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Remake HL textures

  • DelaZ
  • August 31, 2004 at 8:05 PM
  • DD
    • September 5, 2004 at 10:45 PM
    • #101

    PLEASE STOP WITH THE ENLARGE + SHARPEN FILTER. IT LOOKS HORRIBLE. If it doesn't look better it ruins the whole POINT. Jeez. And actually ENLARGE. Changing the color isn't ok... Sorry to flame but argh.

  • Skjalg
    • September 5, 2004 at 10:55 PM
    • #102

    Sorry :,(

  • OL
    • September 6, 2004 at 12:09 AM
    • #103

    DAMN IT AND SO FORTH!!!

  • mikezilla
    • September 6, 2004 at 12:27 AM
    • #104

    me and jeramy are posting the HEV and MEDKIT respectivly..

    medkit:

    [Blocked Image: http://mapcore.org/halflife_jpg/+0medkit.jpg]

    mine:

    [Blocked Image: http://www.mapcore.net/images/medpack.jpg]

  • DD
    • September 6, 2004 at 12:43 AM
    • #105

    Derp.

    [Blocked Image: http://mapcore.org/halflife_jpg/-0silo2_wall2.jpg]

    [Blocked Image: http://mapcore.net/images/-0silo2_wall2.jpg]

    I'm not happy with the support beams... but I'm too lazy to fix it.

  • ook
    • September 6, 2004 at 3:36 AM
    • #106

    Small

    [Blocked Image: http://www.lastcom.com/random/hev_small.jpg]

    Big

    [Blocked Image: http://www.lastcom.com/random/hev_big.jpg]

    My mouse hurts. Valve owes me $5.

    - ook

  • Minos
    • September 6, 2004 at 3:38 AM
    • #107

    big HEV = winnar

  • zaphod
    • September 6, 2004 at 4:07 AM
    • #108

    goddamn, did you paint all that hosing and stuff by hand? very nice.

  • OL
    • September 6, 2004 at 4:17 AM
    • #109

    that HEV is a phototexture!

  • Evert
    • September 6, 2004 at 6:10 AM
    • #110

    Very nice ones.

    I did not use a sharpen filter, the picture was originaly a 1024 one, and I had it 8-bit when I saved it, it wasn't the jpg-compresion wich fooked up them colors.

    Try and resize a 1024 indexed color image, that is how it turns out, sharpen filter sucks at those type of pics.

  • DD
    • September 6, 2004 at 6:42 AM
    • #111
    Quote from Zaphod

    goddamn, did you paint all that hosing and stuff by hand? very nice.

    He cheated in a skilled way. MAX. :X

  • Mazy
    • September 6, 2004 at 7:35 AM
    • #112

    that totally fucking r0x ook

  • JynxDaddy
    • September 6, 2004 at 8:24 AM
    • #113

    Zaphod can you direct us to some photo sources D:?

  • OL
    • September 6, 2004 at 8:41 AM
    • #114

    use a camera!

    or http://www.flannelsauce.com

  • -Stratesiz-
    • September 6, 2004 at 11:15 AM
    • #115

    Now that's what I call professional ook!

  • curman
    • September 6, 2004 at 12:11 PM
    • #116

    http://www.sxc.hu is what I use sometimes, too.

  • Tisky
    • September 6, 2004 at 1:27 PM
    • #117

    [Blocked Image: http://mapcore.org/halflife_jpg/bcrate02.jpg]

    [Blocked Image: http://server5.uploadit.org/files/Tiskaite-bmesa.jpg]

    Im a n00b never made wood before.

  • JynxDaddy
    • September 6, 2004 at 1:36 PM
    • #118

    Just though Id share a tip.

    Open up Half Life single player, turn on cheats, load a map of interest, and bind a key to impulse 107 , this is the one that tells you what texture you are looking at.

    Im doing [Blocked Image: http://mapcore.org/halflife_jpg/fifties_cmp3b.jpg] right now. So far so good. up to the bolts :x

    I found it on a poly your not meant see, atop a platform your not meant to be able to get ontop of

    edit: Tisky check out the tuts ol posted... somewhere

    here http://st.gaming-interactive.com/tutorials.htm

  • MrH2o
    • September 6, 2004 at 4:08 PM
    • #119

    OLD

    [Blocked Image: http://mapcore.org/halflife_jpg/+0c3a1_nrc1.jpg]

    NEW 512x512

    [Blocked Image: http://www.varberg.se/~ktvsbt1/screen.jpg]

    be nice

  • InsaneSingingBlender
    • September 6, 2004 at 4:29 PM
    • #120

    HORIBLE!!1

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