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  3. Mazy

Posts by Mazy

  • Battlefield Heroes

    • Mazy
    • March 1, 2008 at 11:20 AM

    I think it looks great, wouldn't pay for it, but then again I wouldn't pay for 2142 either. I just wonder how they're gonna make all the stuff with purchased content balanced, but still worth paying for.

    Oh and dudes sitting on airplane wings while shooting = brilliant

  • Let's clear this up shall we... (nws)

    • Mazy
    • February 25, 2008 at 5:48 PM

    Yeah Sen, you're a cool guy, but WTF?!

  • DM-Rioes - UT3

    • Mazy
    • February 25, 2008 at 5:47 PM

    Hmmm looks a lot like Hourences' map as far as I remember, which isn't a bad thing

  • Phil Harrison Leaves Sony

    • Mazy
    • February 25, 2008 at 5:44 PM

    Although I first thought the entire rumour with him joining Atari was pretty crazy, then in a way I guess I can see the attraction in that you really got the work cut out for you in getting them up and running. Donno if he's really got that much experience in this kinda thing, but he's definitely a good name to have on board.

  • EA to take over Take Two...?

    • Mazy
    • February 25, 2008 at 6:24 AM

    Can't blame EA for trying, but I seriously doubt that Take 2's shareholders have so little grasp on the situation at this time that they'd sell to EA. Still tho, seems like things are pretty shakey inside Take 2, and have been for ages. Probably wouldn't be a bad idea for stability's sake to have EA take charge of em.

  • Aliens: Colonial Marines - WTF Happened!?!

    • Mazy
    • February 21, 2008 at 8:55 PM
    Quote from zaphod

    fixed to be work-safe[Blocked Image: http://marshmonkey.googlepages.com/aliens.jpg]

    GOLD!!!

  • Gears of War 2

    • Mazy
    • February 21, 2008 at 12:14 PM

    mmmmmmmeat katamari

  • [3d model]Ferrari Enzo

    • Mazy
    • February 21, 2008 at 10:28 AM

    Looks good, but I do think you could definitely showcase it a lot better with some different lighting. The side of it, by the door, is so dark that you can hardly see anything there. Then again, a lot of these promotional shots of cars actually look like this in terms of lighting (I dont get why)

  • Crysis Map ~ Vulcano [WIP]

    • Mazy
    • February 21, 2008 at 7:07 AM

    Sweet jebus, that looks even more gorgeous, great job HP

    I gave the Crysis editor a try myself, thinking I could easily whip up something decent in 5 minutes, but it actually turned out to be harder than it looked. Definitely have a lot more respect for what you've done after trying myself

  • Another Uwe Boll gem!

    • Mazy
    • February 15, 2008 at 10:53 AM

    I actually think that looks very good in Dr. Boll standards.

    (Which doesn't say a lot)

  • Indiana Jones IV Teaser Trailer!!!1

    • Mazy
    • February 14, 2008 at 6:47 PM

    I actually think Harrison Ford looks great in it. Older, obviously, but the last Indy they made is 20 years old next year....20!

  • Indiana Jones IV Teaser Trailer!!!1

    • Mazy
    • February 14, 2008 at 4:26 PM

    It appeared earlier today in a really crappy cammed quality, and I've been trying to keep myself from watching it the entire day, desperately trying not to spoil it, but I gave up when they released a hi-def version, I'm not that cruel to myself.

    http://www.indianajones.com/site/ij4-hi ... 1_720p.mov

    Looks great, altho slightly CG'ish in some parts.

  • What Are You Playing '08 Thread

    • Mazy
    • February 10, 2008 at 8:54 PM

    Devil May Cry 4, The Club, Poker Smash (Its quite actually) and a lil Burnout Paradise once in a while.

  • Grand Theft Auto IV

    • Mazy
    • February 9, 2008 at 11:33 PM

    It's funny how this is the first GTA since GTA3 where they're actually showing a fairly large portion of the game well before release. VC and SA were pretty much mysteries up until launch. Guess they probably wanna add to the hype this time around, plus Take2 probably have to please some trigger happy shareholders

    Anyway, 79 days :G

  • mapCon: phase 2

    • Mazy
    • February 9, 2008 at 11:23 PM
    Quote from Sentura

    POST WRITTEN BY SKJALGSo far ive had a blast.

    Last night I arrived at the airport around 6pm and went straight to meet Sentura by traveling with the metro for 3 minutes. Once we, we beeing me and my brother, got back to senturas place we had a drink and played some games then went to the next door pizzeria to get some food before joining up with the IO guys at the IO offices.

    We weren't really sure where the IO offices were located, all I knew was that it was closed to a bridge over some water, but appareantly Sentura had a feeling for where it was. And ofcourse he called zacker like 9 times to ask for directions.

    Once we get to the IO offices I am introduced to Mazzle and Warby, and ofcourse Zacker. Everyone of them beeing a lot more awesome than I had previously thought they were or would be. We had a small tour around the IO offices, lingered a little at the corner Mazy and the other two usually were working. (I also saw an image plastered on the wall with the picture of Steve Jobs, signed "To Mazy, thanks for a wonderful night -Steve" or something along those lines. I asked Mazy about it but he avoided my question most brilliantly. I shall ask him another time:P

    Anyways, they showed us some old concept art from Kane and Lynch, from back when it was still called something else, I cant remember the actual name right now but it was a little lame so it was good they changed it. After the the tour we joined the other IO employees in their recreational areas for some free beer and board games. Of course; we were sitting in a corner discussing maps, mapcore and mapcore members for a couple of hours before going out to the students bar Sentura usually gets drunk in.


    Once we got to the bar, we went to ITU's Game Labs instead after aquiring a bottle coca cola for a game of TF2. We had a blast on some Swedish server getting our asses raped on these custom TF2 maps.

    The plans for today is to get something to eat,then meet up with Warby later on. On sunday we'll all go to the movies together to maybe check out Rambo, atleast thats the only free time Mazy had this weekend while setting up his new appartment.

    Right now its closing in on 10am and I have no idea why im awake. Sentura just woke up and complained at me for getting up to early but I'm kind of retarded and I have no idea why I'm awake, but i'll try to get some more sleep. I'll make an additional post later tonight i think

    Display More

    Its Steve Ballmer! D:

  • TF2: CP_REDSTONE

    • Mazy
    • February 5, 2008 at 10:29 AM

    Dude, looks awesome! Love that rocket~

  • Crysis Map ~ Vulcano [WIP]

    • Mazy
    • February 5, 2008 at 9:37 AM

    Looks fucking gorgeous, obviously

    It really makes me wanna start fiddling around with the editor, looks like great fun to sit and create these unique looking areas~

  • Pirates, Vikings and Knights II - Beta 2 Released!

    • Mazy
    • February 5, 2008 at 8:44 AM

    I tried the first release and actually had some good fun for a few hours. Doesn't really look like there is that much new though, apart from that new map.

    Might check it out if I get the time~

  • Arbogast (HL2-DM)

    • Mazy
    • February 4, 2008 at 10:52 PM

    So, I started this thing shortly after finishing HL2 (in....yikes, 2004), since the City 17 textures and props are just so universally awesome and transcend time and never get old [/sarcasm], I simply had to do something with em. Little did I know that it would end up taking over 3 years to finish this crap. It's been lying around for ages, just staring at me when I accidentally went into the wrong folder and then went the fuck out (then it would cry itself to sleep). Anyway, I cant live with this kinda thing being pretty much complete and just ditching it because I'm not in the mood, so I pulled myself together and did whatever could be done to finish the map in a playable state as quickly as possible. Good thing is that the layout actually turned out pretty damn awesome if I must say so myself. Now its maybe not that interesting visually, but I did what I could to make the HL2 assets spin, and I think it turned out quite nicely (lighting could maybe use some tweaking, I know).

    Anyway, enough mindless rambling, pictures! (I'll get the weapon/item placement sorted soon, then some of us can probably have a small play test for shits n giggles )

    [Blocked Image: http://www.mazy.net/pictures/arbogast/final/arbogast_01.jpg]

    [Blocked Image: http://www.mazy.net/pictures/arbogast/final/arbogast_03.jpg]

    [Blocked Image: http://www.mazy.net/pictures/arbogast/final/arbogast_02.jpg]

    [Blocked Image: http://www.mazy.net/pictures/arbogast/final/arbogast_04.jpg]

    [Blocked Image: http://www.mazy.net/pictures/arbogast/final/arbogast_05.jpg]

    [Blocked Image: http://www.mazy.net/pictures/arbogast/final/arbogast_06.jpg]

    [Blocked Image: http://www.mazy.net/pictures/arbogast/final/arbogast_07.jpg]

    [Blocked Image: http://www.mazy.net/pictures/arbogast/final/arbogast_08.jpg]

    [Blocked Image: http://www.mazy.net/pictures/arbogast/final/arbogast_09.jpg]

    [Blocked Image: http://www.mazy.net/pictures/arbogast/final/arbogast_10.jpg]

    Suggestions are very welcome, but I doubt I can be bothered to fix much stuff unless its really easy/fast to do

  • GoreGirlz and the worlds biggest game jam

    • Mazy
    • February 4, 2008 at 6:55 PM

    I have rarely seen anything more creepy and awkward D:

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