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The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

  • Beck
  • August 14, 2012 at 1:23 PM
  • Bastion
    • August 16, 2016 at 4:41 PM
    • #301

    I can see the hate these editors and advertisers are going to get now.

    I look forward to it.

  • Logic
    • August 17, 2016 at 8:45 AM
    • #302
    Quote from MaikelOrtega

    16 hours ago, MaikelOrtega said: "Half-Life: 3 editors who played it back then." Damn trolls.http://www.eurogamer.net/articles/2016-…ter-at-gamescom

    :(

  • Sprony
    • January 12, 2017 at 9:54 AM
    • #303

    Time for some closure guys:

    http://www.gameinformer.com/b/features/arc…alf-life-3.aspx

    Excellent article and it confirms what many of us had already decided long ago. Half-Life is dead.

  • Radu
    • January 12, 2017 at 10:43 AM
    • #304
    Quote from Sprony

    48 minutes ago, Sprony said: Time for some closure guys:

    http://www.gameinformer.com/b/features/arc…alf-life-3.aspx

    Excellent article and it confirms what many of us had already decided long ago. Half-Life is dead.

    [Blocked Image: https://m.popkey.co/6f383d/e06Vr.gif]

  • grapen
    • January 12, 2017 at 10:47 AM
    • #305
    Quote from Sprony

    46 minutes ago, Sprony said: Time for some closure guys:

    http://www.gameinformer.com/b/features/arc…alf-life-3.aspx

    Excellent article and it confirms what many of us had already decided long ago. Half-Life is dead.

    It's really unfortunate that the attemps at continuing the franchise were never good enough, but I get what he's saying that too much time has passed. The brand means little to the new generation of gamers.

  • Squad
    • January 12, 2017 at 12:17 PM
    • #306

    Kinda feels like finding out Santa isn't real all over again

    More seriously, I agree with the author's conclusion. I'd rather not have HL2:E3/HL3 than it being not the experience it's supposed to be (whatever that is).

  • Vaya
    • January 12, 2017 at 12:28 PM
    • #307

    https://drive.google.com/file/d/0B3dWXd…iew?usp=sharing

    worth a read if you have the time and haven't already- Rasing the bar. This book is out of publication and sells for >£100 so I feel it's fine to share. if not someone can delete this post :)

  • Beck
    • January 12, 2017 at 12:52 PM
    • #308

    Raising the Bar is a great read and a lovely art book. So happy I got a copy when it first released.

    I have hope HL3 will come one day. I'm not excited or anything for it because I know that Valve never releases anything in a timely manner. But yes, would rather it never came out then have a sub-par experience.

  • Radu
    • January 12, 2017 at 1:40 PM
    • #309

    The only way Half-Life 3 would ever meet expectations and actually get out of development hell is for valve to hire a bunch of top tier community modders/mappers to develop it.

  • Squad
    • January 12, 2017 at 1:42 PM
    • #310
    Quote from Radu

    1 minute ago, Radu said: The only way Half-Life 3 would ever meet expectations and actually get out of development hell is for valve to hire a bunch of top tier community modders/mappers to develop it.

    No, it's not. Did you even read the article? :P

  • Radu
    • January 12, 2017 at 1:56 PM
    • #311
    Quote from Squad

    17 minutes ago, Squad said: No, it's not. Did you even read the article? :P

    Yes, they kept trying out various ideas that lead to dead ends. Thing is, even if they somehow managed to reach the best possible conclusion, there would still be unsatisfied people. I've seen this happen to several other franchises. Developers or ip holders will simply ignore the said franchise out of fear of it not living up to expectations. Maybe they don't know what the fans expect from Half-Life 3 anymore. That's why hiring some diehard fans from the modding community would make the best choice - they know what they would like to see and they would find an actual way past that metaphorical wall. I'd say this is where the "freedom" of project movement at Valve played against them. If you don't have a deadline and can just put a project on hold like that, then it's never going to be done.

  • blackdog
    • January 12, 2017 at 2:04 PM
    • #312

    I will read the article later, but if mentioned live action and other experiments, than is the written version of what they were saying on the GameInformer Show the other day on YouTube.

    It's weird if the article conclusion is no sequel, because in the video they were all agreeing that something half-life would come out this year, at least more to-tier mod that could be vouched by Valve. And they were saying what @Radu commented above, that maybe valve could validate some community product.

    Anyway HL3 is not dead because at some point I'll work in their offices and do it myself ?

    PS: for what you were saying about impossibility of satisfying expectations… I get what you mean but as a long time fan I can hardly imagine I'd be satisfied by some weird experimental project like the live action (or heavily narrative) "game" TellTale style, which is what sounds like one of the projects was. Hell, I wasn't satisfied with HL2. Always said that there pacing was off and they hit their stride only with the episodes.

  • Radu
    • January 12, 2017 at 2:06 PM
    • #313

    @blackdog see you at the snack bar

  • Radix
    • January 12, 2017 at 2:41 PM
    • #314

    Doesn't really surprise me that HL3 is "dead". For some time I'm even afraid that they don't make any new games anymore. This article shows me that this fear is justified.

    Hope that they make at least a new CSGO Operation this year... :|

  • FMPONE
    • January 12, 2017 at 3:26 PM
    • #315

    Is the JJ Abrams movie still happening?

  • dux
    • January 12, 2017 at 3:40 PM
    • #316
    Quote from Sprony

    5 hours ago, Sprony said: Time for some closure guys:

    http://www.gameinformer.com/b/features/arc…alf-life-3.aspx

    Excellent article and it confirms what many of us had already decided long ago. Half-Life is dead.

    [Blocked Image: http://www.reactiongifs.com/wp-content/uploads/2013/09/fF2KUXJ.gif]

    [Blocked Image: http://www.reactiongifs.com/wp-content/uploads/2012/12/Samuel-baby.gif]

  • Vilham
    • January 12, 2017 at 3:52 PM
    • #317

    Valve don't make games anymore, this shouldn't surprise anyone. They merely maintain their current popular games.

  • Vaya
    • January 12, 2017 at 3:59 PM
    • #318

    I was hoping for something big this year. I've heard that L4D3 was being worked on so was assuming that meant that they were building on Source2 for FPS titles. I'm not into VR, would be upset if they go down this route exclusively.

  • Beck
    • January 12, 2017 at 4:09 PM
    • #319

    There was a leak quite a while back with of their JIRA database if I'm not mistaken. Had references to L4D3 and I think there was some HL3 entries in there too. But of course, with the way Valve works they could have been small teams trying things out and they've been canned like in the article.

    I'd love for Valve to release an actual game. L4D3 would be very appreciated.

    You'd have thought if Valve were going to release and push Source 2 they'd need a big game to release alongside it to show off their new tech like they did with Source and HL2. We need someone on Mapcore to get a job at Valve and leak us info ;)

  • Bastion
    • January 12, 2017 at 4:12 PM
    • #320

    I'd hope to god Valve is still working on new non-vr software, but apathy replaces any anticipation when it comes to Valve's work so I can't get excited or bothered about any of it.

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