Yeah those were the ones I used on my old computer, just forgot the names of em
Thanks guys~
Yeah those were the ones I used on my old computer, just forgot the names of em
Thanks guys~
Topic says it all. Just wondering since its been a while since Ive checked wuts good ![]()
Yeah its really strange with SCi, they're basically the same size as Eidos, and it seems like a really strange move for them to go into this whole thing. The only real difference between Eidos and SCi (as in size) is that Eidos focus on a few big selling titles where as SCi focus on alot of medium selling titles. Therefore I still find it rather strange that that SCi has the money for such a thing, even though Eidos has had a hard time the last year.
Hmmmm
Wont really effect us that much, however if Elevation Partners gets us it will mean less pressure and more time to do the games which = mega pwn
but if its bought by other guys then it will most likely be the same as it has been up to now, which is semi okay i guess
Oh dear D:
First...
http://www.gamespot.com/news/2005/03/21 ... 20834.html
Now...
http://www.forbes.com/business/feeds/ap ... 98842.html
I hope its gonna be the boner ![]()
Finished it yesterday, good stuff, without a doubt the best ww2 shooter'ish game to date. You could practically put "Band of Brothers The Game" on as a title, and noone would notice the difference. Which in my opinion makes it über pwn ![]()
However the AI annoyed me alot at times. A battle can more or less be ended when your squads place themselves on the wrong side of a cover, or when they decide to stand out in the middle of nothing, even though you order them to head for cover. Wasnt a big problem, only really got in the way a few times, but when it did then it usually meant I had to go back and replay the bit.
COD is a joke compared to BIA, although BIA also likes to have those moments where a horde of germans suddenly rush you when you happen to stand infront of a mounted machine gun. Could'nt help but think of COD when that happend ![]()
Anyway, in at D+7 now, waiting to die wutevr ![]()
tis kewkarse that kami won the thing, but (and no disrespect meant by this) i think the visual quality of the contest winners is rather low considering the potential of the hl2 engine. Cant say about gameplay since I havent played any of them but I still think valve should've given the community some more time so that people could get some more cool looking stuff done instead of having to rushing it.
Anyway, grats to kami and mike
omg kickass ;D
I vote yes.
nice looking hl1 map~
haha thats awesome, nice layout ![]()
Ive played it on normal and its really hard, but Ive also played it with the fckn horrible ps2 controls D:
Been playing the h4x3d ps2 version a bit, it looks promising but i seriously dont think first person shooters on the ps2 is a good idea (fps with the ps controller? I dont think so), but im sure it will totally r0x0r my b0x0rz when i get the PC version
~
oh yeah, the batteries in the cam went dead while i took that first one, then i had to recharge em D:~mmmm juice~
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feels good to have them forums back
ooooooooooooo
times new roman luv right here
A WINNER IS MOJO!!!!
gangsta!
Cool stuff, but thats alot of trees (most of them look like props n not them treeline texture shizzle)
Anyway apart from that then i dont really think theres that many props
Anyway, gj ![]()
Anyway...