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  3. FrieChamp

Posts by FrieChamp

  • 10 Best Game Engines of This Generation

    • FrieChamp
    • July 30, 2009 at 10:19 AM
    Quote from cdxx

    not sure if future engines count but Intel's Meteor engine might fit the bill if it gets released this year. looks like they'll be showing it for the first time at the GDC in efforts to get devs on board for Larrabee's release whenever that may be...http://software.intel.com/en-us/videos/meteor/

    http://software.intel.com/en-us/videos/ ... he-scenes/

    "Intel's Meteor engine"? That video is taken from "Project Offset"!

  • Here comes "Dr. Tran"!

    • FrieChamp
    • July 29, 2009 at 4:20 PM

    External Content www.youtube.com
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    Not only is he a real doctor, he is also a dashing super-agent with a PHD in KICKING YOUR ASS!"

  • Call of Duty: Modern Warfare 2 Teaser

    • FrieChamp
    • July 29, 2009 at 10:07 AM
    Quote from Zyndrome

    Oh boy, can't wait for "Grenade of Grenade: Modern Grenade 2". Seriously, CoD4 multiplayer gets boring lightningfast due to the IMMENSE grenade spam. People just toss all their grenades once they spawn, use the rifle grenades asap, and once depleted; start firing in random directions, die quickly, and repeat the whole process. Now top this of with Martyrdom, and extra grenades perk. It's rare to NOT find a grenade indicator on your screen at any given time. Ok so I'm exaggerating, but that's pretty much how it is.I really really REALLY hope that has been addressed for CoD:MW2.

    I don't mind the grenade tossing at level starts so much, it only works on certain maps and you can just wait a little to avoid it. The Martyrdom perk can be VERY annoying though, because it takes no skill.

  • Call of Duty: Modern Warfare 2 Teaser

    • FrieChamp
    • July 28, 2009 at 8:33 AM

    I got over my CoD4 Multiplayer addiction pretty much exactly one year ago and now you show me this?

  • Nostalgia - Old mods

    • FrieChamp
    • July 27, 2009 at 9:03 PM

    AHL:

    [Blocked Image: http://www.fileshack.com/images/finclude/images/ahlb4_05.jpg]

    The Specialists:

    [Blocked Image: http://forum.myrabbits.de/downloads/screen2_ytw.jpg]

    Frontline Force:

    [Blocked Image: http://img.jeuxvideo.fr/00002908-photo-front-line-force.jpg]

    Global Warfare:

    [Blocked Image: http://screenshots.filesnetwork.com/31/others/globalwarfare6.jpg]

    The Existence:

    http://www.moddb.com/mods/existence

    I could go on for hours..

  • One of those topics (advice)

    • FrieChamp
    • July 27, 2009 at 7:56 AM
    Quote from madgernader

    What kind of stuff should someone do trying to go with the gameplay/scripting side?

    Build a singleplayer mission from start to finish I'd say.

  • Gabe Newell - Interview

    • FrieChamp
    • July 26, 2009 at 10:53 PM

    mmmh meat...

  • Tom Clancy's Splinter Cell: Conviction

    • FrieChamp
    • July 26, 2009 at 5:09 PM

    So it's basically "The Bourne Conspiracy" now?

  • how far can you go?

    • FrieChamp
    • July 25, 2009 at 7:26 PM

    Crooks...

  • [HL2 SP] Radiator 1-2, Handle With Care

    • FrieChamp
    • July 25, 2009 at 7:24 PM

    I was looking forward to this and finally had a chance to check it out! Nice work, here are my comments:

    Quote

    I think you did a good job letting the level explain the gameplay, not that it was very complicated, but all the signs, visual and audial cues made me figure out what to do relatively fast. The first time I had to move a crate in a higher row, using a ladder made me struggle and a tad annoyed. That's when I noticed that each time I mess up, the surroundings change appearance/take damage. Not too long after that I figured out from the little scenes in between that moving the crates to the destination ("repressing") was not the goal. Failing was. I thought that was cool, but as you said, a little more gameplay couldn't have hurt! The setting itself and the "story" is quite unusual and original, I liked that. The whole thing reminded me of the nightmare level in Max Payne, kinda trippy. Nice attention to detail overall and some pretty cool ideas in those scenes! I think this could be a good example of teaching a message by playing a game!

  • Brrrr its Cold In Here.. Most Awesome contest!!!!!

    • FrieChamp
    • July 24, 2009 at 10:25 AM

    Those are some seriously cool prizes! Very generous of you Wacko, everybody enter!!

  • Long-term Serious Discussion – Glory Days

    • FrieChamp
    • July 23, 2009 at 3:41 AM

    I don't know if it's your English or if you're just being silly, either way I'm going to close this. No offence.

  • Long-term Serious Discussion – Glory Days

    • FrieChamp
    • July 22, 2009 at 6:34 PM

    What the tits is this?

  • Wolfenstein

    • FrieChamp
    • July 22, 2009 at 10:45 AM

    http://www.shacknews.com/onearticle.x/59628

    This is...looking really cool to be honest! In its own crazy Wolfenstein type of way! Those graphics have definitely come a long way.

  • Underrated Games

    • FrieChamp
    • July 21, 2009 at 3:27 PM
    Quote from dux

    [Blocked Image: http://www.glaister.com/History/Andy/Dungeon%20Siege.jpg]

    Generic as hell but a great atmosphere.

    Ahhh Chris Taylor, not hearing a whole lot from him these days

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • FrieChamp
    • July 16, 2009 at 8:19 AM
    Quote from Mazy

    They need zilla's mad writing sk1llz to save Duke!

    "Normandy, France - 1943. One mission. One Duke..."

  • Call of Duty: Modern Warfare 2 Teaser

    • FrieChamp
    • July 15, 2009 at 9:47 PM
    Quote from D3ads

    Oh my God that's rediculous! Does this mean the game is finished and going Gold soon?I don't think I'll be bothering with that edition, proposterous!

    ..anyone know how much all that costs?

    He says the release date in the video, can't be bothered to watch it again. What was it, November or something?

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • FrieChamp
    • July 15, 2009 at 10:39 AM

    Bump - just another juicy detail that came out of the still ongoing legal battle between Take 2 and 3D Realms: Remember that mysterious "Duke Begins" title, which is supposedly in development by an external, well-known developer? Apparently that was/is Gearbox!

    Source: http://www.shacknews.com/onearticle.x/59522

  • Call of Duty: Modern Warfare 2 Teaser

    • FrieChamp
    • July 14, 2009 at 10:13 AM

    haha oh my god I can't believe they put working night vision goggles in the box! This is going to cost a fortune for running around at night with COD branded nvg or having them sit in your room for display, either way it is not going to work for your sex life!

    Images

    • fivetwelvefour_redux0005.webp
      • 62.6 kB
      • 1,280 × 720
    • fivetwelvefour_redux0001.webp
      • 48.23 kB
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    • fivetwelvefour_redux0006.webp
      • 75.47 kB
      • 1,280 × 720
  • What have you purchased recently?

    • FrieChamp
    • July 14, 2009 at 9:59 AM

    2 pieces that have been out for a while but good to have in your library I supppose:

    [Blocked Image: http://www.codinghorror.com/blog/images/a-theory-of-fun.jpg]

    [Blocked Image: http://www.media.wmg-is.com/media/portal/media/cms/images/200606/billy-talent-u-s.-version--cover-art-extralarge_1149289366235.jpg]

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