1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. madcow

Posts by madcow

  • Post pics of your city

    • madcow
    • September 21, 2004 at 11:07 AM

    those are some nice cities..i wanna live in a city with no skyscrapers

  • Post pics of your city

    • madcow
    • September 21, 2004 at 6:33 AM

    Melbourne, Australia (voted World's Most Livable City in 2002 or 2003 or something)

    [Blocked Image: http://www.jameswiseman.com/photos/melbourne/AA_0_036.jpg]

    [Blocked Image: http://home.iprimus.com.au/angelette/AA/Melbourne.jpg]

  • Doom...TEH MOVIE!!

    • madcow
    • September 20, 2004 at 10:50 PM

    At war with alien demons, John Grimm (Urban), head of a special ops team, comes face-to-face with an organization responsible for the death of his parents.

    death of his parents?!@ sounds like they used a script generator for an RPG

  • Best/Worst movies you've seen lately

    • madcow
    • September 20, 2004 at 10:32 PM

    i liked 28 days later, although the first few minutes were really..boring..and the guy was naked

    i finally found boondock saints on dvd the other day..i danced and got it

  • Best/Worst movies you've seen lately

    • madcow
    • September 20, 2004 at 9:03 AM

    a british person just started working at my work..i poke him to make him talk, and it makes me laugh

  • How to keep your model nice and clean?

    • madcow
    • September 17, 2004 at 1:00 PM

    when you are dragging verts around, try to use the x,y,z restrict...so you can only drag x, or only drag y etc..makes it much easier to move them around. you only really need the grid if you a building a prop of some sort, and you want equal dimensions, even then i only use numbers not the grid (snap to grid really lacks in 3dsmax)

  • Best/Worst movies you've seen lately

    • madcow
    • September 17, 2004 at 12:56 PM

    Grayfox - if the village was not portrayed as a thriller movie, people would probably not have been dissapointed. The advertising is what let that movie down.

    If I had seen it without having seen the ads, I probably would have enjoyed it more.

  • So, how many of you...

    • madcow
    • September 17, 2004 at 10:41 AM

    ima continue playing tfc... thats about it

  • TEXTURE CHALLENGE III : THE CRATE (mysterious music)

    • madcow
    • September 15, 2004 at 7:34 AM

    im sure ol is very threatened

    stop bumping old topics, why not instead of making a crate? just make a texture in the latest texture thread?

    dont piss us off, we dont like people coming in here and bumping our already dead topics

  • Remake HL textures

    • madcow
    • September 15, 2004 at 6:31 AM

    you suq at the resize

  • Best/Worst movies you've seen lately

    • madcow
    • September 13, 2004 at 9:36 PM

    dont get me wrong - the village was a good concept, and a good movie (even if some of the actors were very b grade), but the ads made it look like a village that was under attack by some creatures, and that this is what the movie revolved around. it made it look like a thriller movie, and it wasn't.

    if i had seen it without seeing any trailers, and not expecting a thriller movie - i would probably have enjoyed it more.

  • Remake HL textures

    • madcow
    • September 13, 2004 at 10:55 AM

    that fifites wall, the wallpaper looks like concrete, and you need some skits near the floor

  • Best/Worst movies you've seen lately

    • madcow
    • September 13, 2004 at 7:22 AM

    the village

    worst

    nothing like what the ads made it look like...i hate that shit

  • First picture off Half-Life:Source

    • madcow
    • September 12, 2004 at 5:38 AM

    you really area retard...go home

  • ts_1984 - taking up offers...

    • madcow
    • September 12, 2004 at 5:37 AM

    hey guys this is a good idea! i think we should do this..

    /me look @ ol and runs

  • The Elder Scrolls: IV

    • madcow
    • September 10, 2004 at 12:07 PM

    i have that game (the retail version ) sitting somewhere in my house... i played it for about 10 minutes before putting it down and never touching it again..

    noone has yet convinced me to reinstall and give it another go

  • Why are you looking forward to HL2?

    • madcow
    • September 6, 2004 at 1:10 PM

    im not looking forward to the game at all - i voted i could care less... im hanging out for bloodlines, and to see what source is capable of

  • First picture off Half-Life:Source

    • madcow
    • August 27, 2004 at 2:01 PM

    that looks like a photoshopped screeny from hl1

  • Movie Poster I Designed (and screenplay i wrote too!)

    • madcow
    • August 27, 2004 at 10:15 AM

    awesome

    thats a really good story - i especially like the start, its very clever i did notice a few spelling errors here and there but yeah

    cant wait to see it as a movie

  • Movie Poster I Designed (and screenplay i wrote too!)

    • madcow
    • August 27, 2004 at 9:21 AM

    looks very reserviour dogs..red background, different colours on the shirts...

    reading thru it now, so far its pretty damned good

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™