1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. FrieChamp

Posts by FrieChamp

  • dm_rebar

    • FrieChamp
    • December 14, 2004 at 10:26 AM

    BST FETTAR EVR!

    Frontpage?

  • Finding a mod team worth your while 101

    • FrieChamp
    • December 14, 2004 at 8:51 AM

    From their staff section:

    Quote

    ShameYaniv (unknown) Putting Warez on FTP

  • Crytek looking for interns

    • FrieChamp
    • December 14, 2004 at 8:43 AM
    Quote

    I would apply... but I don't speak German. So that would probably be an issue.

    The company language is English and all the other not German people working here (from Sweden, Portugal, Italy, Russia, USA, Macedonia, Brazil ...) haven't starved to death yet either.

    Quote from Algor

    Wasn't Crytek bought out by EA?

    No....NoNoNo. No. The next game by Crytek will be published by EA but Crytek remains an independent developer.

    Edit: And the safest way to get a clear answer on any questions you have is mailing Chris, since he is the one in charge of this, thanks.

  • What is this?

    • FrieChamp
    • December 13, 2004 at 8:37 PM

    We have the "post nuked" images, so ppl don't post "WHERE DID MY POST GO?????????" threads............I think.

  • Crytek looking for interns

    • FrieChamp
    • December 13, 2004 at 12:23 PM

    Yea, I'm feeling a little lonely right now so we need more of my kind.

    Chris and me expect a mailbox full of mapcorian applications gogogo!

  • dm_rebar

    • FrieChamp
    • December 13, 2004 at 8:49 AM

    Yea that playtest last night was lots of fun, I really like the map. Although it isn't the gameplay you would expect from HL2DM after playing the 2 official maps, it's more like the old HLDM, which isn't a bad thing, just a matter of taste I guess.

    The item placement was good overall, however the gravity gun could gain more importance if you add a couple of more props. For example the shotgun can be picked up from a few too many places, so maybe you want replace it with some nifty props to throw around. Also the tables, the items are placed on, are not physicalized which means that you can't use them with the gravity gun. I think in the official maps the items just drop on the floor when the table is gone, which is not as bad as when you have magic tables in the map you cannot use to throw around. It breaks the design.

    Anyway, cool map, what are your plans on additions to it, or is it basically finished?

  • dm_rebar

    • FrieChamp
    • December 12, 2004 at 9:34 PM

    Those round shaped "metal columns" (?) above the entrance look strange (I hope you get which ones I mean) and you could go a little bit more wild with them in general, in terms of height and such (a couple which stick out etc.).

    But this is detail anyway, I would love to playtest the map with you guys or at least take a run through the map on my own to give some more feedback.

    It's looking very promising.

  • Most awesome hl2dm map evr

    • FrieChamp
    • December 12, 2004 at 8:50 PM
    Quote from Mazy

    i like the attention to detail, with the poster and the lamba logo spray, really adds some depth to it

    - No crates!

  • Most awesome hl2dm map evr

    • FrieChamp
    • December 12, 2004 at 5:56 PM

    The pictures should speak for themselves:

    [Blocked Image: http://www.friechamp.net/stuff/db_bunker1.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/db_bunker2.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/db_bunker3.jpg]

    [Blocked Image: http://www.friechamp.net/stuff/db_bunker4.jpg]

    Somebody should make a MOD with 2 goals, 1 ball and 2 teams with gravity guns.

  • Charlie and the Chocolate Factory teaser trailer

    • FrieChamp
    • December 12, 2004 at 1:22 PM

    Who the fuck is Willy Wanker

  • DM - 4-8 players - "Dress Down Day"

    • FrieChamp
    • December 11, 2004 at 6:34 PM
    Quote from mike-0

    kissmeyerbasic was a good DM stlye map because it had vertical gameplay.

    No shit Sherlock

  • newbie...NEWBIE!!

    • FrieChamp
    • December 11, 2004 at 6:32 PM

    Welcome!

    Counter-Map is dead?

    MapCore terrorists win!

  • My UK Trip (Oct. 2004)

    • FrieChamp
    • December 11, 2004 at 2:56 PM

    Marvelous pictures!

  • Trip to Thailand

    • FrieChamp
    • December 10, 2004 at 1:43 PM

    Ahh finally some more exotic photos in here. I would like to go to Thailand some day and make much love to thai girls..errr to visit cultural interesting places

  • Ann Coulter is the most ignorant bitch ever...

    • FrieChamp
    • December 10, 2004 at 11:32 AM

    This is...shocking indeed.

  • dm_cascade - wip

    • FrieChamp
    • December 10, 2004 at 9:00 AM

    DE_DAM *cough*

    Not too shabby tho

  • DM - 4-8 players - "Dress Down Day"

    • FrieChamp
    • December 10, 2004 at 8:58 AM

    Mazy's "ts_kissmeyerbasic" is a good example for an interesting office-themed deathmatch map (it's for TS and not for UT but still...)

  • So zilla, any news on those mapcore tshirts?

    • FrieChamp
    • December 10, 2004 at 8:47 AM

    ...BY THE WAY...T-SHIRTS *hrmmm* ....

  • What do YOU expect/want from trailers for games?

    • FrieChamp
    • December 10, 2004 at 8:46 AM
    Quote

    everyone that has answered that you really MUST see ingame stuff in a trailer is LYING!YOU ALL LOVE THE BLIZZARD TRAILES!!

    Again Blizzard is an exception here. You know that the gameplay pwnz so you can focus on the shiny stuff.

  • What do YOU expect/want from trailers for games?

    • FrieChamp
    • December 9, 2004 at 4:11 PM
    Quote from JynxDaddy

    lol friechamp that quote is rather redundant dont you think?

    I quoted it to quickly look up the questions while replying and forgot to remove it afterwards, anyway who gives a ...

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 3, 2026 at 6:14 PM
  2. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  3. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  4. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  5. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  6. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™