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  3. mikezilla

Posts by mikezilla

  • Another assault?

    • mikezilla
    • January 14, 2005 at 11:11 PM

    dont let them deter you with silly flamatory comments

    if i were you though, I'd use an "unsharp mask"... you'll get the same edge contrasts without as much of that white mess.

  • Gearbox, have my babies.

    • mikezilla
    • January 14, 2005 at 8:04 PM
    Quote from Alf-Life

    Hopefully they're gonna refine those bright loud round arcadey squad command icons/cursors I saw from last E3's demo.

    they're togglable. It's to aid the player in understanding what and how suppression works. I'd recommend sort of starting with them on and graduating into turning them off and playing more realistically.

  • Bake a cake.

    • mikezilla
    • January 14, 2005 at 1:43 AM

    mail some to gearbox i'll give 'em a go.

  • JungleMist: Mappers wanted

    • mikezilla
    • January 13, 2005 at 9:52 PM

    yeah rd has the correct concept.

    you only allow a certain bevy of servers to be the "ranked ones"

    Like you have "ranked" and "unranked" servers. To get ranked you have to be approved or whatever.

  • Mapcore Members

    • mikezilla
    • January 13, 2005 at 8:16 AM
    Quote from Doofus

    I didn't (still don't, honestly) feel comfortable posting, because the boards were so full of Industry pros and a bunch of smileys with tilde's... I'm starting to post a little more, but it's almost an intimidation thing.Maybe it's just me.

    swing away meryl

    swing away.

  • JungleMist: Mappers wanted

    • mikezilla
    • January 13, 2005 at 6:54 AM

    if i were you, i'd sit down with a pad and plan out every upgrade and such you want or need

    organization is KEY in getting a mod off the ground. like all your artists should know exactly how content is created and to how to make the base player models and stuff

  • JungleMist: Mappers wanted

    • mikezilla
    • January 13, 2005 at 5:14 AM

    lets all tell him what we'd put in a mod and make him change his idea to what we'd do.

    or perhaps we could stop being assholes for like 5 seconds. if you dont want to join the mod DONT REPLY.

    and the idea of upgrading weapons based on stats sounds cool in theory but you really need to hammer out that design so that the rewards are awesome and dont through off the balance of the game so much that newer people dont want to play.

    in my opinion (and i've noticed this playing a lot of mmo type games) you dont have to reward the player with gameplay improvements nearly as much as aesthetic ones.

    what i mean is, if for example i had to play your mod and kill 200 people to "purchase" some cool goggles or a custom flak jacket (having no effect on gameplay) people would do it. its about looking like a status symbol.

    sorry for rambling, but to me, if cs allowed me to upgrade SOLELY MY APPEARANCE based on getting xp or whatever, i'd play cs more.

    cheech.

  • ashlee simpson needs to stop singing, appearing in pub etc

    • mikezilla
    • January 12, 2005 at 8:35 PM

    remember kids

    being a music elitist and saying you hate everything everyone else listens to makes you a better person.

    also.

    that second video hurt me.

  • Doom3 can produce larger environments than Source?

    • mikezilla
    • January 11, 2005 at 5:34 PM

    the first people to directly port quake 3 dm to doom 3 will recieve my love and my respect.

    until then

    source all the way baby.

  • dm_morbid

    • mikezilla
    • January 11, 2005 at 5:29 PM

    whoa haven't seen you around in a long time

    also

    nice map

  • HL2world - Dumber than I thought..

    • mikezilla
    • January 8, 2005 at 4:34 AM

    sooo... i'm gonna lock before this goes dumb.

    you can say you're entitled to your opinion all you want i suppose. but mocking catastrophic loss of life let's save for the something awful forums.

    only warning.

  • n64

    • mikezilla
    • January 6, 2005 at 5:59 PM

    alf life is the only one right

    OCARINA > any game on any system ever

    (save chrono trigger)

    (also forgive me for saying but I think snes games were better than n64 games... but i'm comparing the awesomest thing ever to the second awesomest thing ever.)

  • Pre-Mapcore...CS_Maps

    • mikezilla
    • January 5, 2005 at 9:50 PM

    i remember cs_aurora by the famed beeblebrox

  • HL2DM map DM-AVALON by 3D-Mike 8)

    • mikezilla
    • January 3, 2005 at 9:22 PM

    fanastic

    my only real foible is your mixing rock styles.

    Like you have this awesome smooth growth rock going around the castle, but in front you have that cheese hl2 sharp polygonal looking rocks.

    I'd just replace those with more smooth growth to help tie it all together.

    but awesome map.

  • Mapcore open for exploits

    • mikezilla
    • December 30, 2004 at 6:27 PM

    but of course i do.

    on it

  • EA buys 20% of UbiSoft

    • mikezilla
    • December 21, 2004 at 8:31 PM

    thats not entirely accurate

    ubisoft has the option to publish bia games for ten years.

    i'm not at liberty to discuss any of the details further but this ea thing doesn't really affect us.

  • Mapcore Audioscrobbler Group

    • mikezilla
    • December 21, 2004 at 7:53 AM

    i only use itunes

    so i'll just make a thread for each song i listen to and reply in the thread every time i listen to it

  • EA buys 20% of UbiSoft

    • mikezilla
    • December 20, 2004 at 9:47 PM

    actually Brothers in Arms is owned by Gearbox.

  • EA buys 20% of UbiSoft

    • mikezilla
    • December 20, 2004 at 6:51 PM
    Quote from Fletch

    Hey Klein, do you have stock options with Ubi? Because right now your shares are going up. You might want to sell a few off and build yourself a financial coushin for the... you know... impending doom.

    Oddly enough I think you hit on something you didn't mean to. In certain business circles it has become a practice to buy a big share of a company to artificially drive the stock up (like today) and get people to sell it off at a higher rate. This leaves many many many open shares to then quickly snatch up. The worst thing any ubi stock holder could do is sell right now.

    I think we'll be getting a statement from Ubisoft and Yves very soon regarding this and their strategy, especially concerning the stock holders and what they need to know about this.

    Yves aint going down without a fight.

    Hostile takeovers 101.

  • EA buys 20% of UbiSoft

    • mikezilla
    • December 20, 2004 at 4:54 PM

    words cannot describe how scared i am about this

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