when i compile my map the shadows don't look right and i don't know how to fix it
i have tried a full compile with and without HDR and LDR and it still persists. i have also tried with and without adding cube maps, thats why the screenshots look a bit strange.
has this happened to anyone before and have they managed to find a solution?
-sorry if i'm posting this in the wrong place, i haven't used this website in a long time