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Doom Eternal

  • -HP-
  • August 10, 2018 at 6:41 PM
  • blackdog
    • July 9, 2020 at 2:44 AM
    • #161

    Fantastic piece of art

    https://www.facebook.com/39196278748707…6084985713/?d=n

  • -HP-
    • August 7, 2020 at 9:28 PM
    • #162

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  • dux
    • August 7, 2020 at 10:58 PM
    • #163

    Can they release a patch that removes all the platforming? thx

  • Erratic
    • August 8, 2020 at 7:23 AM
    • #164

    Replaying a bit on Nightmare, I think glory kills were not a good idea. I am available for game design consulting DM me.

  • Erratic
    • August 16, 2020 at 7:57 AM
    • #165

    You should be able to uninstall glory kills.

  • blackdog
    • August 16, 2020 at 8:21 AM
    • #166
    Quote from Erratic

    On 8/8/2020 at 7:23 AM, Erratic said: Replaying a bit on Nightmare, I think glory kills were not a good idea. I am available for game design consulting DM me.

    They were the whole innovation of 2016, I really liked it. I haven’t yet played Eternal because all the critics to the progression system, but from what I’ve seen in video I don’t like the finishers, the blade seems out of character to me.

  • Erratic
    • August 17, 2020 at 12:00 AM
    • #167

    It's integrated into the design and maybe I didn't think about it as much in 2016 since the game wasn't as hectic, but something about an fps that disincentives you from shooting the shit out of enemies to completion is conterintuitive. Being in constant fear of missing a glory kill opportunity is kind of just fucking annoying. Nightmare exacerbates this since it's basically required to stay alive.

  • blackdog
    • August 18, 2020 at 12:30 PM
    • #168

    Did you manage to complete Doom on nightmare @Erratic? I gave it a try, got to the foundry level I think, after several hours of play (just the first stage took long enough) then I basically gave up.

  • Buddy
    • August 18, 2020 at 12:48 PM
    • #169
    Quote from blackdog

    15 minutes ago, blackdog said: Did you manage to complete Doom on nightmare @Erratic? I gave it a try, got to the foundry level I think, after several hours of play (just the first stage took long enough) then I basically gave up.

    I gave up during a normal playthrough on a platforming puzzle that was rather difficult to do with a steam controller (long jumps, shooting a button while flying to open the last gate).

    I think that was towards end of the game anyway, doubt I missed much.

    F for respect to whoever played this on nightmare :D

  • Radu
    • August 18, 2020 at 12:58 PM
    • #170

    Spoiler

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  • Erratic
    • August 18, 2020 at 9:34 PM
    • #171
    Quote from blackdog

    9 hours ago, blackdog said: Did you manage to complete Doom on nightmare @Erratic? I gave it a try, got to the foundry level I think, after several hours of play (just the first stage took long enough) then I basically gave up.

    Nah not even close, got a 2 or 3 levels in I think, that's all.

  • -HP-
    • August 19, 2020 at 4:43 AM
    • #172

    Still need to finish Eternal ;(

  • -HP-
    • August 27, 2020 at 10:44 PM
    • #173
  • blackdog
    • August 29, 2020 at 8:39 PM
    • #174

    Just a better embed

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  • dux
    • September 2, 2020 at 12:37 AM
    • #175

    I didn't see any mario jumping in that trailer, that's good

  • -HP-
    • September 2, 2020 at 12:55 AM
    • #176
    Quote from dux

    20 minutes ago, dux said: I didn't see any mario jumping in that trailer, that's good

    still the best platforming level of any game ever

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  • Buddy
    • September 2, 2020 at 10:34 AM
    • #177
    Quote from [HP]

    9 hours ago, [HP] said: still the best platforming level of any game ever

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    Dude we had such a blast with this shit :D

  • blackdog
    • September 4, 2020 at 10:10 PM
    • #178

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  • Radu
    • September 5, 2020 at 9:00 AM
    • #179

    Andrew Hulshult is a great composer. Loved his stuff in Dusk and Amid Evil.

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  • blackdog
    • September 5, 2020 at 2:32 PM
    • #180

    He’s also doing Prodeus ?

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