FMPONE, I guess we can agree that the MOBA genre is getting pretty crowded. I only disagree that this is a problem for the established players (Riot) as opposed to new entrants (even if that is Blizzard we're talking about). In the end I'm sure all 3 of them will find their place in that genre though.
Posts by FrieChamp
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Prisoners is reeeally good. I don't want to hype it too much, but if you enjoyed Se7en, give it a shot...
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Quote from FMPONEQuote
On July 12, 2013, Business Insider named Riot Games #4 on its list of the top 25 technology companies to work for in 2013
http://en.wikipedia.org/wiki/Riot_Games
Yep, definitely a niche and I'm sure they're trembling...

The most played videogame in the world changes a lot throughout the years. I don't foresee LoL being number one forever...
and when I say niche, I think I meant genre more. Remember when the FPS genre was on top? I think the novelty of the MOBAs will wear off to some degree, although it is probably a more casual friendly genre than shooter games.
But Heroes is also a MOBA...Maybe LoL is a little less hardcore than Dota 2, but if I compare the learning curve to a shooter, I'm not sure if I can agree with your statement. Back then all I had to figure out was how to point my gun at a dude. Now I need to google vocabulary like "bot", "missing", "jungler" and read a guide/watch videos on how to play a champion before standing a chance.
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Quote from FMPONE
Yeah I totally agree with the cannibalizing point. I think this is where I begin to shit my pants if I'm Riot Games, my biggest and basically only franchise is LoL, and bigger more established game companies are edging in on my little niche turf.
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External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.QuoteOn July 12, 2013, Business Insider named Riot Games #4 on its list of the top 25 technology companies to work for in 2013
http://en.wikipedia.org/wiki/Riot_Games
Yep, definitely a niche and I'm sure they're trembling...

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Too late. HP is already on a plane to Poland.
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Quote from Vilham
I actually have zero issue with that. Asset reuse should become a more prevelent thing (as long as the visual style is the same, seriously how many times does the same developer have to make a photo realistic bush), it would significantly help with making games cheaper to produce and let you focus on gameplay and new systems.
OR help to release the same game with slight variations every year.
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Why has nobody told me that a new season of Homeland has been airing since Sept 30th?

Time to watch 6 episodes in a row!

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Good for industry news and articles from developers. Maybe not the best sources to watch the latest trailers but there's Twitter and MapCore for that

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Quote from SotaPoika
Hey guys, I know I'm not in some AAA studio like most you pros are, but I thought if I'd still get myself on the list (finally, after years!). I work at Grand Cru (http://grandcrugames.com/) as a Level Designer. Could someone add me? Thanks.

Awesome! Looking forward to Supernauts!
Added you to the list. -
Quote from 3Dnj
Who is in charge of updating this topic ? it's been a while now

We can only change what we know. I just changed marks' title, what do you need changed, 3Dnj?
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If only we knew somebody else at CA aside from Liam!
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Quote from Steppenwolf
FrieChamp i haven't worked on this game. Left Interwave 2.5 years ago. I believe only Xanthi is affected from mapcore members.
Maybe Iceberg released an older build for whatever reason? It's strange that there wasn't even a concept painting or something for an end screen. Who thought this would be a good idea to end a game?
Oh, OK - good! Is it New World Interactive/Freelance now? Might want to update your entry in the then!

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Gentlemen, let's not get too excited shall we? After all this is an 'Alien' game we're talking about.
From RPS:
You, as Amanda, spend most if not all of the game on a single space station, according to our source. There’s only one alien for “most” of the game, our source said…
A game of hide, seek and escape in a single location against a single enemy? I shall pop the cork on this champ…
…you’ll mostly be shooting through “clones and soldiers.”
Remove the champagne and fetch a glass of lukewarm fruit cordial.
http://www.rockpapershotgun.com/2013/10/22/rip…lien-isolation/
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Ahem

I must admit, I expected a little more after playing the fantastic demo, but it's still a cool experience (for 10 bucks). I guess it also largely depends on what kind of decisions you make. You might not end up seeing the credits 5 minutes after launching the game for the first time like me. That felt anti-climatic.
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http://gamasutra.com/view/news/2029…ve_responds.php
Management didn't know about the ending? I don't believe that for one second.
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There is some concerning news from Interwave Studios (Nuclear Dawn, Dark Matter). I'll just quote the Gamasutra news-piece:
QuoteDisplay MoreInterwave Studios, the company behind the much-discussed Metroid-like Dark Matter, says that it is working on an ending to its game -- but there's a little more to the story.
The Iceberg Interactive-published Dark Matter was pulled from Steam and GOG.com this week, after it emerged that the game did not have a proper ending. Players who reached the end of the game are told "To be continued" -- although no sequel is planned.Interwave, the studio behind the game, has now said that this abrupt ending was as a result of its Kickstarter failing earlier this year, and that it would be adding an ending in a later patch.
"At present, the end of the game may cause confusion and is not satisfactory," Iceberg CEO Erik Schreuder admitted. "We sincerely apologise for this, as it is not of the standard we would expect. We are working to offer a more conclusive and satisfying ending to the game as we speak and expect a fix to appear as soon we are able to."
However, what the team has failed to disclose is that it isn't working on the title anymore. Straight after the Kickstarter failed in August, most of the Interwave team was laid off, and the vast majority of the original Dark Matter developers are not working on the title any more, according to Gamasutra sources.
A source close to the studio told Gamasutra that Interwave is now a "sleeping company," with only a bare minimum of management at the studio, and insufficient developers to finish the title under current staffing levels. However, it's unclear whether third-parties would be able to finish the game separately of the original team.
In addition, the front page banner for the Interwave website doesn't display anymore, and the Interwave forums have now been connected to the GameConnect community website -- both are owned by Interwave's parent company.
http://gamasutra.com/view/news/2028…is_laid_off.php
Sounds to me like most of the staff was on the Dark Matter team. I hope Steppenwolf and the others are doing OK

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I played a few hours of DOTA2 over the weekend. I came to the realization that I must be the worst MOBA player in recorded history of mankind. Ever.
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Never played the MOD, but after playing the demo for the retail version, I'm looking quite forward to it: http://store.steampowered.com/app/221910/
If you like Portal or Game Development in general (I suppose that includes everyone reading this), do yourself a favour and try it!
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