BST FETTAR EVR!
Frontpage?
BST FETTAR EVR!
Frontpage?
From their staff section:
QuoteShameYaniv (unknown) Putting Warez on FTP
![]()
QuoteI would apply... but I don't speak German. So that would probably be an issue.
The company language is English and all the other not German people working here (from Sweden, Portugal, Italy, Russia, USA, Macedonia, Brazil ...) haven't starved to death yet either.
Quote from AlgorWasn't Crytek bought out by EA?
No....NoNoNo. No. The next game by Crytek will be published by EA but Crytek remains an independent developer.
Edit: And the safest way to get a clear answer on any questions you have is mailing Chris, since he is the one in charge of this, thanks.
We have the "post nuked" images, so ppl don't post "WHERE DID MY POST GO?????????" threads............I think.
Yea, I'm feeling a little lonely right now so we need more of my kind.
Chris and me expect a mailbox full of mapcorian applications gogogo!
Yea that playtest last night was lots of fun, I really like the map. Although it isn't the gameplay you would expect from HL2DM after playing the 2 official maps, it's more like the old HLDM, which isn't a bad thing, just a matter of taste I guess.
The item placement was good overall, however the gravity gun could gain more importance if you add a couple of more props. For example the shotgun can be picked up from a few too many places, so maybe you want replace it with some nifty props to throw around. Also the tables, the items are placed on, are not physicalized which means that you can't use them with the gravity gun. I think in the official maps the items just drop on the floor when the table is gone, which is not as bad as when you have magic tables in the map you cannot use to throw around. It breaks the design.
Anyway, cool map, what are your plans on additions to it, or is it basically finished?
Those round shaped "metal columns" (?) above the entrance look strange (I hope you get which ones I mean) and you could go a little bit more wild with them in general, in terms of height and such (a couple which stick out etc.).
But this is detail anyway, I would love to playtest the map with you guys or at least take a run through the map on my own to give some more feedback.
It's looking very promising.
The pictures should speak for themselves:
[Blocked Image: http://www.friechamp.net/stuff/db_bunker1.jpg]
[Blocked Image: http://www.friechamp.net/stuff/db_bunker2.jpg]
[Blocked Image: http://www.friechamp.net/stuff/db_bunker3.jpg]
[Blocked Image: http://www.friechamp.net/stuff/db_bunker4.jpg]
Somebody should make a MOD with 2 goals, 1 ball and 2 teams with gravity guns.
Who the fuck is Willy Wanker
Welcome!
Counter-Map is dead?
MapCore terrorists win!
Marvelous pictures!
Ahh finally some more exotic photos in here. I would like to go to Thailand some day and make much love to thai girls..errr to visit cultural interesting places ![]()
This is...shocking indeed.
DE_DAM *cough*
Not too shabby tho
Mazy's "ts_kissmeyerbasic" is a good example for an interesting office-themed deathmatch map (it's for TS and not for UT but still...) ![]()
...BY THE WAY...T-SHIRTS *hrmmm* ....
Quoteeveryone that has answered that you really MUST see ingame stuff in a trailer is LYING!YOU ALL LOVE THE BLIZZARD TRAILES!!
Again Blizzard is an exception here. You know that the gameplay pwnz so you can focus on the shiny stuff.