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  3. Marcos

Posts by Marcos

  • HL2DM : Bounce - beta 2 (teh remake)

    • Marcos
    • December 10, 2004 at 8:46 PM

    This map is the real deal!

  • Mappers- Mistmod.com wants you- Yarr!

    • Marcos
    • December 10, 2004 at 8:30 PM

    Spank me! http://www.mistmod.com/images/weapons/whip.jpg

    Looks good sir! I love those mods that isnt based around modern warfare

  • War of the Worlds teaser trailer

    • Marcos
    • December 10, 2004 at 8:20 PM

    Hmm i think i was more like "looks interesting, but what is this movie realy about?" ! It probbly be a good film, tho i expect it to be an typical american 100$ millon cliche movie..

  • Docks 2

    • Marcos
    • December 9, 2004 at 9:50 PM

    Looks good mino!

    Only thing i found strange was that the diffrence between the water and the dock is too harsh. Like there isnt any dock there at all!

  • q3_trueblue [Cellshaded Q3 DM]

    • Marcos
    • December 8, 2004 at 8:25 PM

    This map is so coool looking!

    Great job! A shame i dont have quake anymore.. But from the pics, it looks like it got a pretty interesting gameplay

  • Evil~ riddle!

    • Marcos
    • December 6, 2004 at 4:04 PM

    I hate it!

  • HL2DM : Bounce - BETA 1

    • Marcos
    • December 5, 2004 at 10:43 PM

    Kewl! Bounce is a very cool map~

  • de_shapingcity

    • Marcos
    • December 5, 2004 at 8:11 PM

    Looks better now, but still there is something wrong with the whole feeling..

    1: I cant seem to remember any place where i'v seen trashed cars parked on a parket lot

    2: Its realy a overkill of props. It looks messy. A more clean style, adding props where it looks natural would look much better i think.

    3: The lighting is booring and dosent match the skubox very well. Try going for a more organge or dark blue sunset.

  • Bounce (remake for HL2DM)

    • Marcos
    • December 5, 2004 at 4:00 PM

    Looks great!

    Gj

  • you all realize right?

    • Marcos
    • December 4, 2004 at 8:16 PM

    I dont see how a big open feild with some big boxes for cover can be so much fun..

  • de_shapingcity

    • Marcos
    • December 4, 2004 at 8:05 PM

    haha, i think this month idiot king is chosen!

  • Mapcore should pwn the Valve Map contest

    • Marcos
    • December 1, 2004 at 6:38 PM
    Quote from st0lve

    You can't have custom textures. So no need. Just pure mapping.

    Ok, thats even better. More time to make the actual map!

  • ol tries to make textures, laugh

    • Marcos
    • December 1, 2004 at 3:57 PM

    Looks great!

  • Mapcore should pwn the Valve Map contest

    • Marcos
    • December 1, 2004 at 3:52 PM

    Im in!! But how will the teams be devided? Need atleast one texture artist and modeler on each team..

  • HL:Nightwatch -> 2 level designer positions open

    • Marcos
    • November 29, 2004 at 3:22 PM

    Yep, it def sounds interesting! But I donno if i got got time enough...

  • It's SNOWING!!!!!!

    • Marcos
    • November 28, 2004 at 4:28 PM

    Its a rabbits trail! Got much snow here too. Like 40cm ~~

  • POST PICTURES OF YOUR VEHICLE

    • Marcos
    • November 28, 2004 at 2:05 AM

    until i take a real one:

    [Blocked Image: http://www.swissale.com/pages/Porsche/928_GTS.jpg]

    uhm, not mine but my dads ;o

  • de_Porterhouse (CS:S)

    • Marcos
    • November 28, 2004 at 1:59 AM

    Best ccs map i'v seen yet, thats sure!

    The curch/cathedral didnt feel right in a way. You got some textures that looks too modern. Like it was buildt ~20 years ago, but buildings like this should feel alot older...

  • WIP in WIP, post your level screenshots!

    • Marcos
    • November 25, 2004 at 6:02 PM

    Looking good mino!

  • WIP in WIP, post your level screenshots!

    • Marcos
    • November 25, 2004 at 1:42 PM

    Its the same map Mazy, im just so damn slow D:

    Thanks for the nice comments

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