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Simon A. Carreño - Level Designer

  • Taurustar
  • June 26, 2015 at 2:20 AM
  • Taurustar
    • June 26, 2015 at 2:20 AM
    • #1

    Hello Mapcore community.

    I really appreciate if you can make a visit to my personal portfolio website http://dark-ware.com and give me some feedback to improve it.

    Thanks and regards

  • Guest
    • June 29, 2015 at 1:07 AM
    • #2

    Probably can't give you "professional" feedback or anything but it seems like you've developed alot as a Level Designer between your Cryengine work and your UE4 work. Really like the atmosphere of the "Holder's Videogame".

  • Sjonsson
    • July 1, 2015 at 1:03 PM
    • #3

    Just glanced at it really quickly, but some screenshots seem very dark! :)

    Cheers!

  • Puddy
    • July 27, 2015 at 3:56 PM
    • #4
    Quote from Taurustar

    http://dark-ware.com

    No.

    You have too many pages and too much clutter. In my own opinion, you should have:

    • Portfolio page: Where you show your work, visitors either scroll through your content or click a thumbnail of each project to read more. Start with the projects that are more recent/that you are more proud of at the top and work your way down. Fuck menus with a lot of submenus. Your e-mail address should be clearly visible, you do not need a "contact" tab.
    • Resume page: Where you have more detailed info about you, where you've worked and where you've studied. You can have an "about me" section here, if you want.

    That's pretty much it in my honest opinion (which isn't necessarily right).

  • dux
    • July 27, 2015 at 4:53 PM
    • #5

    Way, way, way too much clicking to get to anything. Place all your work on one page so all you have to do is scroll up and down. Easy! No potential employers want to have to go digging through links to find any of your work. Put your best stuff right infront of every one that comes to your page.

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