Thxuz~~~(¦)~~~~~~~~~~~
Posts by Mazy
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Well deserved~~
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":3conhg62]
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Around 30 hours for me :G
Also, this is totally me:
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Must sell stuff, to buy stuff!
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They really need some new art direction for their characters. At this point I doubt that it's their character artists but rather that someone at Bethesda actually thinks that these characters look good.
Anyway no matter, game is fucking amazing. Easily my GOTY (sry Deus Ex)
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BTW I definitely have a case of this.
http://www.giantbomb.com/news/bethesda- ... -360/3804/
Installed it before I started playing yesterday and the first dungeon basically looked like a N64 game, figured that it was supposed to be like that or something. First case I've had where installing something on the harddrive actually meant that you got a worse experience. Anyway, disc based and long load times it is, can't be bothered to get this on PC now, too far into it :G
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Quote from Rick_D
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wat
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awww thanks~~~

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About 5 hours in so far, absolutely loving it. Finally Bethesda has managed to create a main story line that actually has me interested to learn more~~just super hard to stick with when you have so many side quests. It's seriously at the point where I almost freeze up because I can't decide what to do, I'm actually afraid to talk to strangers because that just means that I'll probably get even more quests, so awesome

Oh and playing on the 360, looks pretty shitty in dungeons, extremely low res texture, but outside it looks fantastic most of the time. They finally got some proper lighting too, actual shadows in their environment, makes a huge difference~
Already now I'd probably say this is my GOTY, as much as I loved Deus Ex then this just has that epic size that basically no others games have these days. Sure its super buggy, but I'll take this kind of scale for less polish any day (though both would be nice
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Finished the single player yesterday, pretty sure this will be the last time I play COD SP until they do something to mix it up.
Most of the maps I've tried so far in MP have been pretty good, but I'm really not feeling tempted to play this over BF3.
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Weeee got mine in the mail~~~

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Quote from Warby
Mazy drugged sequences -> simple vertex shader with some scrolling sinus curves that adds to the x y an z world coordinates of a vert ... i have made one of those for my game for grass and sails and stuff like that ... not for being drugged
but what they also do is wobble the uv coordinates around a little which (together with their cool transition stuff) makes it look like there is some moss growing over edges and receding or stuff cracking and than getting fixed again ... very subtle but very cool !Thanks for making me feel dumb
(Hint: It's quite easy)Oh and fuck review scores
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Played about 2-3 hours of singleplayer, 1 hour of multiplayer. It's exactly what you'd expect on both fronts, but I'm pretty underwhelmed by the single player so far. They have a lot of good ideas but the execution is severely lacking on a couple of the big moments so far. Started on Hardend difficulty but I ended up turning it down to Regular, firefights are just too dull to stretch out and with majority of the combat being resolved by entering triggerboxes and having your AI buddies do the work. Only thing thats really motivating in the SP is the idea of another setpiece around the corner.
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":2tfm9uv0]xDAnd Mazy, you plat looots of games!
And why did you get BF3 for xbox and pc?Got some friends that don't have a PC that can run it, so I promised that I'd get it for 360~~
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Bought this junk over the last couple of weeks
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And pretty much no time to play any of it
