1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. FrieChamp

Posts by FrieChamp

  • Almost been a year...

    • FrieChamp
    • August 24, 2005 at 11:35 AM

    ...that I work at Crytek. My internship will end with the month of September, so does that mean I leave the company? No, I signed the contract as a fulltime level-designer today. I just love making zee levels too much

    *taps party-hat*

  • 3D- Arts and Design School

    • FrieChamp
    • August 24, 2005 at 8:37 AM

    Well....awesome

    PS: The architect of that school ripped off kissmayerbasic

  • My first box for source

    • FrieChamp
    • August 23, 2005 at 8:29 AM

    RD's first level for source.

    AND SO IT BEGINS!

  • ultrasound :o

    • FrieChamp
    • August 22, 2005 at 8:32 AM
    Quote from KungFuSquirrel

    I guess I never really understood that ultrasounds are cross-sections rather than just hitting a surface and calling it good... I was slackjawed when the nurse was like "there's the heart... you can see all 4 chambers there" and when I could make out the details of the brain (or what's there so far, at least) when she was getting the head measurements.Technology is pretty impressive...

    There is a human being growing in your wife and you call ultra sound "impressive"?

  • Why do texture artists always get shafted?

    • FrieChamp
    • August 22, 2005 at 8:27 AM
    Quote

    Even when I tell people I do game development for a living I get questions like "Oh so you're a programmer?"

    I get that a lot too heh

  • Speed mapping

    • FrieChamp
    • August 20, 2005 at 11:12 AM
    Quote from Tequila

    How about a happy medium?

    Please try it for the sake of science!

    Looking nice by the way.

  • Games Convention Chicks

    • FrieChamp
    • August 19, 2005 at 7:43 PM

    ahahaa on seeing that photo I knew it wouldn't be the last time I see that kid's face in this thread

  • ESRB CONCLUDES INVESTIGATION INTO GTA: SAN ANDREAS

    • FrieChamp
    • August 18, 2005 at 8:22 AM

    Ooops!

  • Unreal Engine 4 announced

    • FrieChamp
    • August 18, 2005 at 8:17 AM

    Of course their engine department isn't twiddling thumbs, the UE3 technology lock must have been a while ago considering the count of licensees they have distributed the engine to by now.

    But by comparing the detail of information on the UE4 engine and on the restrooms in Epic's new offices provided by Rein, you can see where the priorities of the article/interview are

  • Job Stuff

    • FrieChamp
    • August 17, 2005 at 8:29 AM

    Woohooo awesome! Iggy joins the euro-core

  • Super Experiment Low Budget Shoot

    • FrieChamp
    • August 16, 2005 at 1:16 PM

    heh funky, the rain shot is cool too

  • cs palmrich

    • FrieChamp
    • August 16, 2005 at 1:10 PM

    The boundaries of the level look unnatural, the rocks look too even and similar everywhere, try to create more height and shape variations or if you ask me, get rid of them in some parts and replace them with house walls, fences or something else which serves the same purpose but looks better.

    Also the position of the antenna looks odd, I think you would rather try to mount it on top of a building if it isn't too big than in the yard of a house surrounded by cliffs.

    Other than that great job nexus, keep it up

  • schoolage

    • FrieChamp
    • August 16, 2005 at 8:25 AM

    I've heard a couple of things about the "Games Academy" in Berlin and most of them aren't very good. One of our artists was there because the employment office paid for it (so he had some sort of degree), another one still has an unsigned contract for a tutor position lying around at home and a Senior Game Designer used to teach there before he came to Crytek. However from what I know is that all of them got hired because they got a background in games either before or after the academy and were judged by their work samples.

    I'm not saying they are doing bad work there, but the feedback from the industry overall seems to be a bit disappointing.

  • Quake IV SP Video

    • FrieChamp
    • August 16, 2005 at 8:14 AM

    oh ffs d3 :ssj:

  • level/mod project

    • FrieChamp
    • August 15, 2005 at 3:14 PM

    Yea looks promising~

  • whoa, when did I get 'promoted'?

    • FrieChamp
    • August 15, 2005 at 8:38 AM

    I feel pretermitted.

  • Giant 'Blue Bird' On Roof Upsets Neighborhood

    • FrieChamp
    • August 5, 2005 at 8:56 AM

    lol jynx~~

  • Returned from GDC2005

    • FrieChamp
    • August 5, 2005 at 8:54 AM
    Quote from ginsengavenger

    that's real cool dude. but GDC is something different! ;p

    Yea I also thought "Did you walk home by foot or what?"

    Sounds like you had fun, good stuff

  • Department of Homeland Security issues ban on video game

    • FrieChamp
    • August 4, 2005 at 8:45 AM

    Fetter going to UBI? STOP IT KLEIN YOU SUCK UP ALL THE TALENT!!11

  • Games Convention '05 Leipzig - Anyone going?

    • FrieChamp
    • August 3, 2005 at 2:32 PM

    http://www.gc-germany.com/

    http://www.gcdc-germany.com/

    The biggest convention about games in Europe by now (bye ECTS).

    I might gonna be there for 2 days during the developers convention, anyone else going, or to the real event?

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 3, 2026 at 6:14 PM
  2. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  3. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  4. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  5. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  6. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™