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Posts by JynxDaddy

  • So who else is waiting for DoD:S

    • JynxDaddy
    • August 27, 2005 at 4:08 AM

    [Blocked Image: http://www.steampowered.com/Steam/Marketing/August26.2005/img/DOD-S_Axis.jpg]

    I now have faith.

    (sorry if I hurting people with low res)

  • The Island & Product placement

    • JynxDaddy
    • August 27, 2005 at 3:51 AM

    iPod in War of the Worlds?

  • WIP in WIP, post your level screenshots!

    • JynxDaddy
    • August 27, 2005 at 3:49 AM

    It has Potential!

  • Guess the map!

    • JynxDaddy
    • August 27, 2005 at 3:45 AM

    omg I love backalley.

    Valve didn't buy it did they ?

  • Your awsome lightning in maps!

    • JynxDaddy
    • August 27, 2005 at 3:43 AM

    That lighting is cool Hipshot

  • Layout tips and musts

    • JynxDaddy
    • August 27, 2005 at 3:40 AM

    A basic Figure 8 in the layout is good. It's what Dust 1 and 2 have.

    and I saved some advice from CrackerJack for DM maps, but it might be of use to you.

    Quote

    (Crackerjack): height variation(Crackerjack): every room/hallway should have 3 ways out

    * DaNose slaps Cyberjunkie around a bit with a large trout

    (Crackerjack): and weapon placement

    What I hear everywhere, the figure 8, and cross thing like grin said. A basic shape or pattern that is symmetrical for balance.

    I hope that helps.

  • New Doom movie trailer

    • JynxDaddy
    • August 26, 2005 at 6:26 AM

    The First Person scenes are weird.. In a bad way.

  • So who else is waiting for DoD:S

    • JynxDaddy
    • August 26, 2005 at 6:19 AM

    I enjoy DoD, if it looks good and is like DoD, I will play DoD:S.

  • Opening the Max Payne data files

    • JynxDaddy
    • August 25, 2005 at 7:38 AM

    D3.

    I was joking so much, I have too much faith in you.

  • ultrasound :o

    • JynxDaddy
    • August 25, 2005 at 7:37 AM

    How cool would it be is KungFu's Wife was SonicClangs sister!

  • Almost been a year...

    • JynxDaddy
    • August 25, 2005 at 7:34 AM

    Omai Frie, you are growing up so fast

    But I havent seen any of your work at crytek yet, So for all we know this is all a charade!

  • dm_grale (updated on 15-08-09)

    • JynxDaddy
    • August 25, 2005 at 7:29 AM

    I love this map!

    In the first shot there isnt much bumpy goodness, too many light sources?

    Unless its intended in that case dont listen to me lalalala

  • Hey guys

    • JynxDaddy
    • August 25, 2005 at 7:25 AM

    Hey you are just like me Sonic, except I can't make music.

  • de_corse

    • JynxDaddy
    • August 24, 2005 at 11:22 AM

    Wait, BiA Xbox got extra levels

  • Opening the Max Payne data files

    • JynxDaddy
    • August 24, 2005 at 5:56 AM

    You want the naked mona model dont you.

  • 3D- Arts and Design School

    • JynxDaddy
    • August 24, 2005 at 5:55 AM

    Looks cool. I hope I end up somewhere nice like that.

  • Sony Online Entertainment and EB games - Big Jerks

    • JynxDaddy
    • August 24, 2005 at 5:52 AM

    Over here EB have a return in 3 days 'no questions' asked policy.

    I know heaps of people that went halves on BF2, returned it and left with 2 cdkeys.

  • de_corse

    • JynxDaddy
    • August 23, 2005 at 12:17 PM

    I'd just like to add this reminds me of BiA, and I now must play it again.

  • Dark Messiah tease video (Source engine game)

    • JynxDaddy
    • August 23, 2005 at 12:15 PM

    Gabe can talk alot of crap can't he.

    Source engine isnt very interactive, its just heavily prescripted in some way.

    For example, when I first played HL2, a picked up a wooden box and put it in a fire... It didn't catch on fire.

    I think the clip of shooting the fireball at the wooden planks to make the statue fall makes the game look cheap and lame. Anyone?

    The ice is rad, could do with a slipping animation though.

  • the mighty kokotron

    • JynxDaddy
    • August 23, 2005 at 6:09 AM

    This model is great.

    This map will be great.

    Koko you are great.

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