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  3. Mazy

Posts by Mazy

  • Long timers and new comers, your Mapcore history

    • Mazy
    • October 13, 2014 at 2:51 PM

    Well, if you go all the way back then I've been here since early 2000 when Mapcore was actually Anarchy Design. I think it was just a search for some Half-Life tutorials that led me to the site, and after returning to the site a few times for some help then I ended up checking out the IRC channel, which I went to whenever I had any problems with some quite friendly folks hanging out there (there were some official CS mappers there too, so starstruck )


    Then it kinda fell apart I guess (can't remember the exact reason for it changing or Anarchy Design shutting down) and changed into Mapcore, and I've been here since then. Kinda scary that it's almost 15 years since that first innocent search of mapping tutorials O_O


    That reminds me, does anyone have any idea what Euro*Brew is up to these days? He was Thrik before Thrik

  • Alien: Isolation

    • Mazy
    • October 8, 2014 at 10:59 PM

    Love the atmosphere so far, looks and sounds absolutely brilliant, but I haven't been particularly impressed with the pacing and the first bunch of human/android encounters (the very first one where you grab the tuner was pretty terrible to be honest)......but then I finally got the the

    Quote

    Medical Facility

    , and man now I'm totally hooked. They've totally nailed the feel of sneaking around with the motion tracker, shifting focus between that and what's in front of you, even if it ended up with me staying under a bed for like 5 minutes at one point D:

  • Middle-Earth: Shadow of Mordor

    • Mazy
    • October 5, 2014 at 10:41 PM

    Finished it earlier, would really have loved to see a New Game+ mode where they just beefed up everything and let you use most of your abilities and upgrades from the beginning, or just a harder difficulty option. The last few hours were way too easy and the last real fight was kind of a joke, though all the abilities you unlock are all awesome then it also takes its toll on balancing the difficulty, and as a result I didn't die once in the last 1/4 of the game, which is kinda too bad since that's a large part of what makes it so much fun in the early parts of the game (dying and having captains/random uruks rise the ranks).


    Still absolutely in love with it tho, definitely the best game I've played so far this year. Gonna try and get a 100% completion in it and try out the Trials of War stuff too

  • Middle-Earth: Shadow of Mordor

    • Mazy
    • October 5, 2014 at 4:48 PM

    Hah yeah, ignorance is bliss, I don't want to see anything in 60fps to realise what I'm missing

  • Middle-Earth: Shadow of Mordor

    • Mazy
    • October 5, 2014 at 4:33 PM
    Quote from Puddy

    How is this game on PC? Solid "port"?


    On PS4, is it 1080p/60fps buttersmoothness?


    Need to know which platform to aim for!


    Steady 1080p 30fps on PS4, I've only had one case where the framerate dipped slightly below that when there were something like 50 characters on screen.

  • Middle-Earth: Shadow of Mordor

    • Mazy
    • October 4, 2014 at 11:43 PM

    Yeah, the first few hours were really easy for me too, but once I started getting in situations where there are multiple captains at the same time + a crowd of 20 going for you then it gets pretty damn brutal, especially when the targets are immune to ranged attacks. The hardest bits I've encountered have been situations where there's been so much shit going on that I didn't notice someone going for the alarm, and then sudden you're just swarmed, but every time I've been so close to taking out my targets that I got greedy and then ended up spending all my last chance saves and died :G It's always a better idea to just hide and start picking them off from higher up, but I always get carried away when there's a huge battle going


    Once the larger guys that constantly counter and the shield wielding assholes start appearing then it also gets a lot harder. Not that they're hard to deal with on their own, but in the situations where you end up with an entire army after you and you have to counter and dodge every second then it starts getting more tricky in close combat. But that's also what's great about the general dynamic and flow of the game, you can often make things a whole lot easier for yourself if you play it really stealthy, but a head on approach also works, and both are so much fun.


    Anyway, I'm at the second half now, loving how they mix it up at the halfway point. Mechanically and design wise there's just so much stuff to be excited about, and all the progression stuff has just been perfectly balanced so far. I guess my only complaint so far is that it's also incredibly dense when you start out, theres a lot of button modifiers to remember, and they only keep adding to that, but that's also part of what I like about it, it constantly adds new shit to play around with.

  • Middle-Earth: Shadow of Mordor

    • Mazy
    • October 4, 2014 at 10:58 PM

    Damn this game is addictive, once it's started up I pretty much can't stop playing it, there's always just another thing you wanna take care of. Played it for 7 hours straight today and could easily have gone for more, so fucking good.

  • Alien: Isolation

    • Mazy
    • October 3, 2014 at 2:34 PM

    http://www.polygon.com/2014/10/3/6142…ew-xbox-one-PS4

    http://www.ign.com/articles/2014/…solation-review


    Gah, granted this is only 2 reviews, but this is exactly what I was worried about, sounds like it's really overstaying it's welcome. Sounds like something that would've been perfect for a 3-4 hour game, but that doesn't work for tveepal aeh :G Too bad, might still pick it up for the presentation tho, looks gorgeous.


    EDIT: Well, it looks like it's bit more polarizing than that. Bunch of 9s og and 8s, gonna pick it up anyway yaaaay lols http://www.metacritic.com/game/playstation-4/alien-isolation

  • Playstation 4

    • Mazy
    • October 2, 2014 at 9:02 AM

    It still pisses the hell out of me every time I buy a new game this generation and the price in the PSN store (or Xbox store for that matter) is often up to €20 higher than it is buying physical copies on the internet. Having an actual human delivering an actual package with a product that is actually made from actual materials saves me nearly 25%, as opposed to just using internet bandwidth to do it, so fucking ass backwards. From a "carbon footprint" perspective it's kind of appalling TBH.

  • Reflex

    • Mazy
    • October 2, 2014 at 8:43 AM
    Quote from generalvivi

    I remember Cliffy B. said he wanted to make an oldschool roots fps. One could only assume he meant Unreal Tournament.

    But Epic is already remaking that and so many people are already remaking Quake again.

    Not sure how smart it is to jump back into this pool atm.


    Arena shooters are the new MOBAs, confirmed.

  • Christopher Nolan‘s Interstellar

    • Mazy
    • October 1, 2014 at 5:19 PM

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    Hmm, I'm definitely going to watch it, but for some reason then I can't find myself getting especially hyped for it.

  • Middle-Earth: Shadow of Mordor

    • Mazy
    • September 30, 2014 at 11:04 PM

    Man, watching the Giant Bomb quick look of it is just getting me more and more hyped, looks and sounds super badass~~


    http://www.giantbomb.com/videos/quick-l…rdor/2300-9514/

  • Reflex

    • Mazy
    • September 29, 2014 at 11:20 PM

    Niiice, looks cool~~

  • Xbox One

    • Mazy
    • September 29, 2014 at 8:42 PM

    Well, I'm pretty much only going to be using it for Xbox exclusives anyway, with the PS4 serving as the main console. Though this perhaps isn't a huge problem as such then it just highlights how aimless and misguided they've gone into this generation, there's plenty of small annoying things they've changed into something worse from the 360 and it just paints a sad picture of them not having any clue as to what made the 360 fucking rock (or more accurately, all the people that knew their shit in the previous generation probably left ages ago).


    It does sound like they've been patching in a lot of old 360 features over the last year, but it's just sad that this is how they've started off.


    Anyway, TV TV TV

  • Xbox One

    • Mazy
    • September 29, 2014 at 8:16 PM

    So, the sucker I am then I bought an Xbox One (cuz Forza Horizon 2 fpfpfp), but already 3 clicks into the initial console setup flow then I'm in awe of the complete ineptitude shown from Microsoft; You are simply unable to select say, Denmark as your country, and then use English as a language. The only way to select English as a language is to set England as your country, which apparently makes it impossible to buy stuff with your credit card unless you have an English credit card. This is still a thing even a year after launch, and people have been raging about it on the Xbox forums since day one, with the fix being that you have to set your country to England and then switch back whenever you have to buy anything.


    I have no idea what kind of drugs they must've been taking to actually go in and change this from the 360, where it worked perfectly, but apparently Microsoft figures that no one that buys an Xbox One might live in for example Germany but not actually speak German, surely that scenario doesn't exist.


    Fucking amazing.

  • Mapcore's UE4 Whitebox Challenge | Submissions

    • Mazy
    • September 28, 2014 at 9:13 PM

    Spent pretty much this entire day running out time finishing up my map. It's crazy rough in every way, but considering that I did nearly 70% of the work today alone in an engine that I'm not super used to then it's not too bad I guess. Probably gonna keep working on it since I really did run out of time, but at least I have something for this challenge as well, was good fun ~


    DM-Hub


    Anyway, 4-8 player deathmatch, probably works alright for TDM as well.


    Download links:

    pak: https://dl.dropboxusercontent.com/u/15180947/dm_hub.pak

    umap: https://dl.dropboxusercontent.com/u/15180947/dm_hub.zip

    (Not entirely sure if I did the pak/cooking thing right, lalse )


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  • Mapcore's UE4 Whitebox Challenge

    • Mazy
    • September 26, 2014 at 6:19 PM

    Haha aight, I just got an oversized kitchen vibe from that screenshot


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  • [Insurgency] Kandagal

    • Mazy
    • September 26, 2014 at 1:57 PM

    Whoa, looks fantastic, great job~~

  • Mapcore's UE4 Whitebox Challenge

    • Mazy
    • September 26, 2014 at 12:07 PM

    Castle: You making a rats map?


    I haven't really had that much time to work on my map either, if I'm able to get something finished by the 29th then it'll be suuuuper rough (or unfinished). I do have most of Sunday clear to get some proper work done tho, really wanna be able to deliver something as well

  • Middle-Earth: Shadow of Mordor

    • Mazy
    • September 26, 2014 at 10:27 AM

    Aye, heard a bunch of people at E3 talking about this being a potential dark horse for 2014, but I haven't really paid that much attention to it. Gonna pick it up next week~~

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