But that's beyond the point, what difference does it make the audience when is the reviewing to be inconsistent.
I mean is good that with this generation reviewers got more serious and down to facts, while in the previous "every game was a masterpiece", but I still think that those who read reviews are not the audience that generates millions of preorders.
I don't see the reason of getting wound up, I think devs can do what they want and hopefully, eventually, if they play their customers, they'll suffer at some point.