QuoteSo if anyone finds some kind of "No-Go" on my website, please don't hesitate to tell me.
I think the website itself is fine as it is right now. As mentioned you might want to change the header from "level design" to "3d artist", your contact info is also easy to find, so no need to change anything there imo.
You might want to finish the assets from the 2014 section though before applying? the halo door is finished, but there are still a lot of baking/shading errors in the final asset, same goes for the M2 Browning weapon or the Foxhound. High/lowpoly modeling looks good though. Just finish what you started, that's really important.
I really like the Chase environment, but I think you should make it clearer what exactly you did there. "My job was to make a the entire level." sounds a bit vague, especially since this was a team project with 8 other guys. Did you do all the set dressing, lighting, assets, modeling, texturing?
Same goes for the Badland level, it's really hard to tell what you did there.