This widescreen thing definitely needs stamping down on.
Battlefield 2 and 2142 are other games that do the whole cropping thing, and it's just lame. I do see their point in saying that widescreen gamers could see more on the screen at once (especially snipers), but seriously, it wouldn't take much genius to just change the game itself slightly to compensate.
In Battlefield, they could just make it so you don't get markers telling you whether they're foes or friends towards the edges, stuff like that. In BioShock it's irrelevant as it's single-player.
Better be fixed in an upcoming patch. Voice your hate, all. ![]()