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Labour - my WIP map[NEED FEEDBACK]

  • czaaje
  • August 18, 2015 at 7:16 PM
  • czaaje
    • August 18, 2015 at 7:16 PM
    • #1

    Hello guys!

    I found out about the competition a little too late, but I'm here to get some feedback about my map. I am just beginning level design, so I'm not sure I'm doing everything right.

    Current map is made using only the geometry of the hammer Editor, when I'll finish the layout, i will start creating static meshes through which the map will be even more attractive.
    I hope you will give me much feedback here, or on steam, if you dont like my map tell me why, otherwise I can not change anything. If you like, also tell me why, it will make me happy;D
    Link to workshop:
    http://steamcommunity.com/sharedfiles/fi…s/?id=495114021
    Regards!

  • czaaje
    • August 18, 2015 at 9:09 PM
    • #2

    Adding updated minimap, if anyone would like to give some feedback, which will need overview of map:[Blocked Image: http://i.imgur.com/aYGLRXA.jpg]

    And here named spots, to easier communicate:screenshots, [Blocked Image: http://i.imgur.com/pT0Gu62.jpg]

  • jackophant
    • August 24, 2015 at 1:53 PM
    • #3

    The lighting could so with some work. It looks like you've used a lot of "light" entities when light_spot is much better at throwing light over a larger area. You can also edit the light settings to change the colour as well as the intensity of the light and the cone it projects in.

    What are your timings like? Ts look like they have a bit of a mission to get to A each round which would make me feel like B would be the favoured site.

  • Logic
    • August 24, 2015 at 2:43 PM
    • #4

    You should probably use light_environment to get some even lighting all over the level. As jackophant said, it's a bit dark even with the other light entities.

  • czaaje
    • August 25, 2015 at 8:51 PM
    • #5

    Thank you guys for answear.

    Regarding light, now its rly just many ,,light" entities, i will take care about it when art part of map will be finished.

    Someone wrote me, that walls on my map are black, i see it normal, is that true? If yes, do you know how repair it?

    Regarding timings, here you got:
    CT->A 8s

    CT->B 10s

    CT->Testroom 18s

    CT->Engine room 12s

    T->A 22s
    T->B 18S

    T->Testroom 12s

    T->Engine 16s

    Also, i today made biggest update since i added map to workshop, full changelog you can find workshop site: http://steamcommunity.com/sharedfiles/fi…s/?id=495114021

    Here is minimap after update:

    http://i.imgur.com/TPdGbDE.jpg

    and minimap with spotsnames to easier communicate:

    http://i.imgur.com/meUPAEt.jpg


    Already i get feedback only from few persons, and I am extremely grateful to them, it helped me a lot, and as you can see on the map, has led to many changes, but i still need opinions from other people. I make this map for players, not only for me, so i wanna make it really good and interesting.


    And one more thing on end, do you think that i cant take part in playtests if my map is at the stage at wchich is?

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