DooM, The Witness and INSIDE are my highlights for this year. Played a bunch of Overwatch but kept going back to dota2 and cs:go for my competitive fix ![]()
What's your 2016 GOTY?
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Not all that sure myself, lot of critically acclaimed games came out this year except most of them never kept my attention.
Only game that kept me coming back was metro redux but that's two years old so I can't really count it.
I suppose a tie of B1 and Doom will do for me.
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Just watched the noclip Youtube documentary on the making of Doom, so I'm bumping that up to my number 2 slot, over Picross 3d. The details on the creative process, especially for the writing and music, is the best I've ever heard from game developers as far as thought out, intelligent designs.
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Yeap, we're gonna be talking about Doom 2016 for many years to come. What a gem!
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Multiplayer: Overwatch
Singleplayer: FFXV
Yesteryear it was Bloodborne, all categories.
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I'm all in on Doom 2016 any day. It's the first game for a very long time that I instantly felt like I wanted to play it again. I still mourn that they're not going to make more single-player experiences such as DLC.
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DOOM and Titanfall 2!
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I have not had time for a whole lot of gaming in 2016, but i did play and complete DOOM with pleasure!
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Unfortunately I played very little

Can only mention Doom from this year that I would award.
Probably Hitman deserves a mention for the courage taken in the publishing approach and post-release engagement.
For Indies I played SuperHot for rich I was incredibly hyped and didn't disappoint, hooking me for a while (but I was expecting to get back to it more).
Still have to play Inside and Firewatch.
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I'll give you guys a hint....
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I've been tempted to buy the Revenant statue, after watching the Noclip documentary… they have so many cool figures in the office that makes me want to try to work with that kind of material.
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Can't possibly to just name one game so here's my highlights of the year in no particular order.
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I don't need to repeat
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I liked this more than the second and the second one was also freaking amazing. So on the scale of that, you get the idea.
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Success in this game was always made with a sacrifice and left you bittersweet in the end. Whatever you do on this game just feels like a gamble and you truly feel the tension. People have said they hated to constantly play against a timer but I think it's well balanced and a good way to provide tension, although forced but the feeling it just makes you press on.
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Just finished this a week ago. It truly felt like a modern imagination of thief. It gave total freedom to do your missions the way you wanted and gave a lot of tools to do them. I think everyones experience of this game is almost unique just because of how it's constructed. Truly a masterpiece.
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Although the game is almost 2 years old by now. the DLC really brought the game alive again. Being able to explore and land on moons in which are represented in the correct scale is just absolutely amazing and always makes me feel like coming back for more.
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- Witcher 3 - Blood and Wine (if DLC counts?)
- Inside
probably the only two I actually finished except Uncharted 4 and older games...

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Dark souls 3
Dragons quest builders
Overwatch
Let it Die
Doom
Ultimate Marvel vs Capcom 3 (technically it was released this year on ps4 :p)
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