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de_causeway - it's a hospital map

  • Drakeee
  • October 28, 2014 at 8:02 PM
  • Drakeee
    • October 28, 2014 at 8:02 PM
    • #1

    So I've gone from my smaller project to a proper de_ map.

    It's based loosely on a hospital near home, here are the screens


    [Blocked Image: http://i.imgur.com/uXxt9yv.png][Blocked Image: http://cloud-2.steampowered.com/ugc/39731145659927653/601B54992A27C9BD7B35D5EBA04E304C6FA80612/][Blocked Image: http://cloud-4.steampowered.com/ugc/39731145659928686/BE3307D1D70D7241946C5EFCE13211EE4497815D/][Blocked Image: http://cloud-4.steampowered.com/ugc/39731145659929639/849FF8447BBA099B9CB7EBBCFCFC0E91383F8B64/][Blocked Image: http://cloud-4.steampowered.com/ugc/39731145659930796/ED997A2EE8E4D3F136E114A683B0B9DEACB7C3D0/][Blocked Image: http://cloud-4.steampowered.com/ugc/39731145659932183/51E3C11902FF0EC301A51D5C675A707595A3E17C/][Blocked Image: http://cloud-4.steampowered.com/ugc/39731145659933209/985A7CD2F59A93B00FBED09889B8A2099B46BF64/][Blocked Image: http://cloud-4.steampowered.com/ugc/39731145659934394/5AD5A5D58C1FB0C31B6883F297E4FE097DE0C06F/]

  • Parkcityfan
    • October 29, 2014 at 9:17 AM
    • #2

    It's an interesting layout. But you need to get the timings correct. ATM, it looks like Terrorists can get to A at the same times as CTs, even quicker. At the best, you want a 1-2 second difference between bombsites entrances. That is why the Inferno T spawn has that horrid beginning, and why T on Nuke is so far away from anything.

  • Drakeee
    • October 29, 2014 at 9:23 AM
    • #3

    Yeah I ran through it with a couple of friends last night for the first time, looks like A would barely be used at this stage.. I'm thinking I need to tighten up the area in B too it's a bit too open as it is..

    Potentially moving the T spawn to the top right of the overview..


    Thanks for the comment

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