Hi everyone, I'm trying to decide what degree I should take to help me to improve skills in CG.
I decided that the tech stuff I can learn at home, so, a course in 3DS max and blah blah blah is not my goal.
Design, marketing, advertisiment and something like that degrees: Too "comercial", of course, you learn many things about art but that kind of approach wouldn't fulfill my purposes.
Any "game design course": Don't know why, but I don't trust them ![]()
Visual Arts: Every Visual Arts degree I found in my region is full time. Can't do that by now, but that would be the most suitable course since in this course the student make art (Not only the theorical part), like painting, sculpiting and so on.
Art History: The student won't make art, but a deep analysis of arts in many different periods since nowadays. That's the degree I liked the most:
http://en.wikipedia.org/wiki/Art_history
So, it's a good idea to study Traditional Arts with the intention to work with CG? How it is with you?