heres another early one of the " back left" part of the map:
[Blocked Image: http://img61.imageshack.us/img61/3642/dmxgralexxiiiifast000022kv.jpg]
heres another early one of the " back left" part of the map:
[Blocked Image: http://img61.imageshack.us/img61/3642/dmxgralexxiiiifast000022kv.jpg]
trim the wall on the right so it merges better with the other walls.
need to lighten up those bottom areas..
Your texturing skills are beyond me! How do you do those arches that good?
yeah alt + right click... but thats not the end of the story, some "arches" need different texture scaling etc... also its sometimes really iritating seeing the fact you can align them to the world or the face but i use the "align to face" technique most often. also i make use of a lot of helper brushes that are deleted afterwards (sometimes theres nothing to alt + right click on or there is but doesnt work like you want to right away so sometimes its simply faster to create a "helper" brush)
Yeah I know, I use the "helper" brushes too, but with corners rounded off here and there and arches going this and there and its skewed in all axis' sometimes it just wont get right because the "align to face" wont work
And that takes alot of time to fix.
true... it can be hella anoying sometimes. if only we had patch meshes for hl2
*eventough displacements can come pretty close to them sometimes*
another little teaser on where im taking the front castle...
[Blocked Image: http://img67.imageshack.us/img67/98/dmxgralefrontfast00032uu.jpg]
lighting stil very off.. only compiled this part of the map so its missing a lot of shadows etc...
(edit) heres another one... lol
[Blocked Image: http://img82.imageshack.us/img82/3813/dmxgralefrontfast00043ou.jpg]
Looking very cool there. But it has a huge lack of spires! If you want to borrow my extremely hot looking spire, just tell me. It looks awesome ingame!
http://valkyria.campus.luth.se/oski/Stuff/spire.jpg
hehe.
awesome!! just gets better and better
Really nice man, doing a great job. Really reminds me of the castle from the Unreal intro and dm_barricade from UT1 for some reason. ![]()
getting back on track :wink:
[Blocked Image: http://img91.imageshack.us/img91/3310/dmxgralexxxlow30012ue4.jpg]
wow. one year later. well, good that you're "back on track" at all ![]()
I think architecture and layout is great but it really lacks color variation I think. It all looks pretty dull because almost everything is grey. is that your intention?
the bricks are all made of the same material, it's okay that they look the same all over the place. but even in places where you could have added color like the roof or the rock material, you didn't. they're all grey.
to get some more color in there you could add banners and flags for example.
another thing that makes the whole map look very ut-like is that it looks like a "perfectly rundown" place. and that makes this whole environment look artificial. (and I believe you want to make it look realistic) "perfectly rundown" because on the one hand there are holes in the walls and broken floors etc but right next to such areas is a totally clean floor with a trim that perfectly edges the whole platform.
mh before I write anything more please tell me if I talk & talk although it all is intended to be like that ![]()
Holy Mother of Jesus! That's...immense!
It's very monotone - like what's-his-name said it needs some variation, between upper and lower levels would make the height variation stand out a bit better.
Still, way to go for not abandoning a project ![]()
really love these screens. but i agree with the others. try to get some more colors in. could be green, grass and such that has grown on the walls.
this inspire me to make some sort of map for DM aswell
unreal like.. cant wait to see more screenies!
tnx for the comments... all taken into consideration :wink:
about the lighting i dont really know what way i want to take it but ill get to that later on.
heres a crappy youtube vid: http://%7Boption%7D
nice~!!!
as rick says it is a little monotone, perhaps you could add some rocky/cliffs around the castle
the torch lights look simply awesome tho
still dark down thur..
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