump.com/faq-en.php

  • Zaphod's new web project: devbump

    • zaphod
    • September 8, 2006 at 9:34 PM

    do you guys have any suggestions for communities I can go to to pitch the site? I can think of a few off the top of my head, but I want to have a large list of places to pimp this thing next week.

  • Zaphod's new web project: devbump

    • zaphod
    • September 8, 2006 at 4:52 PM

    thanks for the suggestions redhood! All that stuff does still need to be tweaked, everyone's input helps a lot.

    once I do get all these things tweaked and polished with everyone here's help, then I will start going around to different communities and news sites to promote it and get lots of users. Hopefully that will be sometime next week!

  • Zaphod's new web project: devbump

    • zaphod
    • September 8, 2006 at 6:03 AM

    if possible I would like to change the number of bumps it takes to get on the front page to be something dynamic like 1/4th the number of registered users or something like that. I'm just happy things are working and people are interested, tweaking the way the site works is the easy part.

    *edit* actually I think it might place articles higher up the more bumps they have, which would help keep the cool things on the front page (if it does) don't stop bumping once a story get's front paged if it's something you think is cool (and you havent bumped it already)

  • Zaphod's new web project: devbump

    • zaphod
    • September 8, 2006 at 5:15 AM

    thats when you adjust the number of bumps it takes to get on the front page so that it moves at any pace you want. If the site gets popular enough with people getting stories posted faster than people can read them then it's a problem I'll gladly deal with. Even digg only goes through about a page a day.

  • Zaphod's new web project: devbump

    • zaphod
    • September 8, 2006 at 4:36 AM
    Quote from Bic-B@ll

    its hard to say what i mean exactly, but my point is that i find the digg system more useful with time relative things, as most people will only look at new top items instead of the top dug items. maybe it would be good if you had sections and sorted them by most bumpedjust put another article on the main page

    lol, I think I see what you are talking about. But the theory is that as more people sign up the front page will start turning over pretty fast with new stuff. This is the first place I have ever linked the page and I did it, like 4 hours ago and there are only 12 registered users. Stories are gonna get bumped up to the main page pretty fast, considering a bunch are already teetering on the edge (takes 5 bumps right now) of the front page, with only a handful of people actually bumping.

    I guess the point is that getting stories on the front page is up to you! Actually I just saw you put one on the front page with your vote, see what I mean?

    also if you click on "top stories" in the side bar you can see the articles with the most bumps

  • Zaphod's new web project: devbump

    • zaphod
    • September 8, 2006 at 4:24 AM
    Quote from Bic-B@ll

    i found dig a few months ago and stuck it on my google homepage, its a really great thing to have. however, i'm not sure if it applies to this subject that great, it seems that you are going for articles that are related to related to game development while the digg system is more relevant to time based/news articles. the content that should be on your site doesn't matter when its created, the best article could have been submitted 2 days ago, but you'll only see it for a day. i dunno if that makes sense to you, i'm kinda rambling the registration is a bit wacky, the way it's laid out it at first appears that there is no field for the email, but then i realized that it's spaced wrong. take a look and you'll understand

    also, the + and - to rate comments is very hard to see because it's non contrasting at all. little icons would be better ala digg

    good job on the graphics, i like how you made the m and controller, creative. could use a dash of other colors though, every thing is the exact same green hue and it gets boring

    I think it will apply to gamedev based content wonderfully. The amount of articles and tutorials, and art and whatnot I was able to dig up in 4 days bymself that I mostly hadnt seen before, and would want to discover again if I hadn't really convinced me that this is do-able. There is plenty of time sensitive, and non-time sensitive content relateable to game development to fill up the site if enough people contribute. Even if the internet froze right now, it would take years to dig up all the interesting stuff people have on the net relateable to game development. In reality there is new stuff popping up every day, and hopefully the site will become a mix of time-related news as well as non time-sensitive pieces.

    I'll make a note of the registration thing, the css for this thing is really annoying to work with.

    we also have been working on putting in vote icons for the comments but it's giving us a hassle in different browsers so that might be jumping around a bit.

    might have a point about the green, I'm gonna let it sink in awhile and see where I might be able to add a colorful icon here and there.

    *edit* saw your edit, the site is focused towards anything professional a game developer would shoot a co-worker and say, "hey, check this out" in fact, I really look at this as a constantly updating "hey check this out" list of things you would want to show your co-workers

    it could be anything from an amazing screenshot from a game, an amazing portfolio, industry news, a post-mortem article, a list of technology for an upcoming engine, a tutorial, game dev resources (textures, sounds, etc), gossip, sales numbers, etc. I know there is even more I'm not thinking of, just look at the 6 pages of stories I have qeued up in the "look for stories" section of the site

  • Zaphod's new web project: devbump

    • zaphod
    • September 8, 2006 at 4:10 AM
    Quote from Thrik

    By the way, you misspelt the URL in the news forum.

    oh snap, thx

    up to 10 users now besides me and eeen, we need to get the coolest stories bast 5 bumps and onto the front page!

  • Zaphod's new web project: devbump

    • zaphod
    • September 8, 2006 at 3:31 AM
    Quote from Thrik

    ))))))~Make the big bumps number go to the comments page though. I'm used to doing that on digg.

    did that.

    can anyone check to see if the sneak / spy feature is working for them in IE? and what version IE you have.

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