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dm_megawatt

  • Raminator
  • April 7, 2007 at 4:40 AM
  • FMPONE
    • April 8, 2007 at 5:14 PM
    • #21

    Impressive but I would be lying if I didn't say most things about it bore me pretty heavilly (setting and assets mostly, no fault of your own), but kudos for finishing a HL2DM map, those guys are starving for fresh new content. I think this will be like Christmas ;P

  • Synthesizer
    • April 18, 2007 at 1:18 AM
    • #22

    Hmm, when I try loading it up, it gives me the "level unlit, turning on fullbright message"

    It does look interesting though.

  • Zeta
    • April 18, 2007 at 1:46 AM
    • #23

    Plays in mat_fullbright for me as well

  • Raminator
    • April 19, 2007 at 10:59 AM
    • #24

    Enable HDR.

    In an effort to cut a ~30 MB .bsp to 20 MB, I compiled without LDR lightmaps, which, at the time, I figured were unnecessary anyway since my graphics card seems to be able to interpolate LDR values from the HDR lightmap data. Since none of the 30 or so playtesters reported a problem, I assumed everyone else could too - obviously that's not the case.

    Enabling HDR in your graphics options dialogue box should clear it up, but if your hardware doesn't support it, you're out of luck.

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