Quote from MojoThis is a wreckless opinion. Blatantly stealing other people's work and repackaging it as your own is not something to be encouraged. Perhaps if it was Brothers in Arms they were blatantly stealing you wouldn't be so cheery about it. Or Mazy, if it were Hitman?
Shame.
If someone made a WWII game where you control a squad as easily maybe, but Squad combat done as effectively as we have done it in BIA hasn't been done. I love to see someone else do it, to see their ideas and to see if they improved on anything. Frankly that hasn't happened yet. MOH:PA and Republic Commando are some examples of crappy implementation, even GRAW had bad implementation.
Mercenaries is fairly the Same sandbox game like GTA. Wide open areas, vehicles, various factions you can please and piss off, but since it takes place in Rural Korea is it a rip off? Just because of its setting?
Quote from zaphodIf it's fun, people will buy it. f someone else does it better, than maybe I should step up and innovate show poeple why my game is still the best in the genre. Can't copyright gameplay and it would be a damn shame if you could.
That is why I buy games. Games are supposed to be fun, if I don't entertain me, then its a waste of money (Destroy All Humans, From Russia with Love).
(2nd point) That is why ESPN and Madden were good to go hand in hand. Can't say they are rip offs since they both dealt with Football, but they would constantly try to one up each other, but then once EA got the offical licence their competition went bye-bye. I would like to see more competition amongst games, but that is why so many games each have their own special features so they don't draw comparisons to the Big names.
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Well, actually I'd say that the squad mechanics in Freedom Fighters were at least as effective as in BIA, but they do each serve a different kind of purpose (BIA being heavily realistic cover and flanking based, where FF was more arcadey
). In fact when I first saw BIA, I saw it as a FF ripoff in its squad mechanics, but after trying the game I could see that they were a lot different~
Anyway, regarding copying or being inspired by other games then I think these sort of free roaming shooter games lend best to being copied since the entire point is exploration of a new world. I mean you could easily get away with copying something like GTA, where as doing a Katamari Damacy clone would be a lot harder to do without being blamed for ripping off their gameplay.
But I totally agree with Mojo, if its fun then who cares. I play games to have fun, and if its a shameless ripoff that's poorly put together then it's gonna get a bashing, but otherwise it'll only perfect whats already been done in some cases.