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WIP de_BadScience

  • DeStout
  • March 20, 2018 at 12:38 AM
  • DeStout
    • March 20, 2018 at 12:38 AM
    • #1

    My brother and I started working on a map a few weeks ago we're calling Bad Science. The theme is an underground cave system juxtaposed with classic villain science. We've both been casually mapping for and playing CS for years but never really had the support to truly test our work. I have a degree in Game Art and plan to create as many of own assets as possible.

    You can find my steam profile here, and my brothers (Roger_That) here, as well as the link to the map here. If you have some time check it out; we're always open to feedback, especially from more experienced mappers!



    Spoiler

  • DeStout
    • May 2, 2020 at 5:18 AM
    • #2

    Update!

  • RedSkittleFox
    • May 3, 2020 at 5:51 PM
    • #3

    Top 10 Anime Comebacks. It's a little dark. Try using this tool to make the radar: https://github.com/Terri00/CS-GO-Auto-Radar

    Layout seems kinda strange, have you tested ct-t timings? The map may also be too complex.

  • DeStout
    • May 4, 2020 at 10:47 PM
    • #4

    Hey thanks for the suggestions! These are all things I'm "keeping an eye on." I'm doing a playtest this weekend and expect to hear a more of the same.

  • That50'sGuy
    • August 2, 2020 at 11:32 PM
    • #5

    I really love those color coded floors!

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