5 minutes!!!!MMMMOOFGFFFF
Posts by Mazy
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5) would be awesome, but no way thats happening. Honestly then I think the rumours about them expanding PS Plus and doing a paid subscription model ala XBL makes sense if you get the Gaikai option. But who knows, it's probably gonna end up being the worst case, people having to buy the same PS3 games over again.
Oh and I was watching the first PS3 commercial, just for nostalgia
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.I gotta admit, I thought these were completely awful when the system launched, but looking at them now then they're actually kinda cool. Horrible to sell systems tho (at least to people that weren't going to get one already).External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
BTW, where did Bioshock Infinite for Vita go?

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Them just announcing their new cloud based service stuff for the PS3 and closing the show saying "Seeyaz at E3 folks!"
I almost wouldn't be surprised if it was something on that level, but then they've invited 1200 journalists and people from across the globe to NY, so I kinda doubt they'd do that unless it was an announcement in different league.
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Can we maybe play cs_museum again? Really wanna try it out and I missed the previous playtest
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There's always more conspiracy gobbledygook to be added, I'm sure

But seriously, not really expecting anything proper MGS story related in this one.
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Had completely written this off after Platinum took over, but after watching a few videos with people playing it then I gotta admit that it actually looks pretty cool (in a super stupid way).
Also I need to know more about what happens to the Patriots O_O
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March 26th, little over a month

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Based on how they priced the Vita (which was pretty fair IMO) then I'd bet that they're gonna go for a bit more sane price point this time around, especially since the steep price tag in the early years of the PS3 probably hurt the early sales more than Sony expected. Doubt they're gonna be willing to take that chance again, even if they launch closer to the Xbox, but who knows if they're still totally out touch with what normal people are actually willing to pay for a console.
Can't wait for tomorrow, but I bet you're right Izuno; being pessemistic and expecting them to just talk specs and show a few CGI trailers wouldn't surprise me.
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Sweet~~~grats dudes~can't wait!
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Doesn't sound like you can be bothered, but you should give Halo Reach a chance. It's by far the best of the series.
I definitely agree with what you're saying about the first two games, the Library level from the original Halo was plain awful, but it also highlighted one of the main problems with the original Halo in that they copy/pasted the same geometry over and over to add more length to the game.Halo 2 didn't click with me at all, it's the only Halo game I've only played through once.
And yeah, the story in those games is complete garbage. They should try and tell smaller stories and focus on the gameplay, rather than overstretch and completely alienate everyone.
Anyway, Reach co-op on Heroic/Legendary difficulty is pretty amazing. Both in terms of AI and level design.
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I love Halo's gameplay, has some of the best combat AI around, at least harder difficulty levels, but I know I'm in the minority here.
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I quite like those concept logos too, it's gonna be interesting to see if they use an awful font again, ala the Spiderman font for the PS3.
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Was hoping for a trailer of some sort, but cool~
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Reveal later today, can't wait!~~
http://www.thesixthaxis.com/2013/02/17/des…head-of-reveal/
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Again, I've been super sceptical ever since they announced the WiiU and it was clear that it was a current gen specced system. But I feel they did this exact same trick with the Wii, and by some miracle it actually worked, but it definitely looks like this will play out as any sane person would expect. Guess it comes down to them not having a Wii Sports like "killer" app that is easy to sell to just about anyone, and that the market and economy has changed dramatically since 2006.
I know this is blasphemous in the ears of Nintendo fans, but I'm still hoping that they'll end up as a 3rd party developer and just focus on doing games for all kinds of platforms. I love Nintendo's games, but their hardware sucks. Of course they'd never "fall" that low, but one can dream.
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http://gamasutra.com/view/news/1867…hp#.UR6yzlpete4
Too early to really call (after the Wii I have a hard time counting them out), but it's not looking good for Nintendo, and odds are that it's probably gonna start looking even worse after Sony's event on Wednesday.
A bunch of great games and a price cut well before holidays 2013 might give them a fighting chance, but that doesn't seem very likely right now. Then again, this all feels like the Wii all over, except for the, you know, console not selling well part.
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Looks sweet~~I wanna test it!~
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Great talk about Journey from DICE, especially the second half. Some really interesting details about problem solving and designing the game towards their desired emotion. I already read somewhere about it's influence from The Hero's Journey, but it interesting to see Jenova Chen talk about how they directly designed the various parts to follow that.
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