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  3. FrieChamp

Posts by FrieChamp

  • mp_warhead

    • FrieChamp
    • August 6, 2004 at 11:27 AM
    Quote from Minotauro

    luks very cool frie~~some things look a bit weird though, like the shadows in some places and some blurry textures

    Please note that FarCry uses 2 versions for each texture (detail textures), one which is displayed on far distance and one on close distance, thus some textures may appear "blurry" (on far distance). As for the shadows, I don't really get what you mean

  • Doom 3

    • FrieChamp
    • August 5, 2004 at 10:36 PM

    tnoh = Toni Hiltunen

    oooh, now I recognize you (althought we haven't met before). You make some decent maps, welcome around once again

  • mp_warhead

    • FrieChamp
    • August 5, 2004 at 10:33 PM

    Thanks guys!

    DD: Yea, small maps are most fun in FarCry. Compared to the average size of a MP FarCry map you can consider this one probably "small".

  • mp_warhead

    • FrieChamp
    • August 5, 2004 at 2:12 PM

    Here are some shots from my FarCry Free for All/Team Deathmatch map "mp_warhead". I need to add, fix a few things and will release a beta soon.

    Missile silo model by OL, Skin by Blaz.

    Here we go:

    [Blocked Image: http://www.friechamp.net/stuff/FarCry01promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry02promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry03promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry04promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry05promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry06promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry07promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry08promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry08bpromo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry09promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry10promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry11promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry12promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry13promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry14promo.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/FarCry15promo.jpg]

  • Manhunt Makes children kill...ow get over it

    • FrieChamp
    • August 5, 2004 at 12:09 PM

    "This thread has not yet been rated."

  • FarCry SDK released!!!

    • FrieChamp
    • August 5, 2004 at 12:06 PM

    http://www.crymod.com

    A quite strong FarCry modding community is growing there now. At least people are quite helpful concerning tutorials and stuff.

  • Can you predict week 1 North American Doom 3 sales?

    • FrieChamp
    • August 4, 2004 at 8:20 PM

    Was about to say the same Ol.

    Quote

    City of Heroes----------April 2004-------------------------169,000 Far Cry------------------March 2004-----------------------146,000

    Quite suprising.

  • Manhunt Makes children kill...ow get over it

    • FrieChamp
    • August 4, 2004 at 4:51 PM

    The discussions in the media about violent games in relation to murder cases become more and more ridiculous, they just need something to write and people believe it.

  • FarCry SDK released!!!

    • FrieChamp
    • August 4, 2004 at 4:39 PM

    Stop whining, now it's there.

    Grayfox: Have you managed to export a model to .cgf and import it into Sandbox properly? I got problems with the skin :-?

  • Doom 3

    • FrieChamp
    • August 4, 2004 at 10:28 AM
    Quote from InsaneSingingBlender

    lets make a co-op mod!!!!!!!111

    Someone was faster than us

    http://www.ingame.de/filebase/index.php ... 5&fid=1661

  • Brothers In Arms and Penny Arcade

    • FrieChamp
    • August 3, 2004 at 9:52 PM

    PA & BiA, what a nice mixture, I dig both. But what is PA actually gonna contribute? Will they draw comic strips about BiA (with BiA characters) or something else?

  • Doom 3

    • FrieChamp
    • August 3, 2004 at 9:49 PM

    August 13th here too

  • Mushroom Model

    • FrieChamp
    • August 3, 2004 at 11:41 AM

    heh his gingerbread house keeps me reminding of it

    The mushroom rather reminds me of HHD.

  • Mino's Shelves :D~~

    • FrieChamp
    • August 2, 2004 at 11:44 AM

    Good job mino!

  • Brothers in Arms, I heard it through the grapevine.

    • FrieChamp
    • August 2, 2004 at 11:39 AM

    I think that ingame video jynx mentioned was a really good start to introduce players to the gameplay of stalker.

  • Small Favor

    • FrieChamp
    • August 2, 2004 at 11:36 AM

    Daikatana. The development took ages, it was extremely hyped and couldn't meet up to the expectations in any way. This happened with a few other games as well, but Daikatana was especially in the focus of the media because star game designer John Romero was in charge of it. He had to sell his Ferrari on ebay and after making next gen ego shooters for years he had to make games for handheld PCs and mobiles. That game was quite a disaster for him.

  • Post pics of where you sit all day

    • FrieChamp
    • August 1, 2004 at 2:26 PM

    No offense, but why does everybody have these uber nerd stations in their room. I got a desk with my flatscreen on top. That's it. My small TV is at the end of my bed and my N64 is in the living room. I don't have one huge desk with 2 laptops, 4 towers, 8 screens, 2 TVs with 6 consoles ...

    I got a big window though.

  • Team America

    • FrieChamp
    • August 1, 2004 at 2:25 PM

    I'm so going to watch that movie.

  • Brothers in Arms, I heard it through the grapevine.

    • FrieChamp
    • August 1, 2004 at 2:18 PM
    Quote from Izuno

    August: Doom3

    Sept: HL 2

    Oct and Nov: Zillion console titles like Halo 2, GTA:SA, THUG2, MGS3, GT4, SW:Battlefront...plus titles like Battle for Middle Earth, CoD PC expansion and CoD console versions.

    In reality these titles will compete with Stalker or any other PC title. Retailers wouldn't take as much inventory of Stalker for an Oct/Nov ship date because their stores will be dominated by the console heavy hitters. Stalker would get crushed at retail if shipped between now and the end of the year. Think about it: relatively unknown developer, a publisher not known for PC games, and completely original IP (no brand, not a sequel, not WW2, not sports etc). Personally I think it is a very wise decision. Plus this will give the developers more time to fine tune the mod tools, not to mention expand the open multiplayer beta coming later this year.

    Ok, you might have a point there

  • Brand new thumbnail gallery footage!

    • FrieChamp
    • July 31, 2004 at 3:32 PM

    What I kept in mind from the 3dsmax tuts and 3dbuzz, yea.

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