1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. mikezilla

Posts by mikezilla

  • Remake HL textures

    • mikezilla
    • September 7, 2004 at 5:35 AM

    and its not in eot.

    thank God.

  • Movie Poster I Designed (and screenplay i wrote too!)

    • mikezilla
    • September 7, 2004 at 4:38 AM

    i've written short stories... i dunno not too interested in writing a novel I don't think. It would end up being very dialogue driven. I don't think anyone would want to read it lol.

    i'll stick to movies i think.

  • Some pics.

    • mikezilla
    • September 7, 2004 at 12:16 AM

    wow hydeph is pushing for a ban

    keep it up high speed, keep it up.

  • Remake HL textures

    • mikezilla
    • September 6, 2004 at 11:51 PM

    redo whatever you want if you think you can do it better

    its all about quality.

  • Remake HL textures

    • mikezilla
    • September 6, 2004 at 9:48 PM

    wasn't trying to shiv ya, just trying to help you out.

    only so many times you can say "oh thats good try again" in a nice way before you stop.

    (1000x is the answer)

  • Remake HL textures

    • mikezilla
    • September 6, 2004 at 9:09 PM

    it is too high, in addition (and this is free advice)

    is that what you think rusty corrugated metal actually looks like? or did you just sorta overlay some stuff and decide it looked cool? part of good texturing is defining in your mind what a surface looks like and mimicing it... the word "subtlety" comes to mind

  • Some pics.

    • mikezilla
    • September 6, 2004 at 8:57 PM

    keep on trucking dickweed

    the trick to photography is to take pictures of what you want to, and to not let little trolls tell you otherwise (trolls whom i doubt have the talent to capture the sunset they so lovingly mock)

    nice pics

    i like them.

  • Remake HL textures

    • mikezilla
    • September 6, 2004 at 7:21 PM
    Quote from Tisky

    [Blocked Image: http://mapcore.org/halflife_jpg/fifties_door01.jpg][Blocked Image: http://server5.uploadit.org/files/Tiskaite-fifties_door01.jpg]

    Comments please...

    I actually do like the look of it

    but WHAT is it?

  • Remake HL textures

    • mikezilla
    • September 6, 2004 at 12:27 AM

    me and jeramy are posting the HEV and MEDKIT respectivly..

    medkit:

    [Blocked Image: http://mapcore.org/halflife_jpg/+0medkit.jpg]

    mine:

    [Blocked Image: http://www.mapcore.net/images/medpack.jpg]

  • Remake HL textures

    • mikezilla
    • September 5, 2004 at 7:29 AM

    okay seriously dont post crap

    congrats you remade a gradient!

  • Remake HL textures

    • mikezilla
    • September 4, 2004 at 9:23 PM

    concrete can be smooth sometimes... doesn't always have to be this chunky looking stuff.

  • Remake HL textures

    • mikezilla
    • September 4, 2004 at 5:18 PM

    well the idea is to play hl source with better textures

    oh and delaz MUCH better.

  • Medal of Honor Pacific Assault Demo Released

    • mikezilla
    • September 3, 2004 at 9:37 PM

    i dunno

    they added squad control a little late in their dev cycle.

    come to whatever conclusions you will

  • Remake HL textures

    • mikezilla
    • September 3, 2004 at 9:01 PM
    Quote from DelaZ

    [Blocked Image: http://insurgencymod.net/team/delaz/files/texture/old_lab.jpg][Blocked Image: http://insurgencymod.net/team/delaz/files/texture/lab_00_hq.jpg]

    a few things... you added ... what i suppose is water damage to this texture... but coming from the trim part? Just looks odd and totally unreal.

    Also, somebody else mention you made this stone and not plastic... they were correct... its just odd, it doesn't say LAB to me. Think about that texture actually in a clean lab enviorment and mimic that.

    I may try this one as well later, just to give you guys some ideas.

  • Medal of Honor Pacific Assault Demo Released

    • mikezilla
    • September 3, 2004 at 8:43 PM

    Well Its like 500 megs so get ready for a wait to get it lol

    http://www.fileshack.com/file.x?fid=5380

    Its only about 10 minutes of gameplay... but i'm very curious as to your thoughts guys.

  • Girlfriend Portret - Black & White

    • mikezilla
    • September 3, 2004 at 6:31 PM

    its overall quite good

    i would have suggested she keep her eyes open though... just a suggestion.

  • Remake HL textures

    • mikezilla
    • September 3, 2004 at 5:35 AM

    well my only real problem with it is it shoul be 256x512 hombre

    also... give those cut out pieces more depth... my suggestion is to make them slightly lighter than the other stuff... just kick em out a bit.

  • Remake HL textures

    • mikezilla
    • September 3, 2004 at 1:28 AM

    hey delaz, i dont even want to install wally, so it would be really awesome if you just posted a lot of textures in a reply, and we could pick and choose from them aye?

  • Remake HL textures

    • mikezilla
    • September 3, 2004 at 1:22 AM

    be sure to save your psds people, so we can make targas of them later.

    dont backup as jpg unless you want uber compression all over your shiot.

  • Remake HL textures

    • mikezilla
    • September 3, 2004 at 1:16 AM

    original:

    [Blocked Image: http://www.leveldesign.com.br/minotauro/stuff/hl_wall_original.jpg]

    mine

    [Blocked Image: http://www.mapcore.net/images/omghlwall.jpg]

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™