yes, more textures!
these would do nicely if you want to keep the minimal texturing
yes, more textures!
these would do nicely if you want to keep the minimal texturing
more like wackOFF am i right
were those even in half life
^^^500th reply
makes sense
yes i like it, but make lighting darker and more dramatic
thrik is filter master
i really like the look of it, actually
Quote from Ambient.ImpactI posted regarding a practical use for these textures, asking for permission to use these. It seems my original post was ignored. You could have at least given some response, even negative. I don't like being sidelined, but my offer still stands. Here's my original post: LinkI'm seeing alot of very high quality work here, and I'm not just letting this opportunity slip away.
im sure no one would have a problem with you using any of their textures, of course alot of them are scaled differently than the origionals (because were sticking with powers of 2, and some HL textures dont) but id say go ahead and use them, since no one seems to have any problem enough to answer.
yeah, aparantly people still read PHL
no they arent
less shine and whiter color really is all they need, looks better though
bolteh i llike it, kinda sharp. the pipes in the origional look like PVC instead of metal though.
looks very natural selectiony, which is good i guess.
you could jazz it up a bit with some machinery, turbines and such.
(none of them are posting)
they wouldnt align right sadly
manual moving is critical
zilla has the vector of the logo :x
my topic is revived!!!
i kinda used the silver ones for the main stuff and the reds for some of the stuff i couldnt see clearly :x
im sure they arent super accurate, i dont play the drums